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1layout(set=0, binding=0) readonly buffer inputBlock
2{
3    uint offset;
4    int[] src;
5};
6
7layout(set=0, binding=1) writeonly buffer outputBlock
8{
9    int[] dest;
10};
11
12void main() {
13    dest[sk_GlobalInvocationID.x] = src[sk_GlobalInvocationID.x] + src[sk_GlobalInvocationID.x + offset];
14}
15