1xxHash fast digest algorithm 2====================== 3 4### Notices 5 6Copyright (c) Yann Collet 7 8Permission is granted to copy and distribute this document 9for any purpose and without charge, 10including translations into other languages 11and incorporation into compilations, 12provided that the copyright notice and this notice are preserved, 13and that any substantive changes or deletions from the original 14are clearly marked. 15Distribution of this document is unlimited. 16 17### Version 18 190.1.1 (10/10/18) 20 21 22Table of Contents 23--------------------- 24- [Introduction](#introduction) 25- [XXH32 algorithm description](#xxh32-algorithm-description) 26- [XXH64 algorithm description](#xxh64-algorithm-description) 27- [Performance considerations](#performance-considerations) 28- [Reference Implementation](#reference-implementation) 29 30 31Introduction 32---------------- 33 34This document describes the xxHash digest algorithm for both 32-bit and 64-bit variants, named `XXH32` and `XXH64`. The algorithm takes an input a message of arbitrary length and an optional seed value, then produces an output of 32 or 64-bit as "fingerprint" or "digest". 35 36xxHash is primarily designed for speed. It is labeled non-cryptographic, and is not meant to avoid intentional collisions (same digest for 2 different messages), or to prevent producing a message with a predefined digest. 37 38XXH32 is designed to be fast on 32-bit machines. 39XXH64 is designed to be fast on 64-bit machines. 40Both variants produce different output. 41However, a given variant shall produce exactly the same output, irrespective of the cpu / os used. In particular, the result remains identical whatever the endianness and width of the cpu is. 42 43### Operation notations 44 45All operations are performed modulo {32,64} bits. Arithmetic overflows are expected. 46`XXH32` uses 32-bit modular operations. `XXH64` uses 64-bit modular operations. 47 48- `+`: denotes modular addition 49- `*`: denotes modular multiplication 50- `X <<< s`: denotes the value obtained by circularly shifting (rotating) `X` left by `s` bit positions. 51- `X >> s`: denotes the value obtained by shifting `X` right by s bit positions. Upper `s` bits become `0`. 52- `X xor Y`: denotes the bit-wise XOR of `X` and `Y` (same width). 53 54 55XXH32 Algorithm Description 56------------------------------------- 57 58### Overview 59 60We begin by supposing that we have a message of any length `L` as input, and that we wish to find its digest. Here `L` is an arbitrary nonnegative integer; `L` may be zero. The following steps are performed to compute the digest of the message. 61 62The algorithm collect and transform input in _stripes_ of 16 bytes. The transforms are stored inside 4 "accumulators", each one storing an unsigned 32-bit value. Each accumulator can be processed independently in parallel, speeding up processing for cpu with multiple execution units. 63 64The algorithm uses 32-bits addition, multiplication, rotate, shift and xor operations. Many operations require some 32-bits prime number constants, all defined below: 65 66 static const u32 PRIME32_1 = 0x9E3779B1U; // 0b10011110001101110111100110110001 67 static const u32 PRIME32_2 = 0x85EBCA77U; // 0b10000101111010111100101001110111 68 static const u32 PRIME32_3 = 0xC2B2AE3DU; // 0b11000010101100101010111000111101 69 static const u32 PRIME32_4 = 0x27D4EB2FU; // 0b00100111110101001110101100101111 70 static const u32 PRIME32_5 = 0x165667B1U; // 0b00010110010101100110011110110001 71 72These constants are prime numbers, and feature a good mix of bits 1 and 0, neither too regular, nor too dissymmetric. These properties help dispersion capabilities. 73 74### Step 1. Initialize internal accumulators 75 76Each accumulator gets an initial value based on optional `seed` input. Since the `seed` is optional, it can be `0`. 77 78 u32 acc1 = seed + PRIME32_1 + PRIME32_2; 79 u32 acc2 = seed + PRIME32_2; 80 u32 acc3 = seed + 0; 81 u32 acc4 = seed - PRIME32_1; 82 83#### Special case: input is less than 16 bytes 84 85When the input is too small (< 16 bytes), the algorithm will not process any stripes. Consequently, it will not make use of parallel accumulators. 86 87In this case, a simplified initialization is performed, using a single accumulator: 88 89 u32 acc = seed + PRIME32_5; 90 91The algorithm then proceeds directly to step 4. 92 93### Step 2. Process stripes 94 95A stripe is a contiguous segment of 16 bytes. 96It is evenly divided into 4 _lanes_, of 4 bytes each. 97The first lane is used to update accumulator 1, the second lane is used to update accumulator 2, and so on. 98 99Each lane read its associated 32-bit value using __little-endian__ convention. 100 101For each {lane, accumulator}, the update process is called a _round_, and applies the following formula: 102 103 accN = accN + (laneN * PRIME32_2); 104 accN = accN <<< 13; 105 accN = accN * PRIME32_1; 106 107This shuffles the bits so that any bit from input _lane_ impacts several bits in output _accumulator_. All operations are performed modulo 2^32. 