1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/private/SkColorData.h"
9 #include "include/private/base/SkTPin.h"
10 #include "include/private/base/SkTemplates.h"
11 #include "src/base/SkAutoMalloc.h"
12 #include "src/core/SkDistanceFieldGen.h"
13 #include "src/core/SkMask.h"
14 #include "src/core/SkPointPriv.h"
15
16 #include <utility>
17
18 using namespace skia_private;
19
20 #if !defined(SK_DISABLE_SDF_TEXT)
21
22 struct DFData {
23 float fAlpha; // alpha value of source texel
24 float fDistSq; // distance squared to nearest (so far) edge texel
25 SkPoint fDistVector; // distance vector to nearest (so far) edge texel
26 };
27
28 enum NeighborFlags {
29 kLeft_NeighborFlag = 0x01,
30 kRight_NeighborFlag = 0x02,
31 kTopLeft_NeighborFlag = 0x04,
32 kTop_NeighborFlag = 0x08,
33 kTopRight_NeighborFlag = 0x10,
34 kBottomLeft_NeighborFlag = 0x20,
35 kBottom_NeighborFlag = 0x40,
36 kBottomRight_NeighborFlag = 0x80,
37 kAll_NeighborFlags = 0xff,
38
39 kNeighborFlagCount = 8
40 };
41
42 // We treat an "edge" as a place where we cross from >=128 to <128, or vice versa, or
43 // where we have two non-zero pixels that are <128.
44 // 'neighborFlags' is used to limit the directions in which we test to avoid indexing
45 // outside of the image
found_edge(const unsigned char * imagePtr,int width,int neighborFlags)46 static bool found_edge(const unsigned char* imagePtr, int width, int neighborFlags) {
47 // the order of these should match the neighbor flags above
48 const int kNum8ConnectedNeighbors = 8;
49 const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 };
50 SkASSERT(kNum8ConnectedNeighbors == kNeighborFlagCount);
51
52 // search for an edge
53 unsigned char currVal = *imagePtr;
54 unsigned char currCheck = (currVal >> 7);
55 for (int i = 0; i < kNum8ConnectedNeighbors; ++i) {
56 unsigned char neighborVal;
57 if ((1 << i) & neighborFlags) {
58 const unsigned char* checkPtr = imagePtr + offsets[i];
59 neighborVal = *checkPtr;
60 } else {
61 neighborVal = 0;
62 }
63 unsigned char neighborCheck = (neighborVal >> 7);
64 SkASSERT(currCheck == 0 || currCheck == 1);
65 SkASSERT(neighborCheck == 0 || neighborCheck == 1);
66 // if sharp transition
67 if (currCheck != neighborCheck ||
68 // or both <128 and >0
69 (!currCheck && !neighborCheck && currVal && neighborVal)) {
70 return true;
71 }
72 }
73
74 return false;
75 }
76
init_glyph_data(DFData * data,unsigned char * edges,const unsigned char * image,int dataWidth,int dataHeight,int imageWidth,int imageHeight,int pad)77 static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned char* image,
78 int dataWidth, int dataHeight,
79 int imageWidth, int imageHeight,
80 int pad) {
81 data += pad*dataWidth;
82 data += pad;
83 edges += (pad*dataWidth + pad);
84
85 for (int j = 0; j < imageHeight; ++j) {
86 for (int i = 0; i < imageWidth; ++i) {
87 if (255 == *image) {
88 data->fAlpha = 1.0f;
89 } else {
90 data->fAlpha = (*image)*0.00392156862f; // 1/255
91 }
92 int checkMask = kAll_NeighborFlags;
93 if (i == 0) {
94 checkMask &= ~(kLeft_NeighborFlag|kTopLeft_NeighborFlag|kBottomLeft_NeighborFlag);
95 }
96 if (i == imageWidth-1) {
97 checkMask &= ~(kRight_NeighborFlag|kTopRight_NeighborFlag|kBottomRight_NeighborFlag);
98 }
99 if (j == 0) {
100 checkMask &= ~(kTopLeft_NeighborFlag|kTop_NeighborFlag|kTopRight_NeighborFlag);
101 }
102 if (j == imageHeight-1) {
103 checkMask &= ~(kBottomLeft_NeighborFlag|kBottom_NeighborFlag|kBottomRight_NeighborFlag);
104 }
105 if (found_edge(image, imageWidth, checkMask)) {
106 *edges = 255; // using 255 makes for convenient debug rendering
107 }
108 ++data;
109 ++image;
110 ++edges;
111 }
112 data += 2*pad;
113 edges += 2*pad;
114 }
115 }
116
117 // from Gustavson (2011)
