1 1. store_src_rg coords = src.rg 2 2. init_lane_masks CondMask = LoopMask = RetMask = true 3 3. copy_4_constants $0..3 = colorGreen 4 4. zero_4_slots_unmasked $4..7 = 0 5 5. cmpne_4_floats $0..3 = notEqual($0..3, $4..7) 6 6. copy_4_slots_unmasked FTFT = $0..3 7 7. swizzle_4 $0..3 = ($0..3).wzyx 8 8. copy_4_slots_unmasked TFTF = $0..3 9 9. copy_slot_unmasked $0 = FTFT(0) 10 10. copy_constant $1 = colorBlack(0) 11 11. copy_constant $2 = colorWhite(0) 12 12. mix_int $0 = mix($1, $2, $0) 13 13. copy_constant $1 = colorBlack(0) 14 14. cmpeq_float $0 = equal($0, $1) 15 15. copy_2_slots_unmasked $1..2 = FTFT(0..1) 16 16. copy_2_constants $3..4 = colorBlack(0..1) 17 17. copy_2_constants $5..6 = colorWhite(0..1) 18 18. mix_2_ints $1..2 = mix($3..4, $5..6, $1..2) 19 19. copy_constant $3 = colorBlack(0) 20 20. copy_constant $4 = 0x3F800000 (1.0) 21 21. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 22 22. bitwise_and_int $1 &= $2 23 23. bitwise_and_int $0 &= $1 24 24. copy_3_slots_unmasked $1..3 = FTFT(0..2) 25 25. copy_3_constants $4..6 = colorBlack(0..2) 26 26. copy_3_constants $7..9 = colorWhite(0..2) 27 27. mix_3_ints $1..3 = mix($4..6, $7..9, $1..3) 28 28. copy_constant $4 = colorBlack(0) 29 29. copy_constant $5 = 0x3F800000 (1.0) 30 30. copy_constant $6 = colorBlack(2) 31 31. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 32 32. bitwise_and_int $2 &= $3 33 33. bitwise_and_int $1 &= $2 34 34. bitwise_and_int $0 &= $1 35 35. copy_4_slots_unmasked $1..4 = FTFT 36 36. copy_4_constants $5..8 = colorBlack 37 37. copy_4_constants $9..12 = colorWhite 38 38. mix_4_ints $1..4 = mix($5..8, $9..12, $1..4) 39 39. copy_constant $5 = colorBlack(0) 40 40. copy_constant $6 = 0x3F800000 (1.0) 41 41. copy_constant $7 = colorBlack(2) 42 42. copy_constant $8 = 0x3F800000 (1.0) 43 43. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 44 44. bitwise_and_2_ints $1..2 &= $3..4 45 45. bitwise_and_int $1 &= $2 46 46. bitwise_and_int $0 &= $1 47 47. copy_slot_unmasked $1 = TFTF(0) 48 48. copy_constant $2 = colorWhite(0) 49 49. copy_constant $3 = testInputs(0) 50 50. mix_int $1 = mix($2, $3, $1) 51 51. copy_constant $2 = testInputs(0) 52 52. cmpeq_float $1 = equal($1, $2) 53 53. bitwise_and_int $0 &= $1 54 54. copy_2_slots_unmasked $1..2 = TFTF(0..1) 55 55. copy_2_constants $3..4 = colorWhite(0..1) 56 56. copy_2_constants $5..6 = testInputs(0..1) 57 57. mix_2_ints $1..2 = mix($3..4, $5..6, $1..2) 58 58. copy_constant $3 = testInputs(0) 59 59. copy_constant $4 = 0x3F800000 (1.0) 60 60. cmpeq_2_floats $1..2 = equal($1..2, $3..4) 61 61. bitwise_and_int $1 &= $2 62 62. bitwise_and_int $0 &= $1 63 63. copy_3_slots_unmasked $1..3 = TFTF(0..2) 64 64. copy_3_constants $4..6 = colorWhite(0..2) 65 65. copy_3_constants $7..9 = testInputs(0..2) 66 66. mix_3_ints $1..3 = mix($4..6, $7..9, $1..3) 67 67. copy_constant $4 = testInputs(0) 68 68. copy_constant $5 = 0x3F800000 (1.0) 69 69. copy_constant $6 = testInputs(2) 70 70. cmpeq_3_floats $1..3 = equal($1..3, $4..6) 71 71. bitwise_and_int $2 &= $3 72 72. bitwise_and_int $1 &= $2 73 73. bitwise_and_int $0 &= $1 74 74. copy_4_slots_unmasked $1..4 = TFTF 75 75. copy_4_constants $5..8 = colorWhite 76 76. copy_4_constants $9..12 = testInputs 77 77. mix_4_ints $1..4 = mix($5..8, $9..12, $1..4) 78 78. copy_constant $5 = testInputs(0) 79 79. copy_constant $6 = 0x3F800000 (1.0) 80 80. copy_constant $7 = testInputs(2) 81 81. copy_constant $8 = 0x3F800000 (1.0) 82 82. cmpeq_4_floats $1..4 = equal($1..4, $5..8) 83 83. bitwise_and_2_ints $1..2 &= $3..4 84 84. bitwise_and_int $1 &= $2 85 85. bitwise_and_int $0 &= $1 86 86. swizzle_4 $0..3 = ($0..3).xxxx 87 87. copy_4_constants $4..7 = colorRed 88 88. copy_4_constants $8..11 = colorGreen 89 89. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 90 90. copy_4_slots_unmasked [main].result = $0..3 91 91. load_src src.rgba = [main].result 92