108 109Input is consumed one full stripe at a time. Step 2 is looped as many times as necessary to consume the whole input, except for the last remaining bytes which cannot form a stripe (< 16 bytes). 110When that happens, move to step 3. 111 112### Step 3. Accumulator convergence 113 114All 4 lane accumulators from the previous steps are merged to produce a single remaining accumulator of the same width (32-bit). The associated formula is as follows: 115 116 acc = (acc1 <<< 1) + (acc2 <<< 7) + (acc3 <<< 12) + (acc4 <<< 18); 117 118### Step 4. Add input length 119 120The input total length is presumed known at this stage. This step is just about adding the length to accumulator, so that it participates to final mixing. 121 122 acc = acc + (u32)inputLength; 123 124Note that, if input length is so large that it requires more than 32-bits, only the lower 32-bits are added to the accumulator. 125 126### Step 5. Consume remaining input 127 128There may be up to 15 bytes remaining to consume from the input. 129The final stage will digest them according to following pseudo-code: 130 131 while (remainingLength >= 4) { 132 lane = read_32bit_little_endian(input_ptr); 133 acc = acc + lane * PRIME32_3; 134 acc = (acc <<< 17) * PRIME32_4; 135 input_ptr += 4; remainingLength -= 4; 136 } 137 138 while (remainingLength >= 1) { 139 lane = read_byte(input_ptr); 140 acc = acc + lane * PRIME32_5; 141 acc = (acc <<< 11) * PRIME32_1; 142 input_ptr += 1; remainingLength -= 1; 143 } 144 145This process ensures that all input bytes are present in the final mix. 146 147### Step 6. Final mix (avalanche) 148 149The final mix ensures that all input bits have a chance to impact any bit in the output digest, resulting in an unbiased distribution. This is also called avalanche effect. 150 151 acc = acc xor (acc >> 15); 152 acc = acc * PRIME32_2; 153 acc = acc xor (acc >> 13); 154 acc = acc * PRIME32_3; 155 acc = acc xor (acc >> 16); 156 157### Step 7. Output 158 159The `XXH32()` function produces an unsigned 32-bit value as output. 160 161For systems which require to store and/or display the result in binary or hexadecimal format, the canonical format is defined to reproduce the same value as the natural decimal format, hence follows __big-endian__ convention (most significant byte first). 162 163 164XXH64 Algorithm Description 165------------------------------------- 166 167### Overview 168 169`XXH64`'s algorithm structure is very similar to `XXH32` one. The major difference is that `XXH64` uses 64-bit arithmetic, speeding up memory transfer for 64-bit compliant systems, but also relying on cpu capability to efficiently perform 64-bit operations. 170 171The algorithm collects and transforms input in _stripes_ of 32 bytes. The transforms are stored inside 4 "accumulators", each one storing an unsigned 64-bit value. Each accumulator can be processed independently in parallel, speeding up processing for cpu with multiple execution units. 172 173The algorithm uses 64-bit addition, multiplication, rotate, shift and xor operations. Many operations require some 64-bit prime number constants, all defined below: 174 175 static const u64 PRIME64_1 = 0x9E3779B185EBCA87ULL; // 0b1001111000110111011110011011000110000101111010111100101010000111 176 static const u64 PRIME64_2 = 0xC2B2AE3D27D4EB4FULL; // 0b1100001010110010101011100011110100100111110101001110101101001111 177 static const u64 PRIME64_3 = 0x165667B19E3779F9ULL; // 0b0001011001010110011001111011000110011110001101110111100111111001 178 static const u64 PRIME64_4 = 0x85EBCA77C2B2AE63ULL; // 0b1000010111101011110010100111011111000010101100101010111001100011 179 static const u64 PRIME64_5 = 0x27D4EB2F165667C5ULL; // 0b0010011111010100111010110010111100010110010101100110011111000101 180 181These constants are prime numbers, and feature a good mix of bits 1 and 0, neither too regular, nor too dissymmetric. These properties help dispersion capabilities. 182 183### Step 1. Initialise internal accumulators 184 185Each accumulator gets an initial value based on optional `seed` input. Since the `seed` is optional, it can be `0`. 186 187 u64 acc1 = seed + PRIME64_1 + PRIME64_2; 188 u64 acc2 = seed + PRIME64_2; 189 u64 acc3 = seed + 0; 190 u64 acc4 = seed - PRIME64_1; 191 192#### Special case: input is less than 32 bytes 193 194When the input is too small (< 32 bytes), the algorithm will not process any stripes. Consequently, it will not make use of parallel accumulators. 195 196In this case, a simplified initialization is performed, using a single accumulator: 197 198 u64 acc = seed + PRIME64_5; 199 200The algorithm then proceeds directly to step 4. 201 202### Step 2. Process stripes 203 204A stripe is a contiguous segment of 32 bytes. 