118 // computes the distance to an edge given an edge normal vector and a pixel's alpha value
119 // assumes that direction has been pre-normalized
edge_distance(const SkPoint & direction,float alpha)120 static float edge_distance(const SkPoint& direction, float alpha) {
121 float dx = direction.fX;
122 float dy = direction.fY;
123 float distance;
124 if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
125 distance = 0.5f - alpha;
126 } else {
127 // this is easier if we treat the direction as being in the first octant
128 // (other octants are symmetrical)
129 dx = SkScalarAbs(dx);
130 dy = SkScalarAbs(dy);
131 if (dx < dy) {
132 using std::swap;
133 swap(dx, dy);
134 }
135
136 // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
137 // to avoid the divide, we just consider the numerator
138 float a1num = 0.5f*dy;
139
140 // we now compute the approximate distance, depending where the alpha falls
141 // relative to the edge fractional area
142
143 // if 0 <= alpha < a1
144 if (alpha*dx < a1num) {
145 // TODO: find a way to do this without square roots?
146 distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha);
147 // if a1 <= alpha <= 1 - a1
148 } else if (alpha*dx < (dx - a1num)) {
149 distance = (0.5f - alpha)*dx;
150 // if 1 - a1 < alpha <= 1
151 } else {
152 // TODO: find a way to do this without square roots?
153 distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha));
154 }
155 }
156
157 return distance;
158 }
159
init_distances(DFData * data,unsigned char * edges,int width,int height)160 static void init_distances(DFData* data, unsigned char* edges, int width, int height) {
161 // skip one pixel border
162 DFData* currData = data;
163 DFData* prevData = data - width;
164 DFData* nextData = data + width;
165
166 for (int j = 0; j < height; ++j) {
167 for (int i = 0; i < width; ++i) {
168 if (*edges) {
169 // we should not be in the one-pixel outside band
170 SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1);
171 // gradient will point from low to high
172 // +y is down in this case
173 // i.e., if you're outside, gradient points towards edge
174 // if you're inside, gradient points away from edge
175 SkPoint currGrad;
176 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha
177 + SK_ScalarSqrt2*(currData+1)->fAlpha
178 - SK_ScalarSqrt2*(currData-1)->fAlpha
179 + (nextData+1)->fAlpha - (nextData-1)->fAlpha;
180 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha
181 + SK_ScalarSqrt2*nextData->fAlpha
182 - SK_ScalarSqrt2*prevData->fAlpha
183 + (nextData+1)->fAlpha - (prevData+1)->fAlpha;
184 SkPointPriv::SetLengthFast(&currGrad, 1.0f);
185
186 // init squared distance to edge and distance vector
187 float dist = edge_distance(currGrad, currData->fAlpha);
188 currGrad.scale(dist, &currData->fDistVector);
189 currData->fDistSq = dist*dist;
190 } else {
191 // init distance to "far away"
192 currData->fDistSq = 2000000.f;
193 currData->fDistVector.fX = 1000.f;
194 currData->fDistVector.fY = 1000.f;
195 }
196 ++currData;
197 ++prevData;
198 ++nextData;
199 ++edges;
200 }
201 }
202 }
203
204 // Danielsson's 8SSEDT
205
206 // first stage forward pass
207 // (forward in Y, forward in X)
F1(DFData * curr,int width)208 static void F1(DFData* curr, int width) {
209 // upper left
210 DFData* check = curr - width-1;
211 SkPoint distVec = check->fDistVector;
212 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f);
213 if (distSq < curr->fDistSq) {
214 distVec.fX -= 1.0f;
215 distVec.fY -= 1.0f;
216 curr->fDistSq = distSq;
217 curr->fDistVector = distVec;
218 }
219
220 // up
221 check = curr - width;
222 distVec = check->fDistVector;
223 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f;
