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1 //
2 // Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2016-2020 Google, Inc.
5 // Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
6 //
7 // All rights reserved.
8 //
9 // Redistribution and use in source and binary forms, with or without
10 // modification, are permitted provided that the following conditions
11 // are met:
12 //
13 //    Redistributions of source code must retain the above copyright
14 //    notice, this list of conditions and the following disclaimer.
15 //
16 //    Redistributions in binary form must reproduce the above
17 //    copyright notice, this list of conditions and the following
18 //    disclaimer in the documentation and/or other materials provided
19 //    with the distribution.
20 //
21 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
22 //    contributors may be used to endorse or promote products derived
23 //    from this software without specific prior written permission.
24 //
25 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
26 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
27 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
28 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
29 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
30 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
31 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
32 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
33 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
35 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36 // POSSIBILITY OF SUCH DAMAGE.
37 //
38 
39 // this only applies to the standalone wrapper, not the front end in general
40 #ifndef _CRT_SECURE_NO_WARNINGS
41 #define _CRT_SECURE_NO_WARNINGS
42 #endif
43 
44 #include "glslang/Public/ResourceLimits.h"
45 #include "Worklist.h"
46 #include "DirStackFileIncluder.h"
47 #include "./../glslang/Include/ShHandle.h"
48 #include "./../glslang/Public/ShaderLang.h"
49 #include "../glslang/MachineIndependent/localintermediate.h"
50 #include "../SPIRV/GlslangToSpv.h"
51 #include "../SPIRV/GLSL.std.450.h"
52 #include "../SPIRV/doc.h"
53 #include "../SPIRV/disassemble.h"
54 
55 #include <array>
56 #include <atomic>
57 #include <cctype>
58 #include <cmath>
59 #include <cstdlib>
60 #include <cstring>
61 #include <map>
62 #include <memory>
63 #include <set>
64 #include <thread>
65 
66 #include "../glslang/OSDependent/osinclude.h"
67 
68 // Build-time generated includes
69 #include "glslang/build_info.h"
70 
71 #include "glslang/glsl_intrinsic_header.h"
72 
73 extern "C" {
74     GLSLANG_EXPORT void ShOutputHtml();
75 }
76 
77 // Command-line options
78 enum TOptions : uint64_t {
79     EOptionNone = 0,
80     EOptionIntermediate = (1ull << 0),
81     EOptionSuppressInfolog = (1ull << 1),
82     EOptionMemoryLeakMode = (1ull << 2),
83     EOptionRelaxedErrors = (1ull << 3),
84     EOptionGiveWarnings = (1ull << 4),
85     EOptionLinkProgram = (1ull << 5),
86     EOptionMultiThreaded = (1ull << 6),
87     EOptionDumpConfig = (1ull << 7),
88     EOptionDumpReflection = (1ull << 8),
89     EOptionSuppressWarnings = (1ull << 9),
90     EOptionDumpVersions = (1ull << 10),
91     EOptionSpv = (1ull << 11),
92     EOptionHumanReadableSpv = (1ull << 12),
93     EOptionVulkanRules = (1ull << 13),
94     EOptionDefaultDesktop = (1ull << 14),
95     EOptionOutputPreprocessed = (1ull << 15),
96     EOptionOutputHexadecimal = (1ull << 16),
97     EOptionReadHlsl = (1ull << 17),
98     EOptionCascadingErrors = (1ull << 18),
99     EOptionAutoMapBindings = (1ull << 19),
100     EOptionFlattenUniformArrays = (1ull << 20),
101     EOptionNoStorageFormat = (1ull << 21),
102     EOptionKeepUncalled = (1ull << 22),
103     EOptionHlslOffsets = (1ull << 23),
104     EOptionHlslIoMapping = (1ull << 24),
105     EOptionAutoMapLocations = (1ull << 25),
106     EOptionDebug = (1ull << 26),
107     EOptionStdin = (1ull << 27),
108     EOptionOptimizeDisable = (1ull << 28),
109     EOptionOptimizeSize = (1ull << 29),
110     EOptionInvertY = (1ull << 30),
111     EOptionDumpBareVersion = (1ull << 31),
112     EOptionCompileOnly = (1ull << 32),
113 };
114 bool targetHlslFunctionality1 = false;
115 bool SpvToolsDisassembler = false;
116 bool SpvToolsValidate = false;
117 bool NaNClamp = false;
118 bool stripDebugInfo = false;
119 bool emitNonSemanticShaderDebugInfo = false;
120 bool emitNonSemanticShaderDebugSource = false;
121 bool beQuiet = false;
122 bool VulkanRulesRelaxed = false;
123 bool autoSampledTextures = false;
124 
125 //
126 // Return codes from main/exit().
127 //
128 enum TFailCode {
129     ESuccess = 0,
130     EFailUsage,
131     EFailCompile,
132     EFailLink,
133     EFailCompilerCreate,
134     EFailThreadCreate,
135     EFailLinkerCreate
136 };
137 
138 //
139 // Forward declarations.
