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1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6    bvec4 inputVal = bvec4(colorRed.xxzw);
7    bvec4 expected = bvec4(colorRed.xyzz);
8    return ((((all(inputVal.xy) == expected.x && all(inputVal.xyz) == expected.y) && all(inputVal) == expected.z) && expected.x) && false == expected.y) && false == expected.z ? colorGreen : colorRed;
9}
10