224 if (distSq < curr->fDistSq) {
225 distVec.fY -= 1.0f;
226 curr->fDistSq = distSq;
227 curr->fDistVector = distVec;
228 }
229
230 // upper right
231 check = curr - width+1;
232 distVec = check->fDistVector;
233 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f);
234 if (distSq < curr->fDistSq) {
235 distVec.fX += 1.0f;
236 distVec.fY -= 1.0f;
237 curr->fDistSq = distSq;
238 curr->fDistVector = distVec;
239 }
240
241 // left
242 check = curr - 1;
243 distVec = check->fDistVector;
244 distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
245 if (distSq < curr->fDistSq) {
246 distVec.fX -= 1.0f;
247 curr->fDistSq = distSq;
248 curr->fDistVector = distVec;
249 }
250 }
251
252 // second stage forward pass
253 // (forward in Y, backward in X)
F2(DFData * curr,int width)254 static void F2(DFData* curr, int width) {
255 // right
256 DFData* check = curr + 1;
257 SkPoint distVec = check->fDistVector;
258 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
259 if (distSq < curr->fDistSq) {
260 distVec.fX += 1.0f;
261 curr->fDistSq = distSq;
262 curr->fDistVector = distVec;
263 }
264 }
265
266 // first stage backward pass
267 // (backward in Y, forward in X)
B1(DFData * curr,int width)268 static void B1(DFData* curr, int width) {
269 // left
270 DFData* check = curr - 1;
271 SkPoint distVec = check->fDistVector;
272 float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f;
273 if (distSq < curr->fDistSq) {
274 distVec.fX -= 1.0f;
275 curr->fDistSq = distSq;
276 curr->fDistVector = distVec;
277 }
278 }
279
280 // second stage backward pass
281 // (backward in Y, backwards in X)
B2(DFData * curr,int width)282 static void B2(DFData* curr, int width) {
283 // right
284 DFData* check = curr + 1;
285 SkPoint distVec = check->fDistVector;
286 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f;
287 if (distSq < curr->fDistSq) {
288 distVec.fX += 1.0f;
289 curr->fDistSq = distSq;
290 curr->fDistVector = distVec;
291 }
292
293 // bottom left
294 check = curr + width-1;
295 distVec = check->fDistVector;
296 distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f);
297 if (distSq < curr->fDistSq) {
298 distVec.fX -= 1.0f;
299 distVec.fY += 1.0f;
300 curr->fDistSq = distSq;
301 curr->fDistVector = distVec;
302 }
303
304 // bottom
305 check = curr + width;
306 distVec = check->fDistVector;
307 distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f;
308 if (distSq < curr->fDistSq) {
309 distVec.fY += 1.0f;
310 curr->fDistSq = distSq;
311 curr->fDistVector = distVec;
312 }
313
314 // bottom right
315 check = curr + width+1;
316 distVec = check->fDistVector;
317 distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f);
318 if (distSq < curr->fDistSq) {
319 distVec.fX += 1.0f;
320 distVec.fY += 1.0f;
321 curr->fDistSq = distSq;
322 curr->fDistVector = distVec;
323 }
324 }
325
326 // enable this to output edge data rather than the distance field
327 #define DUMP_EDGE 0
328
329 #if !DUMP_EDGE
330 template <int distanceMagnitude>
pack_distance_field_val(float dist)331 static unsigned char pack_distance_field_val(float dist) {
332 // The distance field is constructed as unsigned char values, so that the zero value is at 128,
333 // Beside 128, we have 128 values in range [0, 128), but only 127 values in range (128, 255].
334 // So we multiply distanceMagnitude by 127/128 at the latter range to avoid overflow.
335 dist = SkTPin<float>(-dist, -distanceMagnitude, distanceMagnitude * 127.0f / 128.0f);
336
337 // Scale into the positive range for unsigned distance.
338 dist += distanceMagnitude;
339
340 // Scale into unsigned char range.
341 // Round to place negative and positive values as equally as possible around 128
342 // (which represents zero).
