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1 // Copyright 2017 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //      https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "absl/synchronization/barrier.h"
16 
17 #include "absl/base/internal/raw_logging.h"
18 #include "absl/synchronization/mutex.h"
19 
20 namespace absl {
21 ABSL_NAMESPACE_BEGIN
22 
23 // Return whether int *arg is zero.
IsZero(void * arg)24 static bool IsZero(void *arg) {
25   return 0 == *reinterpret_cast<int *>(arg);
26 }
27 
Block()28 bool Barrier::Block() {
29   MutexLock l(&this->lock_);
30 
31   this->num_to_block_--;
32   if (this->num_to_block_ < 0) {
33     ABSL_RAW_LOG(
34         FATAL,
35         "Block() called too many times.  num_to_block_=%d out of total=%d",
36         this->num_to_block_, this->num_to_exit_);
37   }
38 
39   this->lock_.Await(Condition(IsZero, &this->num_to_block_));
40 
41   // Determine which thread can safely delete this Barrier object
42   this->num_to_exit_--;
43   ABSL_RAW_CHECK(this->num_to_exit_ >= 0, "barrier underflow");
44 
45   // If num_to_exit_ == 0 then all other threads in the barrier have
46   // exited the Wait() and have released the Mutex so this thread is
47   // free to delete the barrier.
48   return this->num_to_exit_ == 0;
49 }
50 
51 ABSL_NAMESPACE_END
52 }  // namespace absl
53