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1 /**************************************************************************
2  *
3  * Copyright (C) 2016 Red Hat Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  *
23  **************************************************************************/
24 
25 
26 #ifdef HAVE_CONFIG_H
27 #include "config.h"
28 #endif
29 
30 #include <epoxy/glx.h>
31 #include "virglrenderer.h"
32 #include "vrend_winsys_glx.h"
33 
34 struct virgl_glx {
35    Display *display;
36    GLXFBConfig* fbConfigs;
37    GLXPbuffer pbuffer;
38 };
39 
virgl_glx_init(void)40 struct virgl_glx *virgl_glx_init(void)
41 {
42    struct virgl_glx *d;
43 
44    d = malloc(sizeof(struct virgl_glx));
45    if (!d)
46       return NULL;
47 
48    d->display = XOpenDisplay(NULL);
49 
50    if (!d->display) {
51       free(d);
52       return NULL;
53    }
54 
55    int visualAttribs[] = { None };
56    int numberOfFramebufferConfigurations = 0;
57 
58    d->fbConfigs = glXChooseFBConfig(d->display, DefaultScreen(d->display),
59                                     visualAttribs, &numberOfFramebufferConfigurations);
60 
61    int pbufferAttribs[] = {
62       GLX_PBUFFER_WIDTH,  32,
63       GLX_PBUFFER_HEIGHT, 32,
64       None
65    };
66    d->pbuffer = glXCreatePbuffer(d->display, d->fbConfigs[0], pbufferAttribs);
67 
68    return d;
69 }
70 
virgl_glx_destroy(struct virgl_glx * d)71 void virgl_glx_destroy(struct virgl_glx *d)
72 {
73    XFree(d->fbConfigs);
74    glXDestroyPbuffer(d->display,d->pbuffer);
75    XCloseDisplay(d->display);
76    free(d);
77 }
78 
virgl_glx_create_context(struct virgl_glx * d,struct virgl_gl_ctx_param * vparams)79 virgl_renderer_gl_context virgl_glx_create_context(struct virgl_glx *d, struct virgl_gl_ctx_param *vparams)
80 {
81    int context_attribs[] = {
82       GLX_CONTEXT_MAJOR_VERSION_ARB, vparams->major_ver,
83       GLX_CONTEXT_MINOR_VERSION_ARB, vparams->minor_ver,
84       None
85    };
86 
87    GLXContext ctx =
88       glXCreateContextAttribsARB(d->display, d->fbConfigs[0],
89                                  vparams->shared ? glXGetCurrentContext() : NULL,
90                                  True, context_attribs);
91    return (virgl_renderer_gl_context)ctx;
92 }
93 
virgl_glx_destroy_context(struct virgl_glx * d,virgl_renderer_gl_context virglctx)94 void virgl_glx_destroy_context(struct virgl_glx *d, virgl_renderer_gl_context virglctx)
95 {
96    GLXContext ctx = (GLXContext)virglctx;
97 
98    glXDestroyContext(d->display,ctx);
99 }
100 
virgl_glx_make_context_current(struct virgl_glx * d,virgl_renderer_gl_context virglctx)101 int virgl_glx_make_context_current(struct virgl_glx *d, virgl_renderer_gl_context virglctx)
102 {
103    return glXMakeContextCurrent(d->display, d->pbuffer, d->pbuffer, virglctx) ? 0 : -1;
104 }
105 
virgl_glx_query_video_memory(struct virgl_glx * d)106 uint32_t virgl_glx_query_video_memory(struct virgl_glx *d)
107 {
108    uint32_t video_memory = 0;
109    if (d) {
110       if (epoxy_has_glx_extension(d->display, DefaultScreen(d->display), "GLX_MESA_query_renderer")) {
111          glXQueryCurrentRendererIntegerMESA(GLX_RENDERER_VIDEO_MEMORY_MESA, &video_memory);
112       }
113    }
114 
115    return video_memory;
116 }
117