1 1. store_src_rg coords = src.rg 2 2. init_lane_masks CondMask = LoopMask = RetMask = true 3 3. copy_4_constants $0..3 = testMatrix4x4(0..3) 4 4. copy_4_slots_unmasked inputA = $0..3 5 5. copy_4_constants $0..3 = testMatrix4x4(4..7) 6 6. copy_4_slots_unmasked inputB = $0..3 7 7. copy_constant expected(0) = 0x40A00000 (5.0) 8 8. copy_constant expected(1) = 0x41880000 (17.0) 9 9. copy_constant expected(2) = 0x42180000 (38.0) 10 10. copy_constant expected(3) = 0x428C0000 (70.0) 11 11. copy_slot_unmasked $0 = inputA(0) 12 12. copy_slot_unmasked $1 = inputB(0) 13 13. mul_float $0 *= $1 14 14. copy_slot_unmasked $1 = expected(0) 15 15. cmpeq_float $0 = equal($0, $1) 16 16. copy_2_slots_unmasked $1..2 = inputA(0..1) 17 17. copy_2_slots_unmasked $3..4 = inputB(0..1) 18 18. dot_2_floats $1 = dot($1..2, $3..4) 19 19. copy_slot_unmasked $2 = expected(1) 20 20. cmpeq_float $1 = equal($1, $2) 21 21. bitwise_and_int $0 &= $1 22 22. copy_3_slots_unmasked $1..3 = inputA(0..2) 23 23. copy_3_slots_unmasked $4..6 = inputB(0..2) 24 24. dot_3_floats $1 = dot($1..3, $4..6) 25 25. copy_slot_unmasked $2 = expected(2) 26 26. cmpeq_float $1 = equal($1, $2) 27 27. bitwise_and_int $0 &= $1 28 28. copy_4_slots_unmasked $1..4 = inputA 29 29. copy_4_slots_unmasked $5..8 = inputB 30 30. dot_4_floats $1 = dot($1..4, $5..8) 31 31. copy_slot_unmasked $2 = expected(3) 32 32. cmpeq_float $1 = equal($1, $2) 33 33. bitwise_and_int $0 &= $1 34 34. copy_constant $1 = 0x40A00000 (5.0) 35 35. copy_slot_unmasked $2 = expected(0) 36 36. cmpeq_float $1 = equal($1, $2) 37 37. bitwise_and_int $0 &= $1 38 38. copy_constant $1 = 0x41880000 (17.0) 39 39. copy_slot_unmasked $2 = expected(1) 40 40. cmpeq_float $1 = equal($1, $2) 41 41. bitwise_and_int $0 &= $1 42 42. copy_constant $1 = 0x42180000 (38.0) 43 43. copy_slot_unmasked $2 = expected(2) 44 44. cmpeq_float $1 = equal($1, $2) 45 45. bitwise_and_int $0 &= $1 46 46. copy_constant $1 = 0x428C0000 (70.0) 47 47. copy_slot_unmasked $2 = expected(3) 48 48. cmpeq_float $1 = equal($1, $2) 49 49. bitwise_and_int $0 &= $1 50 50. swizzle_4 $0..3 = ($0..3).xxxx 51 51. copy_4_constants $4..7 = colorRed 52 52. copy_4_constants $8..11 = colorGreen 53 53. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 54 54. copy_4_slots_unmasked [main].result = $0..3 55 55. load_src src.rgba = [main].result 56