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1# Sometimes crashes, e.g. https://gitlab.freedesktop.org/kusma/mesa/-/jobs/4109419
2dEQP-GLES31.functional.compute.basic.empty
3
4# Take too long to run
5KHR-GL43.texture_swizzle.smoke
6KHR-GL43.texture_swizzle.functional
7KHR-GL43.copy_image.functional
8
9glx@.*
10
11# Skip because we don't care for fp64 for now
12spec@arb_gpu_shader_fp64@.*
13
14# Skip TS tests for now
15spec@arb_tessellation_shader@.*
16
17# Skip, this is expected
18# Refer to src/mesa/main/drawpix.c:100
19spec@ext_texture_integer@fbo-integer
20
21# Fails on iris too
22spec@arb_direct_state_access@gettextureimage-formats
23
24# Skip these as they get skipped with the Intel driver + vtest
25spec@arb_shader_texture_image_samples@builtin-image*
26
27# Skip for now
28spec@arb_vertex_attrib_64bit.*
29
30# Reported as crash, but no obvious crash
31spec@intel_shader_integer_functions2@execution@built-in-functions*
32spec@arb_vertex_program.*
33
34# Crashes when lowering GLSL to TGSI, but this is going away with the GLSL-NIR-TGSI lowering coming soon
35spec@glsl-4.00@execution@inout.*
36
37# Skip because they pass with the Intel driver
38spec@arb_shader_texture_image_samples@texturesamples@.*
39spec@nv_primitive_restart@primitive-restart-draw-mode-polygon
40spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip
41spec@nv_primitive_restart@primitive-restart-draw-mode-quads
42spec@glsl-4.00@execution@conversion.*
43spec@ext_framebuffer_multisample@clip-and-scissor-blit.*
44
45# Skip any fp64 tests, it's not working properly, and there is
46# no priority in fixing this
47spec@glsl-4.*@*dmat*
48spec@glsl-4.*@*dvec*
49spec@glsl-4.*@*double*
50