205It is evenly divided into 4 _lanes_, of 8 bytes each. 206The first lane is used to update accumulator 1, the second lane is used to update accumulator 2, and so on. 207 208Each lane read its associated 64-bit value using __little-endian__ convention. 209 210For each {lane, accumulator}, the update process is called a _round_, and applies the following formula: 211 212 round(accN,laneN): 213 accN = accN + (laneN * PRIME64_2); 214 accN = accN <<< 31; 215 return accN * PRIME64_1; 216 217This shuffles the bits so that any bit from input _lane_ impacts several bits in output _accumulator_. All operations are performed modulo 2^64. 218 219Input is consumed one full stripe at a time. Step 2 is looped as many times as necessary to consume the whole input, except for the last remaining bytes which cannot form a stripe (< 32 bytes). 220When that happens, move to step 3. 221 222### Step 3. Accumulator convergence 223 224All 4 lane accumulators from previous steps are merged to produce a single remaining accumulator of same width (64-bit). The associated formula is as follows. 225 226Note that accumulator convergence is more complex than 32-bit variant, and requires to define another function called _mergeAccumulator()_: 227 228 mergeAccumulator(acc,accN): 229 acc = acc xor round(0, accN); 230 acc = acc * PRIME64_1; 231 return acc + PRIME64_4; 232 233which is then used in the convergence formula: 234 235 acc = (acc1 <<< 1) + (acc2 <<< 7) + (acc3 <<< 12) + (acc4 <<< 18); 236 acc = mergeAccumulator(acc, acc1); 237 acc = mergeAccumulator(acc, acc2); 238 acc = mergeAccumulator(acc, acc3); 239 acc = mergeAccumulator(acc, acc4); 240 241### Step 4. Add input length 242 243The input total length is presumed known at this stage. This step is just about adding the length to accumulator, so that it participates to final mixing. 244 245 acc = acc + inputLength; 246 247### Step 5. Consume remaining input 248 249There may be up to 31 bytes remaining to consume from the input. 250The final stage will digest them according to following pseudo-code: 251 252 while (remainingLength >= 8) { 253 lane = read_64bit_little_endian(input_ptr); 254 acc = acc xor round(0, lane); 255 acc = (acc <<< 27) * PRIME64_1; 256 acc = acc + PRIME64_4; 257 input_ptr += 8; remainingLength -= 8; 258 } 259 260 if (remainingLength >= 4) { 261 lane = read_32bit_little_endian(input_ptr); 262 acc = acc xor (lane * PRIME64_1); 263 acc = (acc <<< 23) * PRIME64_2; 264 acc = acc + PRIME64_3; 265 input_ptr += 4; remainingLength -= 4; 266 } 267 268 while (remainingLength >= 1) { 269 lane = read_byte(input_ptr); 270 acc = acc xor (lane * PRIME64_5); 271 acc = (acc <<< 11) * PRIME64_1; 272 input_ptr += 1; remainingLength -= 1; 273 } 274 275This process ensures that all input bytes are present in the final mix. 276 277### Step 6. Final mix (avalanche) 278 279The final mix ensures that all input bits have a chance to impact any bit in the output digest, resulting in an unbiased distribution. This is also called avalanche effect. 280 281 acc = acc xor (acc >> 33); 282 acc = acc * PRIME64_2; 283 acc = acc xor (acc >> 29); 284 acc = acc * PRIME64_3; 285 acc = acc xor (acc >> 32); 286 287### Step 7. Output 288 289The `XXH64()` function produces an unsigned 64-bit value as output. 290 291For systems which require to store and/or display the result in binary or hexadecimal format, the canonical format is defined to reproduce the same value as the natural decimal format, hence follows __big-endian__ convention (most significant byte first). 292 293Performance considerations 294---------------------------------- 295 296The xxHash algorithms are simple and compact to implement. They provide a system independent "fingerprint" or digest of a message of arbitrary length. 297 298The algorithm allows input to be streamed and processed in multiple steps. In such case, an internal buffer is needed to ensure data is presented to the algorithm in full stripes. 299 300On 64-bit systems, the 64-bit variant `XXH64` is generally faster to compute, so it is a recommended variant, even when only 32-bit are needed. 301 302On 32-bit systems though, positions are reversed: `XXH64` performance is reduced, due to its usage of 64-bit arithmetic. `XXH32` becomes a faster variant. 303 304 305Reference Implementation 306---------------------------------------- 307 308A reference library written in C is available at https://www.xxhash.com. 309The web page also links to multiple other implementations written in many different languages. 310It links to the [github project page](https://github.com/Cyan4973/xxHash) where an [issue board](https://github.com/Cyan4973/xxHash/issues) can be used for further public discussions on the topic. 311 312 313Version changes 314-------------------- 315v0.7.3: Minor fixes 316v0.1.1: added a note on rationale for selection of constants 317v0.1.0: initial release 318