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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=afc62f38aebc56af8e425297ec67dd37
5 REG_FIDDLE(Image_isValid, 256, 256, false, 5) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     auto dContext = GrAsDirectContext(canvas->recordingContext());
8     if (!dContext) {
9         return;
10     }
11 
12     auto drawImage = [=](sk_sp<SkImage> image, const char* label) -> void {
13         if (nullptr == image) {
14             return;
15         }
16         SkFont font;
17         SkPaint paint;
18         paint.setAntiAlias(true);
19         canvas->drawImage(image, 0, 0);
20         canvas->drawString(label, image->width() / 2, image->height() / 4, font, paint);
21         if (dContext) {
22             const char* msg = image->isValid(dContext) ? "is valid on GPU"
23                                                        : "not valid on GPU";
24             canvas->drawString(msg, 20, image->height() * 5 / 8, font, paint);
25         }
26 
27         const char* msg = image->isValid(nullptr) ? "is valid on CPU" : "not valid on CPU";
28 
29         canvas->drawString(msg, 20, image->height() * 7 / 8, font, paint);
30     };
31     sk_sp<SkImage> bitmapImage(source.asImage());
32     sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(dContext, backEndTexture,
33                                                          kTopLeft_GrSurfaceOrigin,
34                                                          kRGBA_8888_SkColorType,
35                                                          kOpaque_SkAlphaType, nullptr));
36     drawImage(image, "image");
37     canvas->translate(image->width(), 0);
38     drawImage(bitmapImage, "source");
39     canvas->translate(-image->width(), image->height());
40     drawImage(textureImage, "backEndTexture");
41 }
42 }  // END FIDDLE
43