1 1. store_src_rg coords = src.rg 2 2. init_lane_masks CondMask = LoopMask = RetMask = true 3 3. copy_4_constants $0..3 = testMatrix2x2 4 4. copy_constant $4 = 0x40000000 (2.0) 5 5. copy_constant $5 = 0xC0000000 (-2.0) 6 6. copy_constant $6 = 0x3F800000 (1.0) 7 7. copy_constant $7 = 0x41000000 (8.0) 8 8. add_4_floats $0..3 += $4..7 9 9. copy_4_slots_unmasked inputVal = $0..3 10 10. copy_constant expected(0) = 0x40400000 (3.0) 11 11. copy_constant expected(1) = 0x40400000 (3.0) 12 12. copy_constant expected(2) = 0x40A00000 (5.0) 13 13. copy_constant expected(3) = 0x41500000 (13.0) 14 14. copy_constant allowedDelta = 0x3D4CCCCD (0.05) 15 15. copy_slot_unmasked $0 = inputVal(0) 16 16. abs_float $0 = abs($0) 17 17. copy_slot_unmasked $1 = expected(0) 18 18. sub_float $0 -= $1 19 19. abs_float $0 = abs($0) 20 20. copy_slot_unmasked $1 = allowedDelta 21 21. cmplt_float $0 = lessThan($0, $1) 22 22. copy_2_slots_unmasked $1..2 = inputVal(0..1) 23 23. copy_2_slots_unmasked $3..4 = $1..2 24 24. dot_2_floats $1 = dot($1..2, $3..4) 25 25. sqrt_float $1 = sqrt($1) 26 26. copy_slot_unmasked $2 = expected(1) 27 27. sub_float $1 -= $2 28 28. abs_float $1 = abs($1) 29 29. copy_slot_unmasked $2 = allowedDelta 30 30. cmplt_float $1 = lessThan($1, $2) 31 31. bitwise_and_int $0 &= $1 32 32. copy_3_slots_unmasked $1..3 = inputVal(0..2) 33 33. copy_3_slots_unmasked $4..6 = $1..3 34 34. dot_3_floats $1 = dot($1..3, $4..6) 35 35. sqrt_float $1 = sqrt($1) 36 36. copy_slot_unmasked $2 = expected(2) 37 37. sub_float $1 -= $2 38 38. abs_float $1 = abs($1) 39 39. copy_slot_unmasked $2 = allowedDelta 40 40. cmplt_float $1 = lessThan($1, $2) 41 41. bitwise_and_int $0 &= $1 42 42. copy_4_slots_unmasked $1..4 = inputVal 43 43. copy_4_slots_unmasked $5..8 = $1..4 44 44. dot_4_floats $1 = dot($1..4, $5..8) 45 45. sqrt_float $1 = sqrt($1) 46 46. copy_slot_unmasked $2 = expected(3) 47 47. sub_float $1 -= $2 48 48. abs_float $1 = abs($1) 49 49. copy_slot_unmasked $2 = allowedDelta 50 50. cmplt_float $1 = lessThan($1, $2) 51 51. bitwise_and_int $0 &= $1 52 52. copy_constant $1 = 0x40400000 (3.0) 53 53. copy_slot_unmasked $2 = expected(0) 54 54. sub_float $1 -= $2 55 55. abs_float $1 = abs($1) 56 56. copy_slot_unmasked $2 = allowedDelta 57 57. cmplt_float $1 = lessThan($1, $2) 58 58. bitwise_and_int $0 &= $1 59 59. copy_constant $1 = 0x40400000 (3.0) 60 60. copy_slot_unmasked $2 = expected(1) 61 61. sub_float $1 -= $2 62 62. abs_float $1 = abs($1) 63 63. copy_slot_unmasked $2 = allowedDelta 64 64. cmplt_float $1 = lessThan($1, $2) 65 65. bitwise_and_int $0 &= $1 66 66. copy_constant $1 = 0x40A00000 (5.0) 67 67. copy_slot_unmasked $2 = expected(2) 68 68. sub_float $1 -= $2 69 69. abs_float $1 = abs($1) 70 70. copy_slot_unmasked $2 = allowedDelta 71 71. cmplt_float $1 = lessThan($1, $2) 72 72. bitwise_and_int $0 &= $1 73 73. copy_constant $1 = 0x41500000 (13.0) 74 74. copy_slot_unmasked $2 = expected(3) 75 75. sub_float $1 -= $2 76 76. abs_float $1 = abs($1) 77 77. copy_slot_unmasked $2 = allowedDelta 78 78. cmplt_float $1 = lessThan($1, $2) 79 79. bitwise_and_int $0 &= $1 80 80. swizzle_4 $0..3 = ($0..3).xxxx 81 81. copy_4_constants $4..7 = colorRed 82 82. copy_4_constants $8..11 = colorGreen 83 83. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 84 84. copy_4_slots_unmasked [main].result = $0..3 85 85. load_src src.rgba = [main].result 86