1 // Copyright 2024 The ChromiumOS Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 use std::ffi::c_char;
6 use std::ffi::CStr;
7 use std::ffi::CString;
8 use std::panic::catch_unwind;
9 use std::process::abort;
10 use std::ptr::NonNull;
11 use std::rc::Rc;
12 use std::slice;
13
14 use base::error;
15 use base::AsRawDescriptor;
16 use base::Event;
17 use base::RawDescriptor;
18 use base::VolatileSlice;
19 use vm_control::gpu::DisplayParameters;
20
21 use crate::DisplayT;
22 use crate::GpuDisplayError;
23 use crate::GpuDisplayFramebuffer;
24 use crate::GpuDisplayResult;
25 use crate::GpuDisplaySurface;
26 use crate::SurfaceType;
27 use crate::SysDisplayT;
28
29 // Opaque blob
30 #[repr(C)]
31 pub(crate) struct AndroidDisplayContext {
32 _data: [u8; 0],
33 _marker: core::marker::PhantomData<(*mut u8, core::marker::PhantomPinned)>,
34 }
35
36 // Opaque blob
37 #[repr(C)]
38 pub(crate) struct ANativeWindow {
39 _data: [u8; 0],
40 _marker: core::marker::PhantomData<(*mut u8, core::marker::PhantomPinned)>,
41 }
42
43 // Should be the same as ANativeWindow_Buffer in android/native_window.h
44 // Note that this struct is part of NDK; guaranteed to be stable, so we use it directly across the
45 // FFI.
46 #[repr(C)]
47 pub(crate) struct ANativeWindow_Buffer {
48 width: i32,
49 height: i32,
50 stride: i32, // in number of pixels, NOT bytes
51 format: i32,
52 bits: *mut u8,
53 reserved: [u32; 6],
54 }
55
56 pub(crate) type ErrorCallback = unsafe extern "C" fn(message: *const c_char);
57
58 extern "C" {
59 /// Constructs an AndroidDisplayContext for this backend. This awlays returns a valid (ex:
60 /// non-null) handle to the context. The `name` parameter is from crosvm commandline and the
61 /// client of crosvm will use it to locate and communicate to the AndroidDisplayContext. For
62 /// example, this can be a path to UNIX domain socket where a RPC binder server listens on.
63 /// `error_callback` is a function pointer to an error reporting function, and will be used by
64 /// this and other functions below when something goes wrong. The returned context should be
65 /// destroyed by calling `destroy_android_display_context` if this backend is no longer in use.
create_android_display_context( name: *const c_char, error_callback: ErrorCallback, ) -> *mut AndroidDisplayContext66 fn create_android_display_context(
67 name: *const c_char,
68 error_callback: ErrorCallback,
69 ) -> *mut AndroidDisplayContext;
70
71 /// Destroys the AndroidDisplayContext created from `create_android_display_context`.
destroy_android_display_context(self_: *mut AndroidDisplayContext)72 fn destroy_android_display_context(self_: *mut AndroidDisplayContext);
73
74 /// Creates an Android Surface (which is also called as Window) of given size. If the surface
75 /// can't be created for whatever reason, null pointer is returned, in which case we shouldn't
76 /// proceed further.
create_android_surface( ctx: *mut AndroidDisplayContext, width: u32, height: u32, for_cursor: bool, ) -> *mut ANativeWindow77 fn create_android_surface(
78 ctx: *mut AndroidDisplayContext,
79 width: u32,
80 height: u32,
81 for_cursor: bool,
82 ) -> *mut ANativeWindow;
83
84 /// Destroys the Android surface created from `create_android_surface`.
85 #[allow(dead_code)]
destroy_android_surface(ctx: *mut AndroidDisplayContext, surface: *mut ANativeWindow)86 fn destroy_android_surface(ctx: *mut AndroidDisplayContext, surface: *mut ANativeWindow);
87
88 /// Obtains one buffer from the given Android Surface. The information about the buffer (buffer
89 /// address, size, stride, etc) is reported via the `ANativeWindow_Buffer` struct. It shouldn't
90 /// be null. The size of the buffer is guaranteed to be bigger than (width * stride * 4) bytes.
91 /// This function locks the buffer for the client, which means the caller has the exclusive
92 /// access to the buffer until it is returned back to Android display stack (surfaceflinger) by
93 /// calling `post_android_surface_buffer`. This function may fail (in which case false is
94 /// returned), then the caller shouldn't try to read `out_buffer` or use the buffer in any way.
get_android_surface_buffer( ctx: *mut AndroidDisplayContext, surface: *mut ANativeWindow, out_buffer: *mut ANativeWindow_Buffer, ) -> bool95 fn get_android_surface_buffer(
96 ctx: *mut AndroidDisplayContext,
97 surface: *mut ANativeWindow,
98 out_buffer: *mut ANativeWindow_Buffer,
99 ) -> bool;
100
set_android_surface_position(ctx: *mut AndroidDisplayContext, x: u32, y: u32)101 fn set_android_surface_position(ctx: *mut AndroidDisplayContext, x: u32, y: u32);
102
103 /// Posts the buffer obtained from `get_android_surface_buffer` to the Android display system
104 /// so that it can be displayed on the screen. Once this is called, the caller shouldn't use
105 /// the buffer any more.