140 //
141 EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true);
142 void CompileFile(const char* fileName, ShHandle);
143 void usage();
144 char* ReadFileData(const char* fileName);
145 void FreeFileData(char* data);
146 void InfoLogMsg(const char* msg, const char* name, const int num);
147 
148 // Globally track if any compile or link failure.
149 std::atomic<int8_t> CompileFailed{0};
150 std::atomic<int8_t> LinkFailed{0};
151 std::atomic<int8_t> CompileOrLinkFailed{0};
152 
153 // array of unique places to leave the shader names and infologs for the asynchronous compiles
154 std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems;
155 
156 std::string ConfigFile;
157 
158 //
159 // Parse either a .conf file provided by the user or the default from glslang::DefaultTBuiltInResource
160 //
ProcessConfigFile()161 void ProcessConfigFile()
162 {
163     if (ConfigFile.size() == 0)
164         *GetResources() = *GetDefaultResources();
165     else {
166         char* configString = ReadFileData(ConfigFile.c_str());
167         DecodeResourceLimits(GetResources(),  configString);
168         FreeFileData(configString);
169     }
170 }
171 
172 int ReflectOptions = EShReflectionDefault;
173 std::underlying_type_t<TOptions> Options = EOptionNone;
174 const char* ExecutableName = nullptr;
175 const char* binaryFileName = nullptr;
176 const char* depencyFileName = nullptr;
177 const char* entryPointName = nullptr;
178 const char* sourceEntryPointName = nullptr;
179 const char* shaderStageName = nullptr;
180 const char* variableName = nullptr;
181 bool HlslEnable16BitTypes = false;
182 bool HlslDX9compatible = false;
183 bool HlslDxPositionW = false;
184 bool EnhancedMsgs = false;
185 bool AbsolutePath = false;
186 bool DumpBuiltinSymbols = false;
187 std::vector<std::string> IncludeDirectoryList;
188 
189 // Source environment
190 // (source 'Client' is currently the same as target 'Client')
191 int ClientInputSemanticsVersion = 100;
192 
193 // Target environment
194 glslang::EShClient Client = glslang::EShClientNone;  // will stay EShClientNone if only validating
195 glslang::EShTargetClientVersion ClientVersion;       // not valid until Client is set
196 glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
197 glslang::EShTargetLanguageVersion TargetVersion;     // not valid until TargetLanguage is set
198 
199 // GLSL version
200 int GlslVersion = 0; // GLSL version specified on CLI, overrides #version in shader source
201 
202 std::vector<std::string> Processes;                     // what should be recorded by OpModuleProcessed, or equivalent
203 
204 // Per descriptor-set binding base data
205 typedef std::map<unsigned int, unsigned int> TPerSetBaseBinding;
206 
207 std::vector<std::pair<std::string, int>> uniformLocationOverrides;
208 int uniformBase = 0;
209 
210 std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;
211 std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
212 std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
213 
214 std::vector<std::pair<std::string, glslang::TBlockStorageClass>> blockStorageOverrides;
215 
216 bool setGlobalUniformBlock = false;
217 std::string globalUniformName;
218 unsigned int globalUniformBinding;
219 unsigned int globalUniformSet;
220 
221 bool setGlobalBufferBlock = false;
222 std::string atomicCounterBlockName;
223 unsigned int atomicCounterBlockSet;
224 
225 // Add things like "#define ..." to a preamble to use in the beginning of the shader.
226 class TPreamble {
227 public:
TPreamble()228     TPreamble() { }
229 
isSet() const230     bool isSet() const { return text.size() > 0; }
get() const231     const char* get() const { return text.c_str(); }
232 
233     // #define...
addDef(std::string def)234     void addDef(std::string def)
235     {
236         text.append("#define ");
237         fixLine(def);
238 
239         Processes.push_back("define-macro ");
240         Processes.back().append(def);
241 
242         // The first "=" needs to turn into a space
243         const size_t equal = def.find_first_of("=");
244         if (equal != def.npos)
245             def[equal] = ' ';
246 
247         text.append(def);
248         text.append("\n");
249     }
250 
251     // #undef...
addUndef(std::string undef)252     void addUndef(std::string undef)
253     {
254         text.append("#undef ");
255         fixLine(undef);
256 
257         Processes.push_back("undef-macro ");
258         Processes.back().append(undef);
259 
260         text.append(undef);
261         text.append("\n");
262     }
263 
addText(std::string preambleText)264     void addText(std::string preambleText)
265     {
266         fixLine(preambleText);
267 
268         Processes.push_back("preamble-text");
269         Processes.back().append(preambleText);
270 
271         text.append(preambleText);
272         text.append("\n");
273     }
274 
275 protected:
fixLine(std::string & line)276     void fixLine(std::string& line)
277     {
278         // Can't go past a newline in the line
279         const size_t end = line.find_first_of("\n");
280         if (end != line.npos)
281             line = line.substr(0, end);
282     }
283 
284     std::string text;  // contents of preamble
285 };
286 
287 // Track the user's #define and #undef from the command line.
