1 /* 2 ** Copyright 2007, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17 #include <EGL/egl.h> 18 #include <android-base/properties.h> 19 #include <log/log.h> 20 #include <stdlib.h> 21 22 #include "../egl_impl.h" 23 #include "CallStack.h" 24 #include "Loader.h" 25 #include "egl_display.h" 26 #include "egl_layers.h" 27 #include "egl_object.h" 28 #include "egl_tls.h" 29 #include "egldefs.h" 30 31 namespace android { 32 33 egl_connection_t gEGLImpl; 34 gl_hooks_t gHooks[2]; 35 gl_hooks_t gHooksNoContext; 36 pthread_key_t gGLWrapperKey = -1; 37 setGLHooksThreadSpecific(gl_hooks_t const * value)38 void setGLHooksThreadSpecific(gl_hooks_t const* value) { 39 setGlThreadSpecific(value); 40 } 41 gl_no_context()42 static int gl_no_context() { 43 if (egl_tls_t::logNoContextCall()) { 44 const char* const error = "call to OpenGL ES API with " 45 "no current context (logged once per thread)"; 46 if (LOG_NDEBUG) { 47 ALOGE(error); 48 } else { 49 LOG_ALWAYS_FATAL(error); 50 } 51 if (base::GetBoolProperty("debug.egl.callstack", false)) { 52 CallStack::log(LOG_TAG); 53 } 54 } 55 return 0; 56 } 57 early_egl_init(void)58 static void early_egl_init(void) { 59 int numHooks = sizeof(gHooksNoContext) / sizeof(EGLFuncPointer); 60 EGLFuncPointer* iter = reinterpret_cast<EGLFuncPointer*>(&gHooksNoContext); 61 for (int hook = 0; hook < numHooks; ++hook) { 62 *(iter++) = reinterpret_cast<EGLFuncPointer>(gl_no_context); 63 } 64 65 setGLHooksThreadSpecific(&gHooksNoContext); 66 } 67 egl_get_string_for_current_context(GLenum name)68 const GLubyte* egl_get_string_for_current_context(GLenum name) { 69 // NOTE: returning NULL here will fall-back to the default 70 // implementation. 71 72 EGLContext context = egl_tls_t::getContext(); 73 if (context == EGL_NO_CONTEXT) return nullptr; 74 75 const egl_context_t* const c = get_context(context); 76 if (c == nullptr) // this should never happen, by construction 77 return nullptr; 78 79 if (name != GL_EXTENSIONS) return nullptr; 80 81 return (const GLubyte*)c->gl_extensions.c_str(); 82 } 83 egl_get_string_for_current_context(GLenum name,GLuint index)84 const GLubyte* egl_get_string_for_current_context(GLenum name, GLuint index) { 85 // NOTE: returning NULL here will fall-back to the default 86 // implementation. 87 88 EGLContext context = egl_tls_t::getContext(); 89 if (context == EGL_NO_CONTEXT) return nullptr; 90 91 const egl_context_t* const c = get_context(context); 92 if (c == nullptr) // this should never happen, by construction 93 return nullptr; 94 95 if (name != GL_EXTENSIONS) return nullptr; 96 97 // if index is out of bounds, assume it will be in the default 98 // implementation too, so we don't have to generate a GL error here 99 if (index >= c->tokenized_gl_extensions.size()) return nullptr; 100 101 return (const GLubyte*)c->tokenized_gl_extensions[index].c_str(); 102 } 103 egl_get_num_extensions_for_current_context()104 GLint egl_get_num_extensions_for_current_context() { 105 // NOTE: returning -1 here will fall-back to the default 106 // implementation. 