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1:mod:`curses.panel` --- A panel stack extension for curses
2==========================================================
3
4.. module:: curses.panel
5   :synopsis: A panel stack extension that adds depth to  curses windows.
6
7.. sectionauthor:: A.M. Kuchling <amk@amk.ca>
8
9--------------
10
11Panels are windows with the added feature of depth, so they can be stacked on
12top of each other, and only the visible portions of each window will be
13displayed.  Panels can be added, moved up or down in the stack, and removed.
14
15
16.. _cursespanel-functions:
17
18Functions
19---------
20
21The module :mod:`curses.panel` defines the following functions:
22
23
24.. function:: bottom_panel()
25
26   Returns the bottom panel in the panel stack.
27
28
29.. function:: new_panel(win)
30
31   Returns a panel object, associating it with the given window *win*. Be aware
32   that you need to keep the returned panel object referenced explicitly.  If you
33   don't, the panel object is garbage collected and removed from the panel stack.
34
35
36.. function:: top_panel()
37
38   Returns the top panel in the panel stack.
39
40
41.. function:: update_panels()
42
43   Updates the virtual screen after changes in the panel stack. This does not call
44   :func:`curses.doupdate`, so you'll have to do this yourself.
45
46
47.. _curses-panel-objects:
48
49Panel Objects
50-------------
51
52Panel objects, as returned by :func:`new_panel` above, are windows with a
53stacking order. There's always a window associated with a panel which determines
54the content, while the panel methods are responsible for the window's depth in
55the panel stack.
56
57Panel objects have the following methods:
58
59
60.. method:: Panel.above()
61
62   Returns the panel above the current panel.
63
64
65.. method:: Panel.below()
66
67   Returns the panel below the current panel.
68
69
70.. method:: Panel.bottom()
71
72   Push the panel to the bottom of the stack.
73
74
75.. method:: Panel.hidden()
76
77   Returns ``True`` if the panel is hidden (not visible), ``False`` otherwise.
78
79
80.. method:: Panel.hide()
81
82   Hide the panel. This does not delete the object, it just makes the window on
83   screen invisible.
84
85
86.. method:: Panel.move(y, x)
87
88   Move the panel to the screen coordinates ``(y, x)``.
89
90
91.. method:: Panel.replace(win)
92
93   Change the window associated with the panel to the window *win*.
94
95
96.. method:: Panel.set_userptr(obj)
97
98   Set the panel's user pointer to *obj*. This is used to associate an arbitrary
99   piece of data with the panel, and can be any Python object.
100
101
102.. method:: Panel.show()
103
104   Display the panel (which might have been hidden).
105
106
107.. method:: Panel.top()
108
109   Push panel to the top of the stack.
110
111
112.. method:: Panel.userptr()
113
114   Returns the user pointer for the panel.  This might be any Python object.
115
116
117.. method:: Panel.window()
118
119   Returns the window object associated with the panel.
120
121