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1    1. store_src_rg                   coords = src.rg
2    2. init_lane_masks                CondMask = LoopMask = RetMask = true
3    3. copy_constant                  negativeVal(0) = 0xBF800000 (-1.0)
4    4. copy_constant                  negativeVal(1) = 0xC0800000 (-4.0)
5    5. copy_constant                  negativeVal(2) = 0xC1800000 (-16.0)
6    6. copy_constant                  negativeVal(3) = 0xC2800000 (-64.0)
7    7. copy_4_slots_unmasked          $0..3 = negativeVal
8    8. sqrt_float                     $0 = sqrt($0)
9    9. sqrt_float                     $1 = sqrt($1)
10   10. sqrt_float                     $2 = sqrt($2)
11   11. sqrt_float                     $3 = sqrt($3)
12   12. copy_2_slots_unmasked          coords = $0..1
13   13. copy_4_constants               $0..3 = testMatrix2x2
14   14. zero_slot_unmasked             $4 = 0
15   15. copy_constant                  $5 = 0x40000000 (2.0)
16   16. copy_constant                  $6 = 0x40C00000 (6.0)
17   17. copy_constant                  $7 = 0x41400000 (12.0)
18   18. add_4_floats                   $0..3 += $4..7
19   19. copy_4_slots_unmasked          inputVal = $0..3
20   20. copy_constant                  expected(0) = 0x3F800000 (1.0)
21   21. copy_constant                  expected(1) = 0x40000000 (2.0)
22   22. copy_constant                  expected(2) = 0x40400000 (3.0)
23   23. copy_constant                  expected(3) = 0x40800000 (4.0)
24   24. copy_constant                  $0 = 0x3D4CCCCD (0.05)
25   25. swizzle_4                      $0..3 = ($0..3).xxxx
26   26. copy_4_slots_unmasked          allowedDelta = $0..3
27   27. copy_slot_unmasked             $0 = inputVal(0)
28   28. sqrt_float                     $0 = sqrt($0)
29   29. copy_constant                  $1 = 0x3F800000 (1.0)
30   30. sub_float                      $0 -= $1
31   31. abs_float                      $0 = abs($0)
32   32. copy_constant                  $1 = 0x3D4CCCCD (0.05)
33   33. cmplt_float                    $0 = lessThan($0, $1)
34   34. copy_2_slots_unmasked          $1..2 = inputVal(0..1)
35   35. sqrt_float                     $1 = sqrt($1)
36   36. sqrt_float                     $2 = sqrt($2)
37   37. copy_constant                  $3 = 0x3F800000 (1.0)
38   38. copy_constant                  $4 = 0x40000000 (2.0)
39   39. sub_2_floats                   $1..2 -= $3..4
40   40. abs_2_floats                   $1..2 = abs($1..2)
41   41. copy_constant                  $3 = 0x3D4CCCCD (0.05)
42   42. copy_slot_unmasked             $4 = $3
43   43. cmplt_2_floats                 $1..2 = lessThan($1..2, $3..4)
44   44. bitwise_and_int                $1 &= $2
45   45. bitwise_and_int                $0 &= $1
46   46. copy_3_slots_unmasked          $1..3 = inputVal(0..2)
47   47. sqrt_float                     $1 = sqrt($1)
48   48. sqrt_float                     $2 = sqrt($2)
49   49. sqrt_float                     $3 = sqrt($3)
50   50. copy_constant                  $4 = 0x3F800000 (1.0)
51   51. copy_constant                  $5 = 0x40000000 (2.0)
52   52. copy_constant                  $6 = 0x40400000 (3.0)
53   53. sub_3_floats                   $1..3 -= $4..6
54   54. abs_3_floats                   $1..3 = abs($1..3)
55   55. copy_constant                  $4 = 0x3D4CCCCD (0.05)
56   56. swizzle_3                      $4..6 = ($4..6).xxx
57   57. cmplt_3_floats                 $1..3 = lessThan($1..3, $4..6)
58   58. bitwise_and_int                $2 &= $3
59   59. bitwise_and_int                $1 &= $2
60   60. bitwise_and_int                $0 &= $1
61   61. copy_4_slots_unmasked          $1..4 = inputVal
62   62. sqrt_float                     $1 = sqrt($1)
63   63. sqrt_float                     $2 = sqrt($2)
64   64. sqrt_float                     $3 = sqrt($3)
65   65. sqrt_float                     $4 = sqrt($4)
66   66. copy_4_slots_unmasked          $5..8 = expected
67   67. sub_4_floats                   $1..4 -= $5..8
68   68. abs_4_floats                   $1..4 = abs($1..4)
69   69. copy_4_slots_unmasked          $5..8 = allowedDelta
70   70. cmplt_4_floats                 $1..4 = lessThan($1..4, $5..8)
71   71. bitwise_and_2_ints             $1..2 &= $3..4
72   72. bitwise_and_int                $1 &= $2
73   73. bitwise_and_int                $0 &= $1
74   74. swizzle_4                      $0..3 = ($0..3).xxxx
75   75. copy_4_constants               $4..7 = colorRed
76   76. copy_4_constants               $8..11 = colorGreen
77   77. mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
78   78. copy_4_slots_unmasked          [main].result = $0..3
79   79. load_src                       src.rgba = [main].result
80