288 TPreamble UserPreamble;
289 std::string PreambleString;
290 
291 //
292 // Create the default name for saving a binary if -o is not provided.
293 //
GetBinaryName(EShLanguage stage)294 const char* GetBinaryName(EShLanguage stage)
295 {
296     const char* name;
297     if (binaryFileName == nullptr) {
298         switch (stage) {
299         case EShLangVertex:          name = "vert.spv";    break;
300         case EShLangTessControl:     name = "tesc.spv";    break;
301         case EShLangTessEvaluation:  name = "tese.spv";    break;
302         case EShLangGeometry:        name = "geom.spv";    break;
303         case EShLangFragment:        name = "frag.spv";    break;
304         case EShLangCompute:         name = "comp.spv";    break;
305         case EShLangRayGen:          name = "rgen.spv";    break;
306         case EShLangIntersect:       name = "rint.spv";    break;
307         case EShLangAnyHit:          name = "rahit.spv";   break;
308         case EShLangClosestHit:      name = "rchit.spv";   break;
309         case EShLangMiss:            name = "rmiss.spv";   break;
310         case EShLangCallable:        name = "rcall.spv";   break;
311         case EShLangMesh :           name = "mesh.spv";    break;
312         case EShLangTask :           name = "task.spv";    break;
313         default:                     name = "unknown";     break;
314         }
315     } else
316         name = binaryFileName;
317 
318     return name;
319 }
320 
321 //
322 // *.conf => this is a config file that can set limits/resources
323 //
SetConfigFile(const std::string & name)324 bool SetConfigFile(const std::string& name)
325 {
326     if (name.size() < 5)
327         return false;
328 
329     if (name.compare(name.size() - 5, 5, ".conf") == 0) {
330         ConfigFile = name;
331         return true;
332     }
333 
334     return false;
335 }
336 
337 //
338 // Give error and exit with failure code.
339 //
Error(const char * message,const char * detail=nullptr)340 void Error(const char* message, const char* detail = nullptr)
341 {
342     fprintf(stderr, "%s: Error: ", ExecutableName);
343     if (detail != nullptr)
344         fprintf(stderr, "%s: ", detail);
345     fprintf(stderr, "%s (use -h for usage)\n", message);
346     exit(EFailUsage);
347 }
348 
349 //
350 // Process an optional binding base of one the forms:
351 //   --argname [stage] base            // base for stage (if given) or all stages (if not)
352 //   --argname [stage] [base set]...   // set/base pairs: set the base for given binding set.
353 
354 // Where stage is one of the forms accepted by FindLanguage, and base is an integer
355 //
ProcessBindingBase(int & argc,char ** & argv,glslang::TResourceType res)356 void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
357 {
358     if (argc < 2)
359         usage();
360 
361     EShLanguage lang = EShLangCount;
362     int singleBase = 0;
363     TPerSetBaseBinding perSetBase;
364     int arg = 1;
365 
366     // Parse stage, if given
367     if (!isdigit(argv[arg][0])) {
368         if (argc < 3) // this form needs one more argument
369             usage();
370 
371         lang = FindLanguage(argv[arg++], false);
372     }
373 
374     if ((argc - arg) >= 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
375         // Parse a per-set binding base
376         do {
377             const int baseNum = atoi(argv[arg++]);
378             const int setNum = atoi(argv[arg++]);
379             perSetBase[setNum] = baseNum;
380         } while ((argc - arg) >= 2 && isdigit(argv[arg + 0][0]) && isdigit(argv[arg + 1][0]));
381     } else {
382         // Parse single binding base
383         singleBase = atoi(argv[arg++]);
384     }
385 
386     argc -= (arg-1);
387     argv += (arg-1);
388 
389     // Set one or all languages
390     const int langMin = (lang < EShLangCount) ? lang+0 : 0;
391     const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount;
392 
393     for (int lang = langMin; lang < langMax; ++lang) {
394         if (!perSetBase.empty())
395             baseBindingForSet[res][lang].insert(perSetBase.begin(), perSetBase.end());
396         else
397             baseBinding[res][lang] = singleBase;
398     }
399 }
400 
ProcessResourceSetBindingBase(int & argc,char ** & argv,std::array<std::vector<std::string>,EShLangCount> & base)401 void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base)
402 {
403     if (argc < 2)
404         usage();
405 
406     if (!isdigit(argv[1][0])) {
407         if (argc < 3) // this form needs one more argument
408             usage();
