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1 // Copyright 2022 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // Gamma correction utilities.
11 
12 #include "sharpyuv/sharpyuv_gamma.h"
13 
14 #include <assert.h>
15 #include <math.h>
16 
17 #include "src/webp/types.h"
18 
19 // Gamma correction compensates loss of resolution during chroma subsampling.
20 // Size of pre-computed table for converting from gamma to linear.
21 #define GAMMA_TO_LINEAR_TAB_BITS 10
22 #define GAMMA_TO_LINEAR_TAB_SIZE (1 << GAMMA_TO_LINEAR_TAB_BITS)
23 static uint32_t kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 2];
24 #define LINEAR_TO_GAMMA_TAB_BITS 9
25 #define LINEAR_TO_GAMMA_TAB_SIZE (1 << LINEAR_TO_GAMMA_TAB_BITS)
26 static uint32_t kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 2];
27 
28 static const double kGammaF = 1. / 0.45;
29 #define GAMMA_TO_LINEAR_BITS 16
30 
31 static volatile int kGammaTablesSOk = 0;
SharpYuvInitGammaTables(void)32 void SharpYuvInitGammaTables(void) {
33   assert(GAMMA_TO_LINEAR_BITS <= 16);
34   if (!kGammaTablesSOk) {
35     int v;
36     const double a = 0.09929682680944;
37     const double thresh = 0.018053968510807;
38     const double final_scale = 1 << GAMMA_TO_LINEAR_BITS;
39     // Precompute gamma to linear table.
40     {
41       const double norm = 1. / GAMMA_TO_LINEAR_TAB_SIZE;
42       const double a_rec = 1. / (1. + a);
43       for (v = 0; v <= GAMMA_TO_LINEAR_TAB_SIZE; ++v) {
44         const double g = norm * v;
45         double value;
46         if (g <= thresh * 4.5) {
47           value = g / 4.5;
48         } else {
49           value = pow(a_rec * (g + a), kGammaF);
50         }
51         kGammaToLinearTabS[v] = (uint32_t)(value * final_scale + .5);
52       }
53       // to prevent small rounding errors to cause read-overflow:
54       kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE + 1] =
55           kGammaToLinearTabS[GAMMA_TO_LINEAR_TAB_SIZE];
56     }
57     // Precompute linear to gamma table.
58     {
59       const double scale = 1. / LINEAR_TO_GAMMA_TAB_SIZE;
60       for (v = 0; v <= LINEAR_TO_GAMMA_TAB_SIZE; ++v) {
61         const double g = scale * v;
62         double value;
63         if (g <= thresh) {
64           value = 4.5 * g;
65         } else {
66           value = (1. + a) * pow(g, 1. / kGammaF) - a;
67         }
68         kLinearToGammaTabS[v] =
69             (uint32_t)(final_scale * value + 0.5);
70       }
71       // to prevent small rounding errors to cause read-overflow:
72       kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE + 1] =
73           kLinearToGammaTabS[LINEAR_TO_GAMMA_TAB_SIZE];
74     }
75     kGammaTablesSOk = 1;
76   }
77 }
78 
Shift(int v,int shift)79 static WEBP_INLINE int Shift(int v, int shift) {
80   return (shift >= 0) ? (v << shift) : (v >> -shift);
81 }
82 
FixedPointInterpolation(int v,uint32_t * tab,int tab_pos_shift_right,int tab_value_shift)83 static WEBP_INLINE uint32_t FixedPointInterpolation(int v, uint32_t* tab,
84                                                     int tab_pos_shift_right,
85                                                     int tab_value_shift) {
86   const uint32_t tab_pos = Shift(v, -tab_pos_shift_right);
87   // fractional part, in 'tab_pos_shift' fixed-point precision
88   const uint32_t x = v - (tab_pos << tab_pos_shift_right);  // fractional part
89   // v0 / v1 are in kGammaToLinearBits fixed-point precision (range [0..1])
90   const uint32_t v0 = Shift(tab[tab_pos + 0], tab_value_shift);
91   const uint32_t v1 = Shift(tab[tab_pos + 1], tab_value_shift);
92   // Final interpolation.
93   const uint32_t v2 = (v1 - v0) * x;  // note: v1 >= v0.
94   const int half =
95       (tab_pos_shift_right > 0) ? 1 << (tab_pos_shift_right - 1) : 0;
96   const uint32_t result = v0 + ((v2 + half) >> tab_pos_shift_right);
97   return result;
98 }
99 
SharpYuvGammaToLinear(uint16_t v,int bit_depth)100 uint32_t SharpYuvGammaToLinear(uint16_t v, int bit_depth) {
101   const int shift = GAMMA_TO_LINEAR_TAB_BITS - bit_depth;
102   if (shift > 0) {
103     return kGammaToLinearTabS[v << shift];
104   }
105   return FixedPointInterpolation(v, kGammaToLinearTabS, -shift, 0);
106 }
107 
SharpYuvLinearToGamma(uint32_t value,int bit_depth)108 uint16_t SharpYuvLinearToGamma(uint32_t value, int bit_depth) {
109   return FixedPointInterpolation(
110       value, kLinearToGammaTabS,
111       (GAMMA_TO_LINEAR_BITS - LINEAR_TO_GAMMA_TAB_BITS),
112       bit_depth - GAMMA_TO_LINEAR_BITS);
113 }
114