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Searched defs:compileOnly (Results 1 – 12 of 12) sorted by relevance

/external/deqp-deps/glslang/SPIRV/
DSpvPostProcess.cpp487 void Builder::postProcess(bool compileOnly) in postProcess()
DGlslangToSpv.cpp1998 void TGlslangToSpvTraverser::finishSpv(bool compileOnly) in finishSpv()
/external/angle/third_party/glslang/src/SPIRV/
DSpvPostProcess.cpp539 void Builder::postProcess(bool compileOnly) in postProcess()
DGlslangToSpv.cpp1991 void TGlslangToSpvTraverser::finishSpv(bool compileOnly) in finishSpv()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.h200 bool compileOnly = false; variable
DShaderLang.cpp800 bool compileOnly = false) in ProcessDeferred()
1297 bool compileOnly = false) in CompileDeferred()
/external/angle/third_party/glslang/src/glslang/MachineIndependent/
DParseHelper.h200 bool compileOnly = false; variable
DShaderLang.cpp800 bool compileOnly = false) in ProcessDeferred()
1297 bool compileOnly = false) in CompileDeferred()
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp1320 const bool compileOnly = (Options & EOptionCompileOnly) != 0; in CompileAndLinkShaderUnits() local
/external/angle/third_party/glslang/src/StandAlone/
DStandAlone.cpp1326 const bool compileOnly = (Options & EOptionCompileOnly) != 0; in CompileAndLinkShaderUnits() local
/external/angle/third_party/glslang/src/glslang/Public/
DShaderLang.h726 bool compileOnly = false; variable
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h724 bool compileOnly = false; variable