1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=e10adbd0bcc940c5d4d872db0e78e892
5 REG_FIDDLE(Matrix_SetAffineIdentity, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkScalar affine[6];
8 SkMatrix::SetAffineIdentity(affine);
9 const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" };
10 for (int i = 0; i < 6; ++i) {
11 SkDebugf("%s: %g ", names[i], affine[i]);
12 }
13 SkDebugf("\n");
14 }
15 } // END FIDDLE
16