343 return (unsigned char)SkScalarRoundToInt(dist / (2 * distanceMagnitude) * 256.0f);
344 }
345 #endif
346
347 // assumes a padded 8-bit image and distance field
348 // width and height are the original width and height of the image
generate_distance_field_from_image(unsigned char * distanceField,const unsigned char * copyPtr,int width,int height)349 static bool generate_distance_field_from_image(unsigned char* distanceField,
350 const unsigned char* copyPtr,
351 int width, int height) {
352 SkASSERT(distanceField);
353 SkASSERT(copyPtr);
354
355 // we expand our temp data by one more on each side to simplify
356 // the scanning code -- will always be treated as infinitely far away
357 int pad = SK_DistanceFieldPad + 1;
358
359 // set params for distance field data
360 int dataWidth = width + 2*pad;
361 int dataHeight = height + 2*pad;
362
363 // create zeroed temp DFData+edge storage
364 UniqueVoidPtr storage(sk_calloc_throw(dataWidth*dataHeight*(sizeof(DFData) + 1)));
365 DFData* dataPtr = (DFData*)storage.get();
366 unsigned char* edgePtr = (unsigned char*)storage.get() + dataWidth*dataHeight*sizeof(DFData);
367
368 // copy glyph into distance field storage
369 init_glyph_data(dataPtr, edgePtr, copyPtr,
370 dataWidth, dataHeight,
371 width+2, height+2, SK_DistanceFieldPad);
372
373 // create initial distance data, particularly at edges
374 init_distances(dataPtr, edgePtr, dataWidth, dataHeight);
375
376 // now perform Euclidean distance transform to propagate distances
377
378 // forwards in y
379 DFData* currData = dataPtr+dataWidth+1; // skip outer buffer
380 unsigned char* currEdge = edgePtr+dataWidth+1;
381 for (int j = 1; j < dataHeight-1; ++j) {
382 // forwards in x
383 for (int i = 1; i < dataWidth-1; ++i) {
384 // don't need to calculate distance for edge pixels
385 if (!*currEdge) {
386 F1(currData, dataWidth);
387 }
388 ++currData;
389 ++currEdge;
390 }
391
392 // backwards in x
393 --currData; // reset to end
394 --currEdge;
395 for (int i = 1; i < dataWidth-1; ++i) {
396 // don't need to calculate distance for edge pixels
397 if (!*currEdge) {
398 F2(currData, dataWidth);
399 }
400 --currData;
401 --currEdge;
402 }
403
404 currData += dataWidth+1;
405 currEdge += dataWidth+1;
406 }
407
408 // backwards in y
409 currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer
410 currEdge = edgePtr+dataWidth*(dataHeight-2) - 1;
411 for (int j = 1; j < dataHeight-1; ++j) {
412 // forwards in x
413 for (int i = 1; i < dataWidth-1; ++i) {
414 // don't need to calculate distance for edge pixels
415 if (!*currEdge) {
416 B1(currData, dataWidth);
417 }
418 ++currData;
419 ++currEdge;
420 }
421
422 // backwards in x
423 --currData; // reset to end
424 --currEdge;
425 for (int i = 1; i < dataWidth-1; ++i) {
426 // don't need to calculate distance for edge pixels
427 if (!*currEdge) {
428 B2(currData, dataWidth);
429 }
430 --currData;
431 --currEdge;
432 }
433
434 currData -= dataWidth-1;
435 currEdge -= dataWidth-1;
436 }
437
438 // copy results to final distance field data
439 currData = dataPtr + dataWidth+1;
440 currEdge = edgePtr + dataWidth+1;
441 unsigned char *dfPtr = distanceField;
442 for (int j = 1; j < dataHeight-1; ++j) {
443 for (int i = 1; i < dataWidth-1; ++i) {
444 #if DUMP_EDGE
445 float alpha = currData->fAlpha;
446 float edge = 0.0f;
447 if (*currEdge) {
448 edge = 0.25f;
449 }
450 // blend with original image
451 float result = alpha + (1.0f-alpha)*edge;
452 unsigned char val = sk_float_round2int(255*result);
453 *dfPtr++ = val;
454 #else
455 float dist;
456 if (currData->fAlpha > 0.5f) {
457 dist = -SkScalarSqrt(currData->fDistSq);
458 } else {
459 dist = SkScalarSqrt(currData->fDistSq);
460 }
461 *dfPtr++ = pack_distance_field_val<SK_DistanceFieldMagnitude>(dist);
462 #endif
463 ++currData;
464 ++currEdge;
465 }
466 currData += 2;
467 currEdge += 2;
468 }
469
470 return true;
471 }
