Home
last modified time | relevance | path

Searched defs:anb (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gfxstream/guest/OpenglSystemCommon/
DANativeWindowAndroid.cpp153 auto* anb = reinterpret_cast<ANativeWindowBuffer*>(buffer); in getFormat() local
175 auto* anb = reinterpret_cast<ANativeWindowBuffer*>(buffer); in queueBuffer() local
188 auto* anb = reinterpret_cast<ANativeWindowBuffer**>(buffer); in dequeueBuffer() local
201 auto* anb = reinterpret_cast<ANativeWindowBuffer*>(buffer); in cancelBuffer() local
212 auto* anb = reinterpret_cast<ANativeWindowBuffer*>(buffer); in getHostHandle() local
/external/crosvm/gpu_display/src/
Dgpu_display_android.rs164 let mut anb = ANativeWindow_Buffer::default(); in framebuffer() localVariable
/external/mesa3d/include/android_stub/system/
Dwindow.h928 struct ANativeWindowBuffer** anb) { in native_window_dequeue_buffer_and_wait()
/external/mesa3d/src/gfxstream/host/vulkan/
DVkDecoderGlobalState.cpp1722 const auto* anb = vk_find_struct<VkNativeBufferANDROID>(bimi); in performBindImageMemory() local
1797 const auto* anb = vk_find_struct<VkNativeBufferANDROID>(&pBindInfos[i]); in on_vkBindImageMemory2() local