409 
410         // Parse form: --argname stage [regname set base...], or:
411         //             --argname stage set
412         const EShLanguage lang = FindLanguage(argv[1], false);
413 
414         argc--;
415         argv++;
416 
417         while (argc > 1 && argv[1] != nullptr && argv[1][0] != '-') {
418             base[lang].push_back(argv[1]);
419 
420             argc--;
421             argv++;
422         }
423 
424         // Must have one arg, or a multiple of three (for [regname set binding] triples)
425         if (base[lang].size() != 1 && (base[lang].size() % 3) != 0)
426             usage();
427 
428     } else {
429         // Parse form: --argname set
430         for (int lang=0; lang<EShLangCount; ++lang)
431             base[lang].push_back(argv[1]);
432 
433         argc--;
434         argv++;
435     }
436 }
437 
438 //
439 // Process an optional binding base of one the forms:
440 //   --argname name {uniform|buffer|push_constant}
ProcessBlockStorage(int & argc,char ** & argv,std::vector<std::pair<std::string,glslang::TBlockStorageClass>> & storage)441 void ProcessBlockStorage(int& argc, char**& argv, std::vector<std::pair<std::string, glslang::TBlockStorageClass>>& storage)
442 {
443     if (argc < 3)
444         usage();
445 
446     glslang::TBlockStorageClass blockStorage = glslang::EbsNone;
447 
448     std::string strBacking(argv[2]);
449     if (strBacking == "uniform")
450         blockStorage = glslang::EbsUniform;
451     else if (strBacking == "buffer")
452         blockStorage = glslang::EbsStorageBuffer;
453     else if (strBacking == "push_constant")
454         blockStorage = glslang::EbsPushConstant;
455     else {
456         printf("%s: invalid block storage\n", strBacking.c_str());
457         usage();
458     }
459 
460     storage.push_back(std::make_pair(std::string(argv[1]), blockStorage));
461 
462     argc -= 2;
463     argv += 2;
464 }
465 
isNonDigit(char c)466 inline bool isNonDigit(char c) {
467     // a non-digit character valid in a glsl identifier
468     return (c == '_') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
469 }
470 
471 // whether string isa  valid identifier to be used in glsl
isValidIdentifier(const char * str)472 bool isValidIdentifier(const char* str) {
473     std::string idn(str);
474 
475     if (idn.length() == 0) {
476         return false;
477     }
478 
479     if (idn.length() >= 3 && idn.substr(0, 3) == "gl_") {
480         // identifiers startin with "gl_" are reserved
481         return false;
482     }
483 
484     if (!isNonDigit(idn[0])) {
485         return false;
486     }
487 
488     for (unsigned int i = 1; i < idn.length(); ++i) {
489         if (!(isdigit(idn[i]) || isNonDigit(idn[i]))) {
490             return false;
491         }
492     }
493 
494     return true;
495 }
496 
497 // Process settings for either the global buffer block or global unfirom block
498 // of the form:
499 //      --argname name set binding
ProcessGlobalBlockSettings(int & argc,char ** & argv,std::string * name,unsigned int * set,unsigned int * binding)500 void ProcessGlobalBlockSettings(int& argc, char**& argv, std::string* name, unsigned int* set, unsigned int* binding)
501 {
502     if (argc < 4)
503         usage();
504 
505     unsigned int curArg = 1;
506 
507     assert(name || set || binding);
508 
509     if (name) {
510         if (!isValidIdentifier(argv[curArg])) {
511             printf("%s: invalid identifier\n", argv[curArg]);
512             usage();
513         }
514         *name = argv[curArg];
515 
516         curArg++;
517     }
518 
519     if (set) {
520         errno = 0;
521         int setVal = static_cast<int>(::strtol(argv[curArg], nullptr, 10));
522         if (errno || setVal < 0) {
523             printf("%s: invalid set\n", argv[curArg]);
524             usage();
525         }
526         *set = setVal;
527 
528         curArg++;
529     }
530 
531     if (binding) {
532         errno = 0;
533         int bindingVal = static_cast<int>(::strtol(argv[curArg], nullptr, 10));
534         if (errno || bindingVal < 0) {
535             printf("%s: invalid binding\n", argv[curArg]);
536             usage();
537         }
538         *binding = bindingVal;
539 
540         curArg++;
541     }
542 
543     argc -= (curArg - 1);
544     argv += (curArg - 1);
545 }
546 
547 //
548 // Do all command-line argument parsing.  This includes building up the work-items
549 // to be processed later, and saving all the command-line options.
550 //
551 // Does not return (it exits) if command-line is fatally flawed.