post_android_surface_buffer(ctx: *mut AndroidDisplayContext, surface: *mut ANativeWindow)106 fn post_android_surface_buffer(ctx: *mut AndroidDisplayContext, surface: *mut ANativeWindow);
107 }
108
error_callback(message: *const c_char)109 unsafe extern "C" fn error_callback(message: *const c_char) {
110 catch_unwind(|| {
111 error!(
112 "{}",
113 // SAFETY: message is null terminated
114 unsafe { CStr::from_ptr(message) }.to_string_lossy()
115 )
116 })
117 .unwrap_or_else(|_| abort())
118 }
119
120 struct AndroidDisplayContextWrapper(NonNull<AndroidDisplayContext>);
121
122 impl Drop for AndroidDisplayContextWrapper {
drop(&mut self)123 fn drop(&mut self) {
124 // SAFETY: this object is constructed from create_android_display_context
125 unsafe { destroy_android_display_context(self.0.as_ptr()) };
126 }
127 }
128
129 impl Default for ANativeWindow_Buffer {
default() -> Self130 fn default() -> Self {
131 Self {
132 width: 0,
133 height: 0,
134 stride: 0,
135 format: 0,
136 bits: std::ptr::null_mut(),
137 reserved: [0u32; 6],
138 }
139 }
140 }
141
142 impl From<ANativeWindow_Buffer> for GpuDisplayFramebuffer<'_> {
from(anb: ANativeWindow_Buffer) -> Self143 fn from(anb: ANativeWindow_Buffer) -> Self {
144 // TODO: check anb.format to see if it's ARGB8888?
145 // TODO: infer bpp from anb.format?
146 const BYTES_PER_PIXEL: u32 = 4;
147 let stride_bytes = BYTES_PER_PIXEL * u32::try_from(anb.stride).unwrap();
148 let buffer_size = stride_bytes * u32::try_from(anb.height).unwrap();
149 let buffer =
150 // SAFETY: get_android_surface_buffer guarantees that bits points to a valid buffer and
151 // the buffer remains available until post_android_surface_buffer is called.
152 unsafe { slice::from_raw_parts_mut(anb.bits, buffer_size.try_into().unwrap()) };
153 Self::new(VolatileSlice::new(buffer), stride_bytes, BYTES_PER_PIXEL)
154 }
155 }
156
157 struct AndroidSurface {
158 context: Rc<AndroidDisplayContextWrapper>,
159 surface: NonNull<ANativeWindow>,
160 }
161
162 impl GpuDisplaySurface for AndroidSurface {
framebuffer(&mut self) -> Option<GpuDisplayFramebuffer>163 fn framebuffer(&mut self) -> Option<GpuDisplayFramebuffer> {
164 let mut anb = ANativeWindow_Buffer::default();
165 // SAFETY: context and surface are opaque handles and buf is used as the out parameter to
166 // hold the return values.
167 let success = unsafe {
168 get_android_surface_buffer(
169 self.context.0.as_ptr(),
170 self.surface.as_ptr(),
171 &mut anb as *mut ANativeWindow_Buffer,
172 )
173 };
174 if success {
175 Some(anb.into())
176 } else {
177 None
178 }
179 }
180
flip(&mut self)181 fn flip(&mut self) {
182 // SAFETY: context and surface are opaque handles.
183 unsafe { post_android_surface_buffer(self.context.0.as_ptr(), self.surface.as_ptr()) }
184 }
185
set_position(&mut self, x: u32, y: u32)186 fn set_position(&mut self, x: u32, y: u32) {
187 // SAFETY: context is an opaque handle.
188 unsafe { set_android_surface_position(self.context.0.as_ptr(), x, y) };
189 }
190 }
191
192 pub struct DisplayAndroid {
193 context: Rc<AndroidDisplayContextWrapper>,
194 /// This event is never triggered and is used solely to fulfill AsRawDescriptor.
195 event: Event,
196 }
197
198 impl DisplayAndroid {
new(name: &str) -> GpuDisplayResult<DisplayAndroid>199 pub fn new(name: &str) -> GpuDisplayResult<DisplayAndroid> {
200 let name = CString::new(name).unwrap();
201 let context = NonNull::new(
202 // SAFETY: service_name is not leaked outside of this function
203 unsafe { create_android_display_context(name.as_ptr(), error_callback) },
204 )
205 .ok_or(GpuDisplayError::Unsupported)?;
206 let context = AndroidDisplayContextWrapper(context);
207 let event = Event::new().map_err(|_| GpuDisplayError::CreateEvent)?;
208 Ok(DisplayAndroid {
209 context: context.into(),
210 event,
211 })
212 }
213 }
214
215 impl DisplayT for DisplayAndroid {
create_surface( &mut self, parent_surface_id: Option<u32>, _surface_id: u32, _scanout_id: Option<u32>, display_params: &DisplayParameters, _surf_type: SurfaceType, ) -> GpuDisplayResult<Box<dyn GpuDisplaySurface>>216 fn create_surface(
217 &mut self,
218 parent_surface_id: Option<u32>,
219 _surface_id: u32,
220 _scanout_id: Option<u32>,
221 display_params: &DisplayParameters,
222 _surf_type: SurfaceType,
223 ) -> GpuDisplayResult<Box<dyn GpuDisplaySurface>> {
224 let (requested_width, requested_height) = display_params.get_virtual_display_size();
225 // SAFETY: context is an opaque handle.
226 let surface = NonNull::new(unsafe {
227 create_android_surface(
228 self.context.0.as_ptr(),
229 requested_width,
230 requested_height,
231 parent_surface_id.is_some(),
232 )
233 })
234 .ok_or(GpuDisplayError::CreateSurface)?;
235
236 Ok(Box::new(AndroidSurface {
237 context: self.context.clone(),
238 surface,
239 }))
240 }
241 }
242
243 impl SysDisplayT for DisplayAndroid {}
244
245 impl AsRawDescriptor for DisplayAndroid {
as_raw_descriptor(&self) -> RawDescriptor246 fn as_raw_descriptor(&self) -> RawDescriptor {
247 self.event.as_raw_descriptor()
248 }
249 }
250