1 1. store_src_rg coords = src.rg 2 2. init_lane_masks CondMask = LoopMask = RetMask = true 3 3. copy_constant expected(0) = 0x00000001 (1.401298e-45) 4 4. zero_2_slots_unmasked expected(1..2) = 0 5 5. copy_constant expected(3) = 0x00000002 (2.802597e-45) 6 6. copy_constant $0 = testInputs(0) 7 7. cast_to_int_from_float $0 = FloatToInt($0) 8 8. abs_int $0 = abs($0) 9 9. copy_slot_unmasked $1 = expected(0) 10 10. cmpeq_int $0 = equal($0, $1) 11 11. copy_2_constants $1..2 = testInputs(0..1) 12 12. cast_to_int_from_2_floats $1..2 = FloatToInt($1..2) 13 13. abs_2_ints $1..2 = abs($1..2) 14 14. copy_2_slots_unmasked $3..4 = expected(0..1) 15 15. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 16 16. bitwise_and_int $1 &= $2 17 17. bitwise_and_int $0 &= $1 18 18. copy_3_constants $1..3 = testInputs(0..2) 19 19. cast_to_int_from_3_floats $1..3 = FloatToInt($1..3) 20 20. abs_3_ints $1..3 = abs($1..3) 21 21. copy_3_slots_unmasked $4..6 = expected(0..2) 22 22. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 23 23. bitwise_and_int $2 &= $3 24 24. bitwise_and_int $1 &= $2 25 25. bitwise_and_int $0 &= $1 26 26. copy_4_constants $1..4 = testInputs 27 27. cast_to_int_from_4_floats $1..4 = FloatToInt($1..4) 28 28. abs_4_ints $1..4 = abs($1..4) 29 29. copy_4_slots_unmasked $5..8 = expected 30 30. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 31 31. bitwise_and_2_ints $1..2 &= $3..4 32 32. bitwise_and_int $1 &= $2 33 33. bitwise_and_int $0 &= $1 34 34. copy_constant $1 = 0x00000001 (1.401298e-45) 35 35. copy_slot_unmasked $2 = expected(0) 36 36. cmpeq_int $1 = equal($1, $2) 37 37. bitwise_and_int $0 &= $1 38 38. copy_constant $1 = 0x00000001 (1.401298e-45) 39 39. zero_slot_unmasked $2 = 0 40 40. copy_2_slots_unmasked $3..4 = expected(0..1) 41 41. cmpeq_2_ints $1..2 = equal($1..2, $3..4) 42 42. bitwise_and_int $1 &= $2 43 43. bitwise_and_int $0 &= $1 44 44. copy_constant $1 = 0x00000001 (1.401298e-45) 45 45. zero_2_slots_unmasked $2..3 = 0 46 46. copy_3_slots_unmasked $4..6 = expected(0..2) 47 47. cmpeq_3_ints $1..3 = equal($1..3, $4..6) 48 48. bitwise_and_int $2 &= $3 49 49. bitwise_and_int $1 &= $2 50 50. bitwise_and_int $0 &= $1 51 51. copy_constant $1 = 0x00000001 (1.401298e-45) 52 52. zero_2_slots_unmasked $2..3 = 0 53 53. copy_constant $4 = 0x00000002 (2.802597e-45) 54 54. copy_4_slots_unmasked $5..8 = expected 55 55. cmpeq_4_ints $1..4 = equal($1..4, $5..8) 56 56. bitwise_and_2_ints $1..2 &= $3..4 57 57. bitwise_and_int $1 &= $2 58 58. bitwise_and_int $0 &= $1 59 59. swizzle_4 $0..3 = ($0..3).xxxx 60 60. copy_4_constants $4..7 = colorRed 61 61. copy_4_constants $8..11 = colorGreen 62 62. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 63 63. copy_4_slots_unmasked [main].result = $0..3 64 64. load_src src.rgba = [main].result 65