1 // Copyright 2017 Amanieu d'Antras
2 //
3 // Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
4 // http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
5 // http://opensource.org/licenses/MIT>, at your option. This file may not be
6 // copied, modified, or distributed except according to those terms.
7
8 use crate::POINTER_WIDTH;
9 use once_cell::sync::Lazy;
10 use std::cell::Cell;
11 use std::cmp::Reverse;
12 use std::collections::BinaryHeap;
13 use std::sync::Mutex;
14 use std::usize;
15
16 /// Thread ID manager which allocates thread IDs. It attempts to aggressively
17 /// reuse thread IDs where possible to avoid cases where a ThreadLocal grows
18 /// indefinitely when it is used by many short-lived threads.
19 struct ThreadIdManager {
20 free_from: usize,
21 free_list: BinaryHeap<Reverse<usize>>,
22 }
23 impl ThreadIdManager {
new() -> ThreadIdManager24 fn new() -> ThreadIdManager {
25 ThreadIdManager {
26 free_from: 0,
27 free_list: BinaryHeap::new(),
28 }
29 }
alloc(&mut self) -> usize30 fn alloc(&mut self) -> usize {
31 if let Some(id) = self.free_list.pop() {
32 id.0
33 } else {
34 let id = self.free_from;
35 self.free_from = self
36 .free_from
37 .checked_add(1)
38 .expect("Ran out of thread IDs");
39 id
40 }
41 }
free(&mut self, id: usize)42 fn free(&mut self, id: usize) {
43 self.free_list.push(Reverse(id));
44 }
45 }
46 static THREAD_ID_MANAGER: Lazy<Mutex<ThreadIdManager>> =
47 Lazy::new(|| Mutex::new(ThreadIdManager::new()));
48
49 /// Data which is unique to the current thread while it is running.
50 /// A thread ID may be reused after a thread exits.
51 #[derive(Clone, Copy)]
52 pub(crate) struct Thread {
53 /// The thread ID obtained from the thread ID manager.
54 pub(crate) id: usize,
55 /// The bucket this thread's local storage will be in.
56 pub(crate) bucket: usize,
57 /// The size of the bucket this thread's local storage will be in.
58 pub(crate) bucket_size: usize,
59 /// The index into the bucket this thread's local storage is in.
60 pub(crate) index: usize,
61 }
62 impl Thread {
new(id: usize) -> Thread63 fn new(id: usize) -> Thread {
64 let bucket = usize::from(POINTER_WIDTH) - id.leading_zeros() as usize;
65 let bucket_size = 1 << bucket.saturating_sub(1);
66 let index = if id != 0 { id ^ bucket_size } else { 0 };
67
68 Thread {
69 id,
70 bucket,
71 bucket_size,
72 index,
73 }
74 }
75 }
76
77 cfg_if::cfg_if! {
78 if #[cfg(feature = "nightly")] {
79 // This is split into 2 thread-local variables so that we can check whether the
80 // thread is initialized without having to register a thread-local destructor.
81 //
82 // This makes the fast path smaller.
83 #[thread_local]
84 static mut THREAD: Option<Thread> = None;
85 thread_local! { static THREAD_GUARD: ThreadGuard = const { ThreadGuard { id: Cell::new(0) } }; }
86
87 // Guard to ensure the thread ID is released on thread exit.
88 struct ThreadGuard {
89 // We keep a copy of the thread ID in the ThreadGuard: we can't
90 // reliably access THREAD in our Drop impl due to the unpredictable
91 // order of TLS destructors.
92 id: Cell<usize>,
93 }
94
95 impl Drop for ThreadGuard {
96 fn drop(&mut self) {
97 // Release the thread ID. Any further accesses to the thread ID
98 // will go through get_slow which will either panic or
99 // initialize a new ThreadGuard.
100 unsafe {
101 THREAD = None;
102 }
103 THREAD_ID_MANAGER.lock().unwrap().free(self.id.get());
104 }
105 }
106
107 /// Returns a thread ID for the current thread, allocating one if needed.
108 #[inline]
109 pub(crate) fn get() -> Thread {
110 if let Some(thread) = unsafe { THREAD } {
111 thread
112 } else {
113 get_slow()
114 }
115 }
116
117 /// Out-of-line slow path for allocating a thread ID.
118 #[cold]
119 fn get_slow() -> Thread {
120 let new = Thread::new(THREAD_ID_MANAGER.lock().unwrap().alloc());
121 unsafe {
122 THREAD = Some(new);
123 }
124 THREAD_GUARD.with(|guard| guard.id.set(new.id));
125 new
126 }
127 } else {
128 // This is split into 2 thread-local variables so that we can check whether the
129 // thread is initialized without having to register a thread-local destructor.
130 //
131 // This makes the fast path smaller.
132 thread_local! { static THREAD: Cell<Option<Thread>> = const { Cell::new(None) }; }
133 thread_local! { static THREAD_GUARD: ThreadGuard = const { ThreadGuard { id: Cell::new(0) } }; }
134
135 // Guard to ensure the thread ID is released on thread exit.
136 struct ThreadGuard {
137 // We keep a copy of the thread ID in the ThreadGuard: we can't
138 // reliably access THREAD in our Drop impl due to the unpredictable
139 // order of TLS destructors.
140 id: Cell<usize>,
141 }
142
143 impl Drop for ThreadGuard {
144 fn drop(&mut self) {
145 // Release the thread ID. Any further accesses to the thread ID
146 // will go through get_slow which will either panic or
147 // initialize a new ThreadGuard.
148 let _ = THREAD.try_with(|thread| thread.set(None));
149 THREAD_ID_MANAGER.lock().unwrap().free(self.id.get());
150 }
151 }
152
153 /// Returns a thread ID for the current thread, allocating one if needed.
154 #[inline]
155 pub(crate) fn get() -> Thread {
156 THREAD.with(|thread| {
157 if let Some(thread) = thread.get() {
158 thread
159 } else {
160 get_slow(thread)
161 }
162 })
163 }
164
165 /// Out-of-line slow path for allocating a thread ID.
166 #[cold]
167 fn get_slow(thread: &Cell<Option<Thread>>) -> Thread {
168 let new = Thread::new(THREAD_ID_MANAGER.lock().unwrap().alloc());
169 thread.set(Some(new));
170 THREAD_GUARD.with(|guard| guard.id.set(new.id));
171 new
172 }
173 }
174 }
175
176 #[test]
test_thread()177 fn test_thread() {
178 let thread = Thread::new(0);
179 assert_eq!(thread.id, 0);
180 assert_eq!(thread.bucket, 0);
181 assert_eq!(thread.bucket_size, 1);
182 assert_eq!(thread.index, 0);
183
184 let thread = Thread::new(1);
185 assert_eq!(thread.id, 1);
186 assert_eq!(thread.bucket, 1);
187 assert_eq!(thread.bucket_size, 1);
188 assert_eq!(thread.index, 0);
189
190 let thread = Thread::new(2);
191 assert_eq!(thread.id, 2);
192 assert_eq!(thread.bucket, 2);
193 assert_eq!(thread.bucket_size, 2);
194 assert_eq!(thread.index, 0);
195
196 let thread = Thread::new(3);
197 assert_eq!(thread.id, 3);
198 assert_eq!(thread.bucket, 2);
199 assert_eq!(thread.bucket_size, 2);
200 assert_eq!(thread.index, 1);
201
202 let thread = Thread::new(19);
203 assert_eq!(thread.id, 19);
204 assert_eq!(thread.bucket, 5);
205 assert_eq!(thread.bucket_size, 16);
206 assert_eq!(thread.index, 3);
207 }
208