1cbuffer _UniformBuffer : register(b0, space0) 2{ 3 row_major float2x2 _10_testMatrix2x2 : packoffset(c0); 4 float4 _10_colorGreen : packoffset(c2); 5 float4 _10_colorRed : packoffset(c3); 6}; 7 8 9static float4 sk_FragColor; 10 11struct SPIRV_Cross_Output 12{ 13 float4 sk_FragColor : SV_Target0; 14}; 15 16float4 main(float2 _25) 17{ 18 float4 _46 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y) * (1.0f / _10_colorGreen.x); 19 float4 infiniteValue = _46; 20 float4 _59 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y) * (1.0f / _10_colorGreen.y); 21 float4 finiteValue = _59; 22 bool _69 = false; 23 if (isinf(_46.x)) 24 { 25 _69 = all(isinf(_46.xy)); 26 } 27 else 28 { 29 _69 = false; 30 } 31 bool _77 = false; 32 if (_69) 33 { 34 _77 = all(isinf(_46.xyz)); 35 } 36 else 37 { 38 _77 = false; 39 } 40 bool _83 = false; 41 if (_77) 42 { 43 _83 = all(isinf(_46)); 44 } 45 else 46 { 47 _83 = false; 48 } 49 bool _89 = false; 50 if (_83) 51 { 52 _89 = !isinf(_59.x); 53 } 54 else 55 { 56 _89 = false; 57 } 58 bool _96 = false; 59 if (_89) 60 { 61 _96 = !any(isinf(_59.xy)); 62 } 63 else 64 { 65 _96 = false; 66 } 67 bool _103 = false; 68 if (_96) 69 { 70 _103 = !any(isinf(_59.xyz)); 71 } 72 else 73 { 74 _103 = false; 75 } 76 bool _109 = false; 77 if (_103) 78 { 79 _109 = !any(isinf(_59)); 80 } 81 else 82 { 83 _109 = false; 84 } 85 float4 _110 = 0.0f.xxxx; 86 if (_109) 87 { 88 _110 = _10_colorGreen; 89 } 90 else 91 { 92 _110 = _10_colorRed; 93 } 94 return _110; 95} 96 97void frag_main() 98{ 99 float2 _21 = 0.0f.xx; 100 sk_FragColor = main(_21); 101} 102 103SPIRV_Cross_Output main() 104{ 105 frag_main(); 106 SPIRV_Cross_Output stage_output; 107 stage_output.sk_FragColor = sk_FragColor; 108 return stage_output; 109} 110