1 /* 2 * Copyright 2022 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_graphite_render_VerticesRenderStep_DEFINED 9 #define skgpu_graphite_render_VerticesRenderStep_DEFINED 10 11 #include "include/core/SkVertices.h" 12 #include "src/gpu/graphite/Renderer.h" 13 14 namespace skgpu::graphite { 15 16 class VerticesRenderStep final : public RenderStep { 17 public: 18 explicit VerticesRenderStep(PrimitiveType, bool hasColor, bool hasTexCoords); 19 20 ~VerticesRenderStep() override; 21 22 std::string vertexSkSL() const override; 23 void writeVertices(DrawWriter* writer, const DrawParams& params, int ssboIndex) const override; 24 void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; 25 const char* fragmentColorSkSL() const override; 26 27 private: 28 const bool fHasColor; 29 const bool fHasTexCoords; 30 }; 31 32 } // namespace skgpu::graphite 33 34 #endif // skgpu_graphite_render_VerticesRenderStep_DEFINED 35