Searched defs:bindingReqs (Results 1 – 9 of 9) sorted by relevance
241 std::string get_node_texture_samplers(const ResourceBindingRequirements& bindingReqs, in get_node_texture_samplers()375 std::string EmitTexturesAndSamplers(const ResourceBindingRequirements& bindingReqs, in EmitTexturesAndSamplers()385 std::string EmitSamplerLayout(const ResourceBindingRequirements& bindingReqs, int* binding) { in EmitSamplerLayout()466 VertSkSLInfo BuildVertexSkSL(const ResourceBindingRequirements& bindingReqs, in BuildVertexSkSL()612 const auto& bindingReqs = caps->resourceBindingRequirements(); in BuildComputeSkSL() local
510 const ResourceBindingRequirements& bindingReqs = in Make() local
292 const ResourceBindingRequirements& bindingReqs = caps->resourceBindingRequirements(); in toSkSL() local
49 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument
83 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument
84 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument
87 const ResourceBindingRequirements& bindingReqs, int* nextBindingIndex) const { in texturesAndSamplersSkSL() argument
129 const auto& bindingReqs = fRecorder->priv().caps()->resourceBindingRequirements(); in appendStepInternal() local