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1// Copyright (C) 2018 The Android Open Source Project
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//      http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15import {assertExists, assertTrue} from '../base/logging';
16
17import {Engine, LoadingTracker} from './engine';
18import {EngineWorkerInitMessage} from './worker_messages';
19
20let bundlePath: string;
21let idleWasmWorker: Worker;
22let activeWasmWorker: Worker;
23
24export function initWasm(root: string) {
25  bundlePath = root + 'engine_bundle.js';
26  idleWasmWorker = new Worker(bundlePath);
27}
28
29// This method is called trace_controller whenever a new trace is loaded.
30export function resetEngineWorker(): MessagePort {
31  const channel = new MessageChannel();
32  const port = channel.port1;
33
34  // We keep always an idle worker around, the first one is created by the
35  // main() below, so we can hide the latency of the Wasm initialization.
36  if (activeWasmWorker !== undefined) {
37    activeWasmWorker.terminate();
38  }
39
40  // Swap the active worker with the idle one and create a new idle worker
41  // for the next trace.
42  activeWasmWorker = assertExists(idleWasmWorker);
43  const msg: EngineWorkerInitMessage = {enginePort: port};
44  activeWasmWorker.postMessage(msg, [port]);
45  idleWasmWorker = new Worker(bundlePath);
46  return channel.port2;
47}
48
49/**
50 * This implementation of Engine uses a WASM backend hosted in a separate
51 * worker thread.
52 */
53export class WasmEngineProxy extends Engine {
54  readonly id: string;
55  private port: MessagePort;
56
57  constructor(id: string, port: MessagePort, loadingTracker?: LoadingTracker) {
58    super(loadingTracker);
59    this.id = id;
60    this.port = port;
61    this.port.onmessage = this.onMessage.bind(this);
62  }
63
64  onMessage(m: MessageEvent) {
65    assertTrue(m.data instanceof Uint8Array);
66    super.onRpcResponseBytes(m.data as Uint8Array);
67  }
68
69  rpcSendRequestBytes(data: Uint8Array): void {
70    // We deliberately don't use a transfer list because protobufjs reuses the
71    // same buffer when encoding messages (which is good, because creating a new
72    // TypedArray for each decode operation would be too expensive).
73    this.port.postMessage(data);
74  }
75}
76