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1 /*
2  * Copyright 2022 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkAlphaType.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkColorType.h"
12 #include "include/core/SkImageInfo.h"
13 #include "include/core/SkRefCnt.h"
14 #include "include/core/SkSurface.h"
15 #include "include/core/SkTypes.h"
16 #include "include/gpu/GrDirectContext.h"
17 #include "include/gpu/vk/GrVkBackendContext.h"
18 #include "include/gpu/vk/VulkanExtensions.h"
19 #include "tools/gpu/vk/VkTestUtils.h"
20 
21 #include <string.h>
22 #include <vulkan/vulkan_core.h>
23 #include <functional>
24 #include <memory>
25 
26 #define ACQUIRE_INST_VK_PROC(name)                                                           \
27     do {                                                                                     \
28     fVk##name = reinterpret_cast<PFN_vk##name>(getProc("vk" #name, backendContext.fInstance, \
29                                                        VK_NULL_HANDLE));                     \
30     if (fVk##name == nullptr) {                                                              \
31         SkDebugf("Function ptr for vk%s could not be acquired\n", #name);                    \
32         return 1;                                                                            \
33     }                                                                                        \
34     } while(false)
35 
main(int argc,char ** argv)36 int main(int argc, char** argv) {
37     GrVkBackendContext backendContext;
38     VkDebugReportCallbackEXT debugCallback;
39     std::unique_ptr<skgpu::VulkanExtensions> extensions(new skgpu::VulkanExtensions());
40     std::unique_ptr<VkPhysicalDeviceFeatures2> features(new VkPhysicalDeviceFeatures2);
41 
42     // First we need to create a GrVkBackendContext so that we can make a Vulkan GrDirectContext.
43     // The vast majority of this chunk of code is setting up the VkInstance and VkDevice objects.
44     // Normally a client will have their own way of creating these objects. This example uses Skia's
45     // test helper sk_gpu_test::CreateVkBackendContext to aid in this. Clients can look at this
46     // function as a guide on things to consider when setting up Vulkan for themselves, but they
47     // should not depend on that function. We may arbitrarily change it as it is meant only for Skia
48     // internal testing. Additionally it may do some odd things that a normal Vulkan user wouldn't
49     // do because it is againt meant for Skia testing.
50     {
51         PFN_vkGetInstanceProcAddr instProc;
52         if (!sk_gpu_test::LoadVkLibraryAndGetProcAddrFuncs(&instProc)) {
53             return 1;
54         }
55 
56         memset(features.get(), 0, sizeof(VkPhysicalDeviceFeatures2));
57         features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
58         features->pNext = nullptr;
59         // Fill in features you want to enable here
60 
61         backendContext.fInstance = VK_NULL_HANDLE;
62         backendContext.fDevice = VK_NULL_HANDLE;
63 
64         if (!sk_gpu_test::CreateVkBackendContext(instProc, &backendContext, extensions.get(),
65                                                  features.get(), &debugCallback)) {
66             return 1;
67         }
68     }
69 
70     auto getProc = backendContext.fGetProc;
71     PFN_vkDestroyInstance fVkDestroyInstance;
72     PFN_vkDestroyDebugReportCallbackEXT fVkDestroyDebugReportCallbackEXT = nullptr;
73     PFN_vkDestroyDevice fVkDestroyDevice;
74     ACQUIRE_INST_VK_PROC(DestroyInstance);
75     if (debugCallback != VK_NULL_HANDLE) {
76         ACQUIRE_INST_VK_PROC(DestroyDebugReportCallbackEXT);
77     }
78     ACQUIRE_INST_VK_PROC(DestroyDevice);
79 
80     // Create a GrDirectContext with our GrVkBackendContext
81     sk_sp<GrDirectContext> context = GrDirectContext::MakeVulkan(backendContext);
82     if (!context) {
83         fVkDestroyDevice(backendContext.fDevice, nullptr);
84         if (debugCallback != VK_NULL_HANDLE) {
85             fVkDestroyDebugReportCallbackEXT(backendContext.fInstance, debugCallback, nullptr);
86         }
87         fVkDestroyInstance(backendContext.fInstance, nullptr);
88         return 1;
89     }
90 
91     SkImageInfo imageInfo = SkImageInfo::Make(16, 16, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
92 
93     // Create an SkSurface backed by a Vulkan VkImage. Often clients will be getting VkImages from
94     // swapchains. In those cases they should use SkSurface::MakeFromBackendTexture or
95     // SkSurface::MakeFromBackendRenderTarget to wrap those premade VkImages in Skia. See the
96     // HelloWorld example app to see how this is done.
97     sk_sp<SkSurface> surface =
98             SkSurface::MakeRenderTarget(context.get(), skgpu::Budgeted::kYes, imageInfo);
99     if (!surface) {
100         context.reset();
101         fVkDestroyDevice(backendContext.fDevice, nullptr);
102         if (debugCallback != VK_NULL_HANDLE) {
103             fVkDestroyDebugReportCallbackEXT(backendContext.fInstance, debugCallback, nullptr);
104         }        fVkDestroyInstance(backendContext.fInstance, nullptr);
105         return 1;
106     }
107 
108     surface->getCanvas()->clear(SK_ColorRED);
109 
110     // After drawing to our surface, we must first flush the recorded work (i.e. convert all our
111     // recorded SkCanvas calls into a VkCommandBuffer). Then we call submit to submit our
112     // VkCommandBuffers to the gpu queue.
113     surface->flush();
114     context->submit();
115 
116     surface.reset();
117     context.reset();
118 
119     // Skia doesn't own the VkDevice or VkInstance so the client must manage their lifetime. The
120     // client must not delete these objects until cleaning up all Skia objects that may have used
121     // them first.
122     fVkDestroyDevice(backendContext.fDevice, nullptr);
123     if (debugCallback != VK_NULL_HANDLE) {
124         fVkDestroyDebugReportCallbackEXT(backendContext.fInstance, debugCallback, nullptr);
125     }    fVkDestroyInstance(backendContext.fInstance, nullptr);
126     return 0;
127 }
128