552 //
ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>> & workItems,int argc,char * argv[])553 void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* argv[])
554 {
555     for (int res = 0; res < glslang::EResCount; ++res)
556         baseBinding[res].fill(0);
557 
558     ExecutableName = argv[0];
559     workItems.reserve(argc);
560 
561     const auto bumpArg = [&]() {
562         if (argc > 0) {
563             argc--;
564             argv++;
565         }
566     };
567 
568     // read a string directly attached to a single-letter option
569     const auto getStringOperand = [&](const char* desc) {
570         if (argv[0][2] == 0) {
571             printf("%s must immediately follow option (no spaces)\n", desc);
572             exit(EFailUsage);
573         }
574         return argv[0] + 2;
575     };
576 
577     // read a number attached to a single-letter option
578     const auto getAttachedNumber = [&](const char* desc) {
579         int num = atoi(argv[0] + 2);
580         if (num == 0) {
581             printf("%s: expected attached non-0 number\n", desc);
582             exit(EFailUsage);
583         }
584         return num;
585     };
586 
587     // minimum needed (without overriding something else) to target Vulkan SPIR-V
588     const auto setVulkanSpv = []() {
589         if (Client == glslang::EShClientNone)
590             ClientVersion = glslang::EShTargetVulkan_1_0;
591         Client = glslang::EShClientVulkan;
592         Options |= EOptionSpv;
593         Options |= EOptionVulkanRules;
594         Options |= EOptionLinkProgram;
595     };
596 
597     // minimum needed (without overriding something else) to target OpenGL SPIR-V
598     const auto setOpenGlSpv = []() {
599         if (Client == glslang::EShClientNone)
600             ClientVersion = glslang::EShTargetOpenGL_450;
601         Client = glslang::EShClientOpenGL;
602         Options |= EOptionSpv;
603         Options |= EOptionLinkProgram;
604         // undo a -H default to Vulkan
605         Options &= ~EOptionVulkanRules;
606     };
607 
608     const auto getUniformOverride = [getStringOperand]() {
609         const char *arg = getStringOperand("-u<name>:<location>");
610         const char *split = strchr(arg, ':');
611         if (split == nullptr) {
612             printf("%s: missing location\n", arg);
613             exit(EFailUsage);
614         }
615         errno = 0;
616         int location = static_cast<int>(::strtol(split + 1, nullptr, 10));
617         if (errno) {
618             printf("%s: invalid location\n", arg);
619             exit(EFailUsage);
620         }
621         return std::make_pair(std::string(arg, split - arg), location);
622     };
623 
624     for (bumpArg(); argc >= 1; bumpArg()) {
625         if (argv[0][0] == '-') {
626             switch (argv[0][1]) {
627             case '-':
628                 {
629                     std::string lowerword(argv[0]+2);
630                     std::transform(lowerword.begin(), lowerword.end(), lowerword.begin(), ::tolower);
631 
632                     // handle --word style options
633                     if (lowerword == "auto-map-bindings" ||  // synonyms
634                         lowerword == "auto-map-binding"  ||
635                         lowerword == "amb") {
636                         Options |= EOptionAutoMapBindings;
637                     } else if (lowerword == "auto-map-locations" || // synonyms
638                                lowerword == "aml") {
639                         Options |= EOptionAutoMapLocations;
640                     } else if (lowerword == "uniform-base") {
641                         if (argc <= 1)
642                             Error("no <base> provided", lowerword.c_str());
643                         uniformBase = static_cast<int>(::strtol(argv[1], nullptr, 10));
644                         bumpArg();
645                         break;
646                     } else if (lowerword == "client") {
647                         if (argc > 1) {
648                             if (strcmp(argv[1], "vulkan100") == 0)
649                                 setVulkanSpv();
650                             else if (strcmp(argv[1], "opengl100") == 0)
651                                 setOpenGlSpv();
652                             else
653                                 Error("expects vulkan100 or opengl100", lowerword.c_str());
654                         } else
655                             Error("expects vulkan100 or opengl100", lowerword.c_str());
656                         bumpArg();
657                     } else if (lowerword == "define-macro" ||
658                                lowerword == "d") {
659                         if (argc > 1)
660                             UserPreamble.addDef(argv[1]);
661                         else
662                             Error("expects <name[=def]>", argv[0]);
663                         bumpArg();
664                     } else if (lowerword == "dump-builtin-symbols") {
665                         DumpBuiltinSymbols = true;
666                     } else if (lowerword == "entry-point") {
667                         entryPointName = argv[1];
668                         if (argc <= 1)
669                             Error("no <name> provided", lowerword.c_str());
670                         bumpArg();
671                     } else if (lowerword == "flatten-uniform-arrays" || // synonyms
672                                lowerword == "flatten-uniform-array"  ||
673                                lowerword == "fua") {
674                         Options |= EOptionFlattenUniformArrays;
675                     } else if (lowerword == "glsl-version") {
676                         if (argc > 1) {
677                             if (strcmp(argv[1], "100") == 0) {
678                                 GlslVersion = 100;
679                             } else if (strcmp(argv[1], "110") == 0) {
680                                 GlslVersion = 110;
681                             } else if (strcmp(argv[1], "120") == 0) {