107 108 EGLContext context = egl_tls_t::getContext(); 109 if (context == EGL_NO_CONTEXT) return -1; 110 111 const egl_context_t* const c = get_context(context); 112 if (c == nullptr) // this should never happen, by construction 113 return -1; 114 115 return (GLint)c->tokenized_gl_extensions.size(); 116 } 117 egl_get_connection()118 egl_connection_t* egl_get_connection() { 119 return &gEGLImpl; 120 } 121 122 static pthread_once_t once_control = PTHREAD_ONCE_INIT; 123 static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); 124 egl_init_drivers_locked()125 static EGLBoolean egl_init_drivers_locked() { 126 if (sEarlyInitState) { 127 // initialized by static ctor. should be set here. 128 return EGL_FALSE; 129 } 130 131 // get our driver loader 132 Loader& loader(Loader::getInstance()); 133 134 // dynamically load our EGL implementation 135 egl_connection_t* cnx = &gEGLImpl; 136 cnx->hooks[egl_connection_t::GLESv1_INDEX] = &gHooks[egl_connection_t::GLESv1_INDEX]; 137 cnx->hooks[egl_connection_t::GLESv2_INDEX] = &gHooks[egl_connection_t::GLESv2_INDEX]; 138 cnx->dso = loader.open(cnx); 139 140 // Check to see if any layers are enabled and route functions through them 141 if (cnx->dso) { 142 // Layers can be enabled long after the drivers have been loaded. 143 // They will only be initialized once. 144 LayerLoader& layer_loader(LayerLoader::getInstance()); 145 layer_loader.InitLayers(cnx); 146 } 147 148 return cnx->dso ? EGL_TRUE : EGL_FALSE; 149 } 150 151 // this mutex protects driver load logic as a critical section since it accesses to global variable 152 // like gEGLImpl 153 static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; 154 egl_init_drivers()155 EGLBoolean egl_init_drivers() { 156 EGLBoolean res; 157 pthread_mutex_lock(&sInitDriverMutex); 158 res = egl_init_drivers_locked(); 159 pthread_mutex_unlock(&sInitDriverMutex); 160 return res; 161 } 162 163 static pthread_mutex_t sLogPrintMutex = PTHREAD_MUTEX_INITIALIZER; 164 static std::chrono::steady_clock::time_point sLogPrintTime; 165 static constexpr std::chrono::seconds DURATION(1); 166 gl_unimplemented()167 void gl_unimplemented() { 168 bool printLog = false; 169 auto now = std::chrono::steady_clock::now(); 170 pthread_mutex_lock(&sLogPrintMutex); 171 if ((now - sLogPrintTime) > DURATION) { 172 sLogPrintTime = now; 173 printLog = true; 174 } 175 pthread_mutex_unlock(&sLogPrintMutex); 176 if (printLog) { 177 ALOGE("called unimplemented OpenGL ES API"); 178 if (base::GetBoolProperty("debug.egl.callstack", false)) { 179 CallStack::log(LOG_TAG); 180 } 181 } 182 } 183 gl_noop()184 void gl_noop() {} 185 setGlThreadSpecific(gl_hooks_t const * value)186 void setGlThreadSpecific(gl_hooks_t const* value) { 187 gl_hooks_t const* volatile* tls_hooks = get_tls_hooks(); 188 tls_hooks[TLS_SLOT_OPENGL_API] = value; 189 } 190 191 // ---------------------------------------------------------------------------- 192 // GL / EGL hooks 193 // ---------------------------------------------------------------------------- 194 195 #undef GL_ENTRY 196 #undef EGL_ENTRY 197 #define GL_ENTRY(_r, _api, ...) #_api, 198 #define EGL_ENTRY(_r, _api, ...) #_api, 199 200 char const * const gl_names[] = { 201 #include "../entries.in" 202 nullptr 203 }; 204 205 char const * const gl_names_1[] = { 206 #include "../entries_gles1.in" 207 nullptr 208 }; 209 210 char const * const egl_names[] = { 211 #include "egl_entries.in" 212 nullptr 213 }; 214 215 char const * const platform_names[] = { 216 #include "platform_entries.in" 217 nullptr 218 }; 219 220 #undef GL_ENTRY 221 #undef EGL_ENTRY 222 223 }; // namespace android 224