• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2018 The PDFium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fxcrt/fx_number.h"
8 
9 #include <ctype.h>
10 
11 #include <limits>
12 
13 #include "core/fxcrt/fx_extension.h"
14 #include "core/fxcrt/fx_safe_types.h"
15 #include "core/fxcrt/fx_string.h"
16 
FX_Number()17 FX_Number::FX_Number()
18     : m_bIsInteger(true), m_bIsSigned(false), m_UnsignedValue(0) {}
19 
FX_Number(int32_t value)20 FX_Number::FX_Number(int32_t value)
21     : m_bIsInteger(true), m_bIsSigned(true), m_SignedValue(value) {}
22 
FX_Number(float value)23 FX_Number::FX_Number(float value)
24     : m_bIsInteger(false), m_bIsSigned(true), m_FloatValue(value) {}
25 
FX_Number(ByteStringView strc)26 FX_Number::FX_Number(ByteStringView strc)
27     : m_bIsInteger(true), m_bIsSigned(false), m_UnsignedValue(0) {
28   if (strc.IsEmpty())
29     return;
30 
31   if (strc.Contains('.')) {
32     m_bIsInteger = false;
33     m_bIsSigned = true;
34     m_FloatValue = StringToFloat(strc);
35     return;
36   }
37 
38   // Note, numbers in PDF are typically of the form 123, -123, etc. But,
39   // for things like the Permissions on the encryption hash the number is
40   // actually an unsigned value. We use a uint32_t so we can deal with the
41   // unsigned and then check for overflow if the user actually signed the value.
42   // The Permissions flag is listed in Table 3.20 PDF 1.7 spec.
43   FX_SAFE_UINT32 unsigned_val = 0;
44   bool bNegative = false;
45   size_t cc = 0;
46   if (strc[0] == '+') {
47     cc++;
48     m_bIsSigned = true;
49   } else if (strc[0] == '-') {
50     bNegative = true;
51     m_bIsSigned = true;
52     cc++;
53   }
54 
55   for (; cc < strc.GetLength() && isdigit(strc[cc]); ++cc) {
56     // Deliberately not using FXSYS_DecimalCharToInt() in a tight loop to avoid
57     // a duplicate isdigit() call. Note that the order of operation is
58     // important to avoid unintentional overflows.
59     unsigned_val = unsigned_val * 10 + (strc[cc] - '0');
60   }
61 
62   uint32_t uValue = unsigned_val.ValueOrDefault(0);
63   if (!m_bIsSigned) {
64     m_UnsignedValue = uValue;
65     return;
66   }
67 
68   // We have a sign, so if the value was greater then the signed integer
69   // limits, then we've overflowed and must reset to the default value.
70   constexpr uint32_t uLimit =
71       static_cast<uint32_t>(std::numeric_limits<int>::max());
72 
73   if (uValue > (bNegative ? uLimit + 1 : uLimit))
74     uValue = 0;
75 
76   // Switch back to the int space so we can flip to a negative if we need.
77   int32_t value = static_cast<int32_t>(uValue);
78   if (bNegative) {
79     // |value| is usually positive, except in the corner case of "-2147483648",
80     // where |uValue| is 2147483648. When it gets casted to an int, |value|
81     // becomes -2147483648. For this case, avoid undefined behavior, because
82     // an int32_t cannot represent 2147483648.
83     static constexpr int kMinInt = std::numeric_limits<int>::min();
84     m_SignedValue = LIKELY(value != kMinInt) ? -value : kMinInt;
85   } else {
86     m_SignedValue = value;
87   }
88 }
89 
GetSigned() const90 int32_t FX_Number::GetSigned() const {
91   return m_bIsInteger ? m_SignedValue : static_cast<int32_t>(m_FloatValue);
92 }
93 
GetFloat() const94 float FX_Number::GetFloat() const {
95   if (!m_bIsInteger)
96     return m_FloatValue;
97 
98   return m_bIsSigned ? static_cast<float>(m_SignedValue)
99                      : static_cast<float>(m_UnsignedValue);
100 }
101