682                                 GlslVersion = 120;
683                             } else if (strcmp(argv[1], "130") == 0) {
684                                 GlslVersion = 130;
685                             } else if (strcmp(argv[1], "140") == 0) {
686                                 GlslVersion = 140;
687                             } else if (strcmp(argv[1], "150") == 0) {
688                                 GlslVersion = 150;
689                             } else if (strcmp(argv[1], "300es") == 0) {
690                                 GlslVersion = 300;
691                             } else if (strcmp(argv[1], "310es") == 0) {
692                                 GlslVersion = 310;
693                             } else if (strcmp(argv[1], "320es") == 0) {
694                                 GlslVersion = 320;
695                             } else if (strcmp(argv[1], "330") == 0) {
696                                 GlslVersion = 330;
697                             } else if (strcmp(argv[1], "400") == 0) {
698                                 GlslVersion = 400;
699                             } else if (strcmp(argv[1], "410") == 0) {
700                                 GlslVersion = 410;
701                             } else if (strcmp(argv[1], "420") == 0) {
702                                 GlslVersion = 420;
703                             } else if (strcmp(argv[1], "430") == 0) {
704                                 GlslVersion = 430;
705                             } else if (strcmp(argv[1], "440") == 0) {
706                                 GlslVersion = 440;
707                             } else if (strcmp(argv[1], "450") == 0) {
708                                 GlslVersion = 450;
709                             } else if (strcmp(argv[1], "460") == 0) {
710                                 GlslVersion = 460;
711                             } else
712                                 Error("--glsl-version expected one of: 100, 110, 120, 130, 140, 150,\n"
713                                       "300es, 310es, 320es, 330\n"
714                                       "400, 410, 420, 430, 440, 450, 460");
715                         }
716                         bumpArg();
717                     } else if (lowerword == "hlsl-offsets") {
718                         Options |= EOptionHlslOffsets;
719                     } else if (lowerword == "hlsl-iomap" ||
720                                lowerword == "hlsl-iomapper" ||
721                                lowerword == "hlsl-iomapping") {
722                         Options |= EOptionHlslIoMapping;
723                     } else if (lowerword == "hlsl-enable-16bit-types") {
724                         HlslEnable16BitTypes = true;
725                     } else if (lowerword == "hlsl-dx9-compatible") {
726                         HlslDX9compatible = true;
727                     } else if (lowerword == "hlsl-dx-position-w") {
728                         HlslDxPositionW = true;
729                     } else if (lowerword == "enhanced-msgs") {
730                         EnhancedMsgs = true;
731                     } else if (lowerword == "absolute-path") {
732                         AbsolutePath = true;
733                     } else if (lowerword == "auto-sampled-textures") {
734                         autoSampledTextures = true;
735                     } else if (lowerword == "invert-y" ||  // synonyms
736                                lowerword == "iy") {
737                         Options |= EOptionInvertY;
738                     } else if (lowerword == "keep-uncalled" || // synonyms
739                                lowerword == "ku") {
740                         Options |= EOptionKeepUncalled;
741                     } else if (lowerword == "nan-clamp") {
742                         NaNClamp = true;
743                     } else if (lowerword == "no-storage-format" || // synonyms
744                                lowerword == "nsf") {
745                         Options |= EOptionNoStorageFormat;
746                     } else if (lowerword == "preamble-text" ||
747                                lowerword == "p") {
748                         if (argc > 1)
749                             UserPreamble.addText(argv[1]);
750                         else
751                             Error("expects <text>", argv[0]);
752                         bumpArg();
753                     } else if (lowerword == "relaxed-errors") {
754                         Options |= EOptionRelaxedErrors;
755                     } else if (lowerword == "reflect-strict-array-suffix") {
756                         ReflectOptions |= EShReflectionStrictArraySuffix;
757                     } else if (lowerword == "reflect-basic-array-suffix") {
758                         ReflectOptions |= EShReflectionBasicArraySuffix;
759                     } else if (lowerword == "reflect-intermediate-io") {
760                         ReflectOptions |= EShReflectionIntermediateIO;
761                     } else if (lowerword == "reflect-separate-buffers") {
762                         ReflectOptions |= EShReflectionSeparateBuffers;
763                     } else if (lowerword == "reflect-all-block-variables") {
764                         ReflectOptions |= EShReflectionAllBlockVariables;
765                     } else if (lowerword == "reflect-unwrap-io-blocks") {
766                         ReflectOptions |= EShReflectionUnwrapIOBlocks;
767                     } else if (lowerword == "reflect-all-io-variables") {
768                         ReflectOptions |= EShReflectionAllIOVariables;
769                     } else if (lowerword == "reflect-shared-std140-ubo") {
770                         ReflectOptions |= EShReflectionSharedStd140UBO;
771                     } else if (lowerword == "reflect-shared-std140-ssbo") {
772                         ReflectOptions |= EShReflectionSharedStd140SSBO;
773                     } else if (lowerword == "resource-set-bindings" ||  // synonyms
774                                lowerword == "resource-set-binding"  ||
