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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "bench/Benchmark.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkShader.h"
12 #include "include/core/SkString.h"
13 
create_gradient(SkBitmap * bm)14 static void create_gradient(SkBitmap* bm) {
15     SkASSERT(1 == bm->width());
16     const int height = bm->height();
17 
18     float deltaB = 255.0f / height;
19     float blue = 255.0f;
20 
21     for (int y = 0; y < height; y++) {
22         *bm->getAddr32(0, y) = SkColorSetRGB(0, 0, (U8CPU) blue);
23         blue -= deltaB;
24     }
25 }
26 
27 // Test out the special case of a tiled 1xN texture. Test out opacity,
28 // filtering and the different tiling modes
29 class ConstXTileBench : public Benchmark {
30 public:
ConstXTileBench(SkTileMode xTile,SkTileMode yTile,SkFilterMode fm,bool doTrans,bool doScale)31     ConstXTileBench(SkTileMode xTile,
32                     SkTileMode yTile,
33                     SkFilterMode fm,
34                     bool doTrans,
35                     bool doScale)
36             : fFilterMode{fm}
37             , fXTile{xTile}
38             , fYTile{yTile}
39             , fDoTrans{doTrans}
40             , fDoScale{doScale} {
41         fName.printf("constXTile_");
42 
43         static const char* gTileModeStr[kSkTileModeCount] = { "C", "R", "M", "D" };
44         fName.append(gTileModeStr[(unsigned)xTile]);
45         fName.append(gTileModeStr[(unsigned)yTile]);
46 
47         if (fm != SkFilterMode::kNearest) {
48             fName.append("_filter");
49         }
50 
51         if (doTrans) {
52             fName.append("_trans");
53         }
54 
55         if (doScale) {
56             fName.append("_scale");
57         }
58     }
59 
60 protected:
onGetName()61     const char* onGetName() override {
62         return fName.c_str();
63     }
64 
onDelayedSetup()65     void onDelayedSetup() override {
66         SkBitmap bm;
67 
68         bm.allocN32Pixels(kWidth, kHeight, true);
69         bm.eraseColor(SK_ColorWHITE);
70 
71         create_gradient(&bm);
72 
73         fPaint.setShader(bm.makeShader(fXTile, fYTile, SkSamplingOptions(fFilterMode)));
74     }
75 
onDraw(int loops,SkCanvas * canvas)76     void onDraw(int loops, SkCanvas* canvas) override {
77         SkPaint paint(fPaint);
78         this->setupPaint(&paint);
79         if (fDoTrans) {
80             paint.setColor(SkColorSetARGB(0x80, 0xFF, 0xFF, 0xFF));
81         }
82 
83         SkRect r;
84 
85         if (fDoScale) {
86             r = SkRect::MakeWH(SkIntToScalar(2 * 640), SkIntToScalar(2 * 480));
87             canvas->scale(SK_ScalarHalf, SK_ScalarHalf);
88         } else {
89             r = SkRect::MakeWH(SkIntToScalar(640), SkIntToScalar(480));
90         }
91 
92         SkPaint bgPaint;
93         bgPaint.setColor(SK_ColorWHITE);
94 
95         for (int i = 0; i < loops; i++) {
96             if (fDoTrans) {
97                 canvas->drawRect(r, bgPaint);
98             }
99 
100             canvas->drawRect(r, paint);
101         }
102     }
103 
104 private:
105     inline static constexpr int kWidth = 1;
106     inline static constexpr int kHeight = 300;
107 
108     const SkFilterMode fFilterMode;
109     const SkTileMode fXTile,
110                      fYTile;
111     const bool fDoTrans,
112                fDoScale;
113     SkPaint fPaint;
114     SkString fName;
115     using INHERITED = Benchmark;
116 };
117 
118 // Scaled benches are trending towards free.  Seems like caching.
119 // TODO(mtklein, reed): fix and reenable
120 
121  constexpr SkFilterMode gNN = SkFilterMode::kNearest;
122  constexpr SkFilterMode gLI = SkFilterMode::kLinear;
123 
124 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kRepeat, SkTileMode::kRepeat, false, false, true))
125 DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, gNN, false, false))
126 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kMirror, SkTileMode::kMirror, false, false, true))
127 
128 DEF_BENCH(return new ConstXTileBench(SkTileMode::kRepeat, SkTileMode::kRepeat, gLI, false, false))
129 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, true, false, true))
130 DEF_BENCH(return new ConstXTileBench(SkTileMode::kMirror, SkTileMode::kMirror, gLI, false, false))
131 
132 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kRepeat, SkTileMode::kRepeat, false, true, true))
133 DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, gNN, true, false))
134 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kMirror, SkTileMode::kMirror, false, true, true))
135 
136 DEF_BENCH(return new ConstXTileBench(SkTileMode::kRepeat, SkTileMode::kRepeat, gLI, true, false))
137 //DEF_BENCH(return new ConstXTileBench(SkTileMode::kClamp, SkTileMode::kClamp, true, true, true))
138 DEF_BENCH(return new ConstXTileBench(SkTileMode::kMirror, SkTileMode::kMirror, gLI, true, false))
139