472
473 // assumes an 8-bit image and distance field
SkGenerateDistanceFieldFromA8Image(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)474 bool SkGenerateDistanceFieldFromA8Image(unsigned char* distanceField,
475 const unsigned char* image,
476 int width, int height, size_t rowBytes) {
477 SkASSERT(distanceField);
478 SkASSERT(image);
479
480 // create temp data
481 SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
482 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
483
484 // we copy our source image into a padded copy to ensure we catch edge transitions
485 // around the outside
486 const unsigned char* currSrcScanLine = image;
487 sk_bzero(copyPtr, (width+2)*sizeof(char));
488 unsigned char* currDestPtr = copyPtr + width + 2;
489 for (int i = 0; i < height; ++i) {
490 *currDestPtr++ = 0;
491 memcpy(currDestPtr, currSrcScanLine, width);
492 currSrcScanLine += rowBytes;
493 currDestPtr += width;
494 *currDestPtr++ = 0;
495 }
496 sk_bzero(currDestPtr, (width+2)*sizeof(char));
497
498 return generate_distance_field_from_image(distanceField, copyPtr, width, height);
499 }
500
501 // assumes a 16-bit lcd mask and 8-bit distance field
SkGenerateDistanceFieldFromLCD16Mask(unsigned char * distanceField,const unsigned char * image,int w,int h,size_t rowBytes)502 bool SkGenerateDistanceFieldFromLCD16Mask(unsigned char* distanceField,
503 const unsigned char* image,
504 int w, int h, size_t rowBytes) {
505 SkASSERT(distanceField);
506 SkASSERT(image);
507
508 // create temp data
509 SkAutoSMalloc<1024> copyStorage((w+2)*(h+2)*sizeof(char));
510 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
511
512 // we copy our source image into a padded copy to ensure we catch edge transitions
513 // around the outside
514 const uint16_t* start = reinterpret_cast<const uint16_t*>(image);
515 auto currSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start);
516 auto endSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start + w);
517 sk_bzero(copyPtr, (w+2)*sizeof(char));
518 unsigned char* currDestPtr = copyPtr + w + 2;
519 for (int i = 0; i < h; ++i, currSrcScanline >>= rowBytes, endSrcScanline >>= rowBytes) {
520 *currDestPtr++ = 0;
521 for (auto src = currSrcScanline; src < endSrcScanline; ++src) {
522 *currDestPtr++ = *src;
523 }
524 *currDestPtr++ = 0;
525 }
526 sk_bzero(currDestPtr, (w+2)*sizeof(char));
527
528 return generate_distance_field_from_image(distanceField, copyPtr, w, h);
529 }
530
531 // assumes a 1-bit image and 8-bit distance field
SkGenerateDistanceFieldFromBWImage(unsigned char * distanceField,const unsigned char * image,int width,int height,size_t rowBytes)532 bool SkGenerateDistanceFieldFromBWImage(unsigned char* distanceField,
533 const unsigned char* image,
534 int width, int height, size_t rowBytes) {
535 SkASSERT(distanceField);
536 SkASSERT(image);
537
538 // create temp data
539 SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char));
540 unsigned char* copyPtr = (unsigned char*) copyStorage.get();
541
542 // we copy our source image into a padded copy to ensure we catch edge transitions
543 // around the outside
544 const unsigned char* currSrcScanLine = image;
545 sk_bzero(copyPtr, (width+2)*sizeof(char));
546 unsigned char* currDestPtr = copyPtr + width + 2;
547 for (int i = 0; i < height; ++i) {
548 *currDestPtr++ = 0;
549
550 int rowWritesLeft = width;
551 const unsigned char *maskPtr = currSrcScanLine;
552 while (rowWritesLeft > 0) {
553 unsigned mask = *maskPtr++;
554 for (int j = 7; j >= 0 && rowWritesLeft; --j, --rowWritesLeft) {
555 *currDestPtr++ = (mask & (1 << j)) ? 0xff : 0;
556 }
557 }
558 currSrcScanLine += rowBytes;
559
560 *currDestPtr++ = 0;
561 }
562 sk_bzero(currDestPtr, (width+2)*sizeof(char));
563
564 return generate_distance_field_from_image(distanceField, copyPtr, width, height);
565 }
566
567 #endif // !defined(SK_DISABLE_SDF_TEXT)
568