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1 /*
2  * Copyright 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #undef LOG_TAG
18 #define LOG_TAG "LibSurfaceFlingerUnittests"
19 
20 #include <gmock/gmock.h>
21 #include <gtest/gtest.h>
22 #include <gui/LayerMetadata.h>
23 #include <gui/SurfaceComposerClient.h>
24 #include <log/log.h>
25 
26 #include "TestableSurfaceFlinger.h"
27 #include "mock/DisplayHardware/MockComposer.h"
28 
29 namespace android {
30 
31 using testing::_;
32 using testing::Mock;
33 using testing::Return;
34 
35 using gui::GameMode;
36 using gui::LayerMetadata;
37 
38 class GameModeTest : public testing::Test {
39 public:
GameModeTest()40     GameModeTest() {
41         const ::testing::TestInfo* const test_info =
42                 ::testing::UnitTest::GetInstance()->current_test_info();
43         ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
44         mFlinger.setupMockScheduler();
45         setupComposer();
46     }
47 
~GameModeTest()48     ~GameModeTest() {
49         const ::testing::TestInfo* const test_info =
50                 ::testing::UnitTest::GetInstance()->current_test_info();
51         ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
52     }
53 
createLayer()54     sp<Layer> createLayer() {
55         sp<Client> client;
56         LayerCreationArgs args(mFlinger.flinger(), client, "layer", 0, LayerMetadata());
57         return sp<Layer>::make(args);
58     }
59 
setupComposer()60     void setupComposer() {
61         mComposer = new Hwc2::mock::Composer();
62         mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
63 
64         Mock::VerifyAndClear(mComposer);
65     }
66 
67     // Mocks the behavior of applying a transaction from WMShell
setGameModeMetadata(sp<Layer> layer,GameMode gameMode)68     void setGameModeMetadata(sp<Layer> layer, GameMode gameMode) {
69         mLayerMetadata.setInt32(gui::METADATA_GAME_MODE, static_cast<int32_t>(gameMode));
70         layer->setMetadata(mLayerMetadata);
71         layer->setGameModeForTree(gameMode);
72     }
73 
74     TestableSurfaceFlinger mFlinger;
75     Hwc2::mock::Composer* mComposer = nullptr;
76     client_cache_t mClientCache;
77     LayerMetadata mLayerMetadata;
78 };
79 
TEST_F(GameModeTest,SetGameModeSetsForAllCurrentChildren)80 TEST_F(GameModeTest, SetGameModeSetsForAllCurrentChildren) {
81     sp<Layer> rootLayer = createLayer();
82     sp<Layer> childLayer1 = createLayer();
83     sp<Layer> childLayer2 = createLayer();
84     rootLayer->addChild(childLayer1);
85     rootLayer->addChild(childLayer2);
86     rootLayer->setGameModeForTree(GameMode::Performance);
87 
88     EXPECT_EQ(rootLayer->getGameMode(), GameMode::Performance);
89     EXPECT_EQ(childLayer1->getGameMode(), GameMode::Performance);
90     EXPECT_EQ(childLayer2->getGameMode(), GameMode::Performance);
91 }
92 
TEST_F(GameModeTest,AddChildAppliesGameModeFromParent)93 TEST_F(GameModeTest, AddChildAppliesGameModeFromParent) {
94     sp<Layer> rootLayer = createLayer();
95     sp<Layer> childLayer = createLayer();
96     rootLayer->setGameModeForTree(GameMode::Performance);
97     rootLayer->addChild(childLayer);
98 
99     EXPECT_EQ(rootLayer->getGameMode(), GameMode::Performance);
100     EXPECT_EQ(childLayer->getGameMode(), GameMode::Performance);
101 }
102 
TEST_F(GameModeTest,RemoveChildResetsGameMode)103 TEST_F(GameModeTest, RemoveChildResetsGameMode) {
104     sp<Layer> rootLayer = createLayer();
105     sp<Layer> childLayer = createLayer();
106     rootLayer->setGameModeForTree(GameMode::Performance);
107     rootLayer->addChild(childLayer);
108 
109     EXPECT_EQ(rootLayer->getGameMode(), GameMode::Performance);
110     EXPECT_EQ(childLayer->getGameMode(), GameMode::Performance);
111 
112     rootLayer->removeChild(childLayer);
113     EXPECT_EQ(childLayer->getGameMode(), GameMode::Unsupported);
114 }
115 
TEST_F(GameModeTest,ReparentingDoesNotOverrideMetadata)116 TEST_F(GameModeTest, ReparentingDoesNotOverrideMetadata) {
117     sp<Layer> rootLayer = createLayer();
118     sp<Layer> childLayer1 = createLayer();
119     sp<Layer> childLayer2 = createLayer();
120     rootLayer->setGameModeForTree(GameMode::Standard);
121     rootLayer->addChild(childLayer1);
122 
123     setGameModeMetadata(childLayer2, GameMode::Performance);
124     rootLayer->addChild(childLayer2);
125 
126     EXPECT_EQ(rootLayer->getGameMode(), GameMode::Standard);
127     EXPECT_EQ(childLayer1->getGameMode(), GameMode::Standard);
128     EXPECT_EQ(childLayer2->getGameMode(), GameMode::Performance);
129 
130     rootLayer->removeChild(childLayer2);
131     EXPECT_EQ(childLayer2->getGameMode(), GameMode::Performance);
132 }
133 
134 } // namespace android
135