775                                lowerword == "rsb") {
776                         ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
777                     } else if (lowerword == "set-block-storage" ||
778                                lowerword == "sbs") {
779                         ProcessBlockStorage(argc, argv, blockStorageOverrides);
780                     } else if (lowerword == "set-atomic-counter-block" ||
781                                lowerword == "sacb") {
782                         ProcessGlobalBlockSettings(argc, argv, &atomicCounterBlockName, &atomicCounterBlockSet, nullptr);
783                         setGlobalBufferBlock = true;
784                     } else if (lowerword == "set-default-uniform-block" ||
785                                lowerword == "sdub") {
786                         ProcessGlobalBlockSettings(argc, argv, &globalUniformName, &globalUniformSet, &globalUniformBinding);
787                         setGlobalUniformBlock = true;
788                     } else if (lowerword == "shift-image-bindings" ||  // synonyms
789                                lowerword == "shift-image-binding"  ||
790                                lowerword == "sib") {
791                         ProcessBindingBase(argc, argv, glslang::EResImage);
792                     } else if (lowerword == "shift-sampler-bindings" || // synonyms
793                                lowerword == "shift-sampler-binding"  ||
794                                lowerword == "ssb") {
795                         ProcessBindingBase(argc, argv, glslang::EResSampler);
796                     } else if (lowerword == "shift-uav-bindings" ||  // synonyms
797                                lowerword == "shift-uav-binding"  ||
798                                lowerword == "suavb") {
799                         ProcessBindingBase(argc, argv, glslang::EResUav);
800                     } else if (lowerword == "shift-texture-bindings" ||  // synonyms
801                                lowerword == "shift-texture-binding"  ||
802                                lowerword == "stb") {
803                         ProcessBindingBase(argc, argv, glslang::EResTexture);
804                     } else if (lowerword == "shift-ubo-bindings" ||  // synonyms
805                                lowerword == "shift-ubo-binding"  ||
806                                lowerword == "shift-cbuffer-bindings" ||
807                                lowerword == "shift-cbuffer-binding"  ||
808                                lowerword == "sub" ||
809                                lowerword == "scb") {
810                         ProcessBindingBase(argc, argv, glslang::EResUbo);
811                     } else if (lowerword == "shift-ssbo-bindings" ||  // synonyms
812                                lowerword == "shift-ssbo-binding"  ||
813                                lowerword == "sbb") {
814                         ProcessBindingBase(argc, argv, glslang::EResSsbo);
815                     } else if (lowerword == "source-entrypoint" || // synonyms
816                                lowerword == "sep") {
817                         if (argc <= 1)
818                             Error("no <entry-point> provided", lowerword.c_str());
819                         sourceEntryPointName = argv[1];
820                         bumpArg();
821                         break;
822                     } else if (lowerword == "spirv-dis") {
823                         SpvToolsDisassembler = true;
824                     } else if (lowerword == "spirv-val") {
825                         SpvToolsValidate = true;
826                     } else if (lowerword == "stdin") {
827                         Options |= EOptionStdin;
828                         shaderStageName = argv[1];
829                     } else if (lowerword == "suppress-warnings") {
830                         Options |= EOptionSuppressWarnings;
831                     } else if (lowerword == "target-env") {
832                         if (argc > 1) {
833                             if (strcmp(argv[1], "vulkan1.0") == 0) {
834                                 setVulkanSpv();
835                                 ClientVersion = glslang::EShTargetVulkan_1_0;
836                             } else if (strcmp(argv[1], "vulkan1.1") == 0) {
837                                 setVulkanSpv();
838                                 ClientVersion = glslang::EShTargetVulkan_1_1;
839                             } else if (strcmp(argv[1], "vulkan1.2") == 0) {
840                                 setVulkanSpv();
841                                 ClientVersion = glslang::EShTargetVulkan_1_2;
842                             } else if (strcmp(argv[1], "vulkan1.3") == 0) {
843                                 setVulkanSpv();
844                                 ClientVersion = glslang::EShTargetVulkan_1_3;
845                             } else if (strcmp(argv[1], "opengl") == 0) {
846                                 setOpenGlSpv();
847                                 ClientVersion = glslang::EShTargetOpenGL_450;
848                             } else if (strcmp(argv[1], "spirv1.0") == 0) {
849                                 TargetLanguage = glslang::EShTargetSpv;
850                                 TargetVersion = glslang::EShTargetSpv_1_0;
851                             } else if (strcmp(argv[1], "spirv1.1") == 0) {
852                                 TargetLanguage = glslang::EShTargetSpv;
853                                 TargetVersion = glslang::EShTargetSpv_1_1;
854                             } else if (strcmp(argv[1], "spirv1.2") == 0) {
855                                 TargetLanguage = glslang::EShTargetSpv;
856                                 TargetVersion = glslang::EShTargetSpv_1_2;
857                             } else if (strcmp(argv[1], "spirv1.3") == 0) {
858                                 TargetLanguage = glslang::EShTargetSpv;
859                                 TargetVersion = glslang::EShTargetSpv_1_3;
860                             } else if (strcmp(argv[1], "spirv1.4") == 0) {
