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1    1. store_src_rg                   coords = src.rg
2    2. init_lane_masks                CondMask = LoopMask = RetMask = true
3    3. copy_constant                  expected(0) = 0xBF800000 (-1.0)
4    4. zero_slot_unmasked             expected(1) = 0
5    5. copy_constant                  expected(2) = 0x3F800000 (1.0)
6    6. copy_constant                  expected(3) = 0x40400000 (3.0)
7    7. copy_constant                  $0 = testInputs(0)
8    8. ceil_float                     $0 = ceil($0)
9    9. copy_slot_unmasked             $1 = expected(0)
10   10. cmpeq_float                    $0 = equal($0, $1)
11   11. copy_2_constants               $1..2 = testInputs(0..1)
12   12. ceil_2_floats                  $1..2 = ceil($1..2)
13   13. copy_2_slots_unmasked          $3..4 = expected(0..1)
14   14. cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
15   15. bitwise_and_int                $1 &= $2
16   16. bitwise_and_int                $0 &= $1
17   17. copy_3_constants               $1..3 = testInputs(0..2)
18   18. ceil_3_floats                  $1..3 = ceil($1..3)
19   19. copy_3_slots_unmasked          $4..6 = expected(0..2)
20   20. cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
21   21. bitwise_and_int                $2 &= $3
22   22. bitwise_and_int                $1 &= $2
23   23. bitwise_and_int                $0 &= $1
24   24. copy_4_constants               $1..4 = testInputs
25   25. ceil_4_floats                  $1..4 = ceil($1..4)
26   26. copy_4_slots_unmasked          $5..8 = expected
27   27. cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
28   28. bitwise_and_2_ints             $1..2 &= $3..4
29   29. bitwise_and_int                $1 &= $2
30   30. bitwise_and_int                $0 &= $1
31   31. copy_constant                  $1 = 0xBF800000 (-1.0)
32   32. copy_slot_unmasked             $2 = expected(0)
33   33. cmpeq_float                    $1 = equal($1, $2)
34   34. bitwise_and_int                $0 &= $1
35   35. copy_constant                  $1 = 0xBF800000 (-1.0)
36   36. zero_slot_unmasked             $2 = 0
37   37. copy_2_slots_unmasked          $3..4 = expected(0..1)
38   38. cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
39   39. bitwise_and_int                $1 &= $2
40   40. bitwise_and_int                $0 &= $1
41   41. copy_constant                  $1 = 0xBF800000 (-1.0)
42   42. zero_slot_unmasked             $2 = 0
43   43. copy_constant                  $3 = 0x3F800000 (1.0)
44   44. copy_3_slots_unmasked          $4..6 = expected(0..2)
45   45. cmpeq_3_floats                 $1..3 = equal($1..3, $4..6)
46   46. bitwise_and_int                $2 &= $3
47   47. bitwise_and_int                $1 &= $2
48   48. bitwise_and_int                $0 &= $1
49   49. copy_constant                  $1 = 0xBF800000 (-1.0)
50   50. zero_slot_unmasked             $2 = 0
51   51. copy_constant                  $3 = 0x3F800000 (1.0)
52   52. copy_constant                  $4 = 0x40400000 (3.0)
53   53. copy_4_slots_unmasked          $5..8 = expected
54   54. cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
55   55. bitwise_and_2_ints             $1..2 &= $3..4
56   56. bitwise_and_int                $1 &= $2
57   57. bitwise_and_int                $0 &= $1
58   58. swizzle_4                      $0..3 = ($0..3).xxxx
59   59. copy_4_constants               $4..7 = colorRed
60   60. copy_4_constants               $8..11 = colorGreen
61   61. mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
62   62. copy_4_slots_unmasked          [main].result = $0..3
63   63. load_src                       src.rgba = [main].result
64