1# Sometimes crashes, e.g. https://gitlab.freedesktop.org/kusma/mesa/-/jobs/4109419 2dEQP-GLES31.functional.compute.basic.empty 3 4# Take too long to run 5KHR-GL43.texture_swizzle.smoke 6KHR-GL43.texture_swizzle.functional 7KHR-GL43.copy_image.functional 8 9glx@.* 10 11# Skip because we don't care for fp64 for now 12spec@arb_gpu_shader_fp64@.* 13 14# Skip TS tests for now 15spec@arb_tessellation_shader@.* 16 17# Skip, this is expected 18# Refer to src/mesa/main/drawpix.c:100 19spec@ext_texture_integer@fbo-integer 20 21# Fails on iris too 22spec@arb_direct_state_access@gettextureimage-formats 23 24# Skip these as they get skipped with the Intel driver + vtest 25spec@arb_shader_texture_image_samples@builtin-image* 26 27# Skip for now 28spec@arb_vertex_attrib_64bit.* 29 30# Reported as crash, but no obvious crash 31spec@intel_shader_integer_functions2@execution@built-in-functions* 32spec@arb_vertex_program.* 33 34# Crashes when lowering GLSL to TGSI, but this is going away with the GLSL-NIR-TGSI lowering coming soon 35spec@glsl-4.00@execution@inout.* 36 37# Skip because they pass with the Intel driver 38spec@arb_shader_texture_image_samples@texturesamples@.* 39spec@nv_primitive_restart@primitive-restart-draw-mode-polygon 40spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip 41spec@nv_primitive_restart@primitive-restart-draw-mode-quads 42spec@glsl-4.00@execution@conversion.* 43spec@ext_framebuffer_multisample@clip-and-scissor-blit.* 44 45# Skip any fp64 tests, it's not working properly, and there is 46# no priority in fixing this 47spec@glsl-4.*@*dmat* 48spec@glsl-4.*@*dvec* 49spec@glsl-4.*@*double* 50