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1# Copyright 2019 The SwiftShader Authors. All Rights Reserved.
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#    http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15import("../swiftshader.gni")
16
17swiftshader_source_set("System_headers") {
18  sources = [
19    "Build.hpp",
20    "CPUID.hpp",
21    "Configurator.hpp",
22    "Debug.hpp",
23    "Half.hpp",
24    "LRUCache.hpp",
25    "Math.hpp",
26    "Memory.hpp",
27    "Socket.cpp",
28    "Socket.hpp",
29    "SwiftConfig.hpp",
30    "Timer.hpp",
31  ]
32  if (is_linux || is_chromeos || is_android) {
33    sources += [
34      "Linux/MemFd.hpp",
35    ]
36  }
37}
38
39swiftshader_source_set("System") {
40  sources = [
41    "Build.cpp",
42    "CPUID.cpp",
43    "Configurator.cpp",
44    "Debug.cpp",
45    "Half.cpp",
46    "Math.cpp",
47    "Memory.cpp",
48    "SwiftConfig.cpp",
49    "Timer.cpp",
50  ]
51  if (is_linux || is_chromeos || is_android) {
52    sources += [
53      "Linux/MemFd.cpp",
54    ]
55  }
56
57  include_dirs = [ ".." ]
58
59  deps = [
60    "../../third_party/marl:Marl",
61  ]
62
63  public_deps = [
64    ":System_headers",
65  ]
66}
67