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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AAudioThread"
18 //#define LOG_NDEBUG 0
19 
20 #include <system_error>
21 
22 #include <utils/Log.h>
23 
24 #include <aaudio/AAudio.h>
25 #include <utility/AAudioUtilities.h>
26 
27 #include "AAudioThread.h"
28 
29 using namespace aaudio;
30 
31 std::atomic<uint32_t> AAudioThread::mNextThreadIndex{1};
32 
AAudioThread(const char * prefix)33 AAudioThread::AAudioThread(const char *prefix) {
34     setup(prefix);
35 }
36 
AAudioThread()37 AAudioThread::AAudioThread() {
38     setup("AAudio");
39 }
40 
~AAudioThread()41 AAudioThread::~AAudioThread() {
42     ALOGE_IF(mThread.get_id() == std::this_thread::get_id(),
43             "%s() destructor running in thread", __func__);
44     ALOGE_IF(mHasThread, "%s() thread never joined", __func__);
45 }
46 
setup(const char * prefix)47 void AAudioThread::setup(const char *prefix) {
48     // Name the thread with an increasing index, "prefix_#", for debugging.
49     uint32_t index = mNextThreadIndex++;
50     // Wrap the index so that we do not hit the 16 char limit
51     // and to avoid hard-to-read large numbers.
52     index = index % 100000; // arbitrary
53     snprintf(mName, sizeof(mName), "%s_%u", prefix, index);
54 }
55 
dispatch()56 void AAudioThread::dispatch() {
57     if (mRunnable != nullptr) {
58         mRunnable->run();
59     } else {
60         run();
61     }
62 }
63 
start(Runnable * runnable)64 aaudio_result_t AAudioThread::start(Runnable *runnable) {
65     if (mHasThread) {
66         ALOGE("start() - mHasThread already true");
67         return AAUDIO_ERROR_INVALID_STATE;
68     }
69     // mRunnable will be read by the new thread when it starts. A std::thread is created.
70     mRunnable = runnable;
71     mHasThread = true;
72     mThread = std::thread(&AAudioThread::dispatch, this);
73     return AAUDIO_OK;
74 }
75 
stop()76 aaudio_result_t AAudioThread::stop() {
77     if (!mHasThread) {
78         ALOGE("stop() but no thread running");
79         return AAUDIO_ERROR_INVALID_STATE;
80     }
81 
82     if (mThread.get_id() == std::this_thread::get_id()) {
83         // The thread must not be joined by itself.
84         ALOGE("%s() attempt to join() from launched thread!", __func__);
85         return AAUDIO_ERROR_INTERNAL;
86     } else if (mThread.joinable()) {
87         // Double check if the thread is joinable to avoid exception when calling join.
88         mThread.join();
89         mHasThread = false;
90         return AAUDIO_OK;
91     } else {
92         ALOGE("%s() the thread is not joinable", __func__);
93         return AAUDIO_ERROR_INTERNAL;
94     }
95 }
96