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1package {
2    // See: http://go/android-license-faq
3    // A large-scale-change added 'default_applicable_licenses' to import
4    // all of the 'license_kinds' from "hardware_interfaces_license"
5    // to get the below license kinds:
6    //   SPDX-license-identifier-Apache-2.0
7    default_applicable_licenses: ["hardware_interfaces_license"],
8}
9
10aidl_interface {
11    name: "android.hardware.graphics.common",
12    host_supported: true,
13    vendor_available: true,
14    vndk: {
15        enabled: true,
16        support_system_process: true,
17    },
18    vndk_use_version: "4",
19    srcs: [
20        "android/hardware/graphics/common/*.aidl",
21    ],
22    stability: "vintf",
23    imports: [
24        "android.hardware.common-V2",
25    ],
26    backend: {
27        java: {
28            enabled: true,
29            platform_apis: true,
30        },
31        cpp: {
32            enabled: false,
33        },
34        ndk: {
35            apex_available: [
36                "//apex_available:platform",
37                "com.android.media.swcodec",
38                "com.android.neuralnetworks",
39            ],
40            min_sdk_version: "29",
41        },
42        rust: {
43            enabled: true,
44        },
45    },
46    frozen: true,
47    versions_with_info: [
48        {
49            version: "1",
50            imports: [
51                "android.hardware.common-V2",
52            ],
53        },
54        {
55            version: "2",
56            imports: [
57                "android.hardware.common-V2",
58            ],
59        },
60        {
61            version: "3",
62            imports: [
63                "android.hardware.common-V2",
64            ],
65        },
66        {
67            version: "4",
68            imports: ["android.hardware.common-V2"],
69        },
70
71    ],
72}
73