1struct FSIn { 2 @builtin(front_facing) sk_Clockwise: bool, 3}; 4struct FSOut { 5 @location(0) sk_FragColor: vec4<f32>, 6}; 7struct _GlobalUniforms { 8 uFloat: f32, 9}; 10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11fn _outParamHelper_0_one_out_param_vh(h: ptr<function, f32>) { 12 var _var0: f32; 13 one_out_param_vh(&_var0); 14 (*h) = _var0; 15} 16fn _outParamHelper_1_one_out_param_vh(x: ptr<function, f32>) { 17 var _var0: f32; 18 one_out_param_vh(&_var0); 19 (*x) = _var0; 20} 21fn _outParamHelper_2_one_out_param_indirect_vh(x: ptr<function, f32>) { 22 var _var0: f32; 23 one_out_param_indirect_vh(&_var0); 24 (*x) = _var0; 25} 26fn _outParamHelper_3_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, x: ptr<function, f32>, _unused2: ptr<function, f32>) { 27 var _var1: f32; 28 var _var2: f32 = (*x); 29 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 30 (*x) = _var1; 31 (*x) = _var2; 32} 33fn _outParamHelper_4_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, v: ptr<function, vec4<f32>>, _unused2: ptr<function, vec4<f32>>) { 34 var _var1: f32; 35 var _var2: f32 = (*v).x; 36 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 37 (*v).x = _var1; 38 (*v).x = _var2; 39} 40fn _outParamHelper_5_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, v: ptr<function, vec4<f32>>, _unused2: ptr<function, vec4<f32>>) { 41 var _var1: f32; 42 var _var2: f32 = (*v).y; 43 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 44 (*v).y = _var1; 45 (*v).y = _var2; 46} 47fn _outParamHelper_6_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, v: ptr<function, vec4<f32>>, _unused2: ptr<function, vec4<f32>>) { 48 var _var1: f32; 49 var _var2: f32 = (*v).y; 50 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 51 (*v).x = _var1; 52 (*v).y = _var2; 53} 54fn _outParamHelper_7_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, s: ptr<function, S>, x: ptr<function, f32>) { 55 var _var1: f32; 56 var _var2: f32 = (*x); 57 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 58 (*s).v.x = _var1; 59 (*x) = _var2; 60} 61fn _outParamHelper_8_various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, _var0: f32, s: ptr<function, S>, x: ptr<function, f32>) { 62 var _var1: f32; 63 var _var2: f32 = (*x); 64 various_parameter_types_vhhh(_stageOut, _var0, &_var1, &_var2); 65 (*s).v.y = _var1; 66 (*x) = _var2; 67} 68fn various_parameter_types_vhhh(_stageOut: ptr<function, FSOut>, a: f32, b: ptr<function, f32>, c: ptr<function, f32>) { 69 (*_stageOut).sk_FragColor = vec4<f32>(a, (*b), (*c), _globalUniforms.uFloat); 70 (*b) = a; 71 (*c) = _globalUniforms.uFloat; 72} 73fn one_out_param_vh(h: ptr<function, f32>) { 74 (*h) = 2.0; 75} 76fn one_out_param_indirect_vh(h: ptr<function, f32>) { 77 _outParamHelper_0_one_out_param_vh(&(*h)); 78} 79struct S { 80 v: vec4<f32>, 81}; 82fn main(_stageOut: ptr<function, FSOut>) { 83 var x: f32 = 1.0; 84 _outParamHelper_1_one_out_param_vh(&x); 85 _outParamHelper_2_one_out_param_indirect_vh(&x); 86 _outParamHelper_3_various_parameter_types_vhhh(_stageOut, x + 1.0, &x, &x); 87 var v: vec4<f32>; 88 _outParamHelper_4_various_parameter_types_vhhh(_stageOut, x + 1.0, &v, &v); 89 _outParamHelper_5_various_parameter_types_vhhh(_stageOut, x + 1.0, &v, &v); 90 _outParamHelper_6_various_parameter_types_vhhh(_stageOut, x + 1.0, &v, &v); 91 var s: S; 92 _outParamHelper_7_various_parameter_types_vhhh(_stageOut, x + 1.0, &s, &x); 93 _outParamHelper_8_various_parameter_types_vhhh(_stageOut, x + 1.0, &s, &x); 94} 95@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut { 96 var _stageOut: FSOut; 97 main(&_stageOut); 98 return _stageOut; 99} 100