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1// TODO(b/243079493, b/243078879, b/243077639): Move this test to shared/ once storage buffers are
2// supported in other backends
3layout(set=0, binding=0) readonly buffer storageBuffer
4{
5    float2[] vertices;
6};
7
8void main() {
9    sk_Position = float4(vertices[sk_VertexID], 1.0, 1.0);
10}
11