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Searched defs:STAGE (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/opts/
DSkRasterPipeline_opts.h1610 #define STAGE(name, arg) \ macro
2033 STAGE(seed_shader, NoCtx) { in STAGE() function
2049 STAGE(dither, const float* rate) { in STAGE() function
2084 STAGE(uniform_color, const SkRasterPipeline_UniformColorCtx* c) { in STAGE() function
2090 STAGE(unbounded_uniform_color, const SkRasterPipeline_UniformColorCtx* c) { in STAGE() function
2097 STAGE(uniform_color_dst, const SkRasterPipeline_UniformColorCtx* c) { in STAGE() function
2105 STAGE(black_color, NoCtx) { in STAGE() function
2110 STAGE(white_color, NoCtx) { in STAGE() function
2115 STAGE(load_src, const float* ptr) { in STAGE() function
2123 STAGE(store_src, float* ptr) { in STAGE() function
[all …]
/external/skia/modules/skcms/src/
DTransform_inl.h804 #define STAGE(name, arg) \ macro
822 #define STAGE(name, arg) DECLARE_STAGE(name, arg) macro
827 STAGE(load_a8, NoCtx) { in STAGE() function
831 STAGE(load_g8, NoCtx) { in STAGE() function
835 STAGE(load_4444, NoCtx) { in STAGE() function
844 STAGE(load_565, NoCtx) { in STAGE() function
852 STAGE(load_888, NoCtx) { in STAGE() function
877 STAGE(load_8888, NoCtx) { in STAGE() function
886 STAGE(load_1010102, NoCtx) { in STAGE() function
895 STAGE(load_101010x_XR, NoCtx) { in STAGE() function
[all …]
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_screen.c377 #define VIRGL_SHADER_STAGE_CAP_V2(CAP, STAGE) \ argument
/external/mdnsresponder/mDNSShared/
DCommonServices.h1182 #define NumVersionBuild( MAJOR, MINOR, BUGFIX, STAGE, REV ) \ argument
/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h1272 #define DEFINE_PROG_DATA_DOWNCAST(STAGE, CHECK) \ argument
/external/mesa3d/src/gallium/drivers/iris/
Diris_context.h730 #define DEFINE_IRIS_SHADER_DATA(TYPE, STAGE, FIELD) \ argument
/external/mesa3d/src/intel/compiler/elk/
Delk_compiler.h1490 #define DEFINE_PROG_DATA_DOWNCAST(STAGE, CHECK) \ argument
/external/deqp/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp3598 #define CHECKED_ASSIGN_SHADER(SHADER, STAGE) \ argument