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1cbuffer _UniformBuffer : register(b0, space0)
2{
3    row_major float2x2 _10_testMatrix2x2 : packoffset(c0);
4    float4 _10_colorGreen : packoffset(c2);
5    float4 _10_colorRed : packoffset(c3);
6};
7
8
9static float4 sk_FragColor;
10
11struct SPIRV_Cross_Output
12{
13    float4 sk_FragColor : SV_Target0;
14};
15
16float4 main(float2 _25)
17{
18    float4 _42 = float4(_10_testMatrix2x2[0].x, _10_testMatrix2x2[0].y, _10_testMatrix2x2[1].x, _10_testMatrix2x2[1].y) * float4(1.0f, 1.0f, -1.0f, -1.0f);
19    float4 inputVal = _42;
20    uint4 expectedB = uint4(1065353216u, 1073741824u, 3225419776u, 3229614080u);
21    bool _65 = false;
22    if (_42.x == asfloat(1065353216u))
23    {
24        float2 _58 = _42.xy;
25        float2 _59 = asfloat(uint4(1065353216u, 1073741824u, 3225419776u, 3229614080u).xy);
26        _65 = all(bool2(_58.x == _59.x, _58.y == _59.y));
27    }
28    else
29    {
30        _65 = false;
31    }
32    bool _76 = false;
33    if (_65)
34    {
35        float3 _68 = _42.xyz;
36        float3 _70 = asfloat(uint4(1065353216u, 1073741824u, 3225419776u, 3229614080u).xyz);
37        _76 = all(bool3(_68.x == _70.x, _68.y == _70.y, _68.z == _70.z));
38    }
39    else
40    {
41        _76 = false;
42    }
43    bool _83 = false;
44    if (_76)
45    {
46        float4 _79 = asfloat(uint4(1065353216u, 1073741824u, 3225419776u, 3229614080u));
47        _83 = all(bool4(_42.x == _79.x, _42.y == _79.y, _42.z == _79.z, _42.w == _79.w));
48    }
49    else
50    {
51        _83 = false;
52    }
53    float4 _84 = 0.0f.xxxx;
54    if (_83)
55    {
56        _84 = _10_colorGreen;
57    }
58    else
59    {
60        _84 = _10_colorRed;
61    }
62    return _84;
63}
64
65void frag_main()
66{
67    float2 _21 = 0.0f.xx;
68    sk_FragColor = main(_21);
69}
70
71SPIRV_Cross_Output main()
72{
73    frag_main();
74    SPIRV_Cross_Output stage_output;
75    stage_output.sk_FragColor = sk_FragColor;
76    return stage_output;
77}
78