861                                 TargetLanguage = glslang::EShTargetSpv;
862                                 TargetVersion = glslang::EShTargetSpv_1_4;
863                             } else if (strcmp(argv[1], "spirv1.5") == 0) {
864                                 TargetLanguage = glslang::EShTargetSpv;
865                                 TargetVersion = glslang::EShTargetSpv_1_5;
866                             } else if (strcmp(argv[1], "spirv1.6") == 0) {
867                                 TargetLanguage = glslang::EShTargetSpv;
868                                 TargetVersion = glslang::EShTargetSpv_1_6;
869                             } else
870                                 Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2,\n"
871                                       "vulkan1.3, opengl, spirv1.0, spirv1.1, spirv1.2, spirv1.3,\n"
872                                       "spirv1.4, spirv1.5 or spirv1.6");
873                         }
874                         bumpArg();
875                     } else if (lowerword == "undef-macro" ||
876                                lowerword == "u") {
877                         if (argc > 1)
878                             UserPreamble.addUndef(argv[1]);
879                         else
880                             Error("expects <name>", argv[0]);
881                         bumpArg();
882                     } else if (lowerword == "variable-name" || // synonyms
883                                lowerword == "vn") {
884                         Options |= EOptionOutputHexadecimal;
885                         if (argc <= 1)
886                             Error("no <C-variable-name> provided", lowerword.c_str());
887                         variableName = argv[1];
888                         bumpArg();
889                         break;
890                     } else if (lowerword == "quiet") {
891                         beQuiet = true;
892                     } else if (lowerword == "depfile") {
893                         if (argc <= 1)
894                             Error("no <depfile-name> provided", lowerword.c_str());
895                         depencyFileName = argv[1];
896                         bumpArg();
897                     } else if (lowerword == "version") {
898                         Options |= EOptionDumpVersions;
899                     } else if (lowerword == "no-link") {
900                         Options |= EOptionCompileOnly;
901                     } else if (lowerword == "help") {
902                         usage();
903                         break;
904                     } else {
905                         Error("unrecognized command-line option", argv[0]);
906                     }
907                 }
908                 break;
909             case 'C':
910                 Options |= EOptionCascadingErrors;
911                 break;
912             case 'D':
913                 if (argv[0][2] == 0)
914                     Options |= EOptionReadHlsl;
915                 else
916                     UserPreamble.addDef(getStringOperand("-D<name[=def]>"));
917                 break;
918             case 'u':
919                 uniformLocationOverrides.push_back(getUniformOverride());
920                 break;
921             case 'E':
922                 Options |= EOptionOutputPreprocessed;
923                 break;
924             case 'G':
925                 // OpenGL client
926                 setOpenGlSpv();
927                 if (argv[0][2] != 0)
928                     ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
929                 if (ClientInputSemanticsVersion != 100)
930                     Error("unknown client version for -G, should be 100");
931                 break;
932             case 'H':
933                 Options |= EOptionHumanReadableSpv;
934                 if ((Options & EOptionSpv) == 0) {
935                     // default to Vulkan
936                     setVulkanSpv();
937                 }
938                 break;
939             case 'I':
940                 IncludeDirectoryList.push_back(getStringOperand("-I<dir> include path"));
941                 break;
942             case 'O':
943                 if (argv[0][2] == 'd')
944                     Options |= EOptionOptimizeDisable;
945                 else if (argv[0][2] == 's')
946 #if ENABLE_OPT
947                     Options |= EOptionOptimizeSize;
948 #else
949                     Error("-Os not available; optimizer not linked");
950 #endif
951                 else
952                     Error("unknown -O option");
953                 break;
954             case 'P':
955                 UserPreamble.addText(getStringOperand("-P<text>"));
956                 break;
957             case 'R':
958                 VulkanRulesRelaxed = true;
959                 break;
960             case 'S':
961                 if (argc <= 1)
962                     Error("no <stage> specified for -S");
963                 shaderStageName = argv[1];
964                 bumpArg();
965                 break;
966             case 'U':
967                 UserPreamble.addUndef(getStringOperand("-U<name>"));
968                 break;
969             case 'V':
970                 setVulkanSpv();
971                 if (argv[0][2] != 0)
972                     ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics");
973                 if (ClientInputSemanticsVersion != 100)
974                     Error("unknown client version for -V, should be 100");
975                 break;
976             case 'c':
977                 Options |= EOptionDumpConfig;
978                 break;
979             case 'd':
980                 if (strncmp(&argv[0][1], "dumpversion", strlen(&argv[0][1]) + 1) == 0 ||
981                     strncmp(&argv[0][1], "dumpfullversion", strlen(&argv[0][1]) + 1) == 0)
982                     Options |= EOptionDumpBareVersion;
983                 else
984                     Options |= EOptionDefaultDesktop;
985                 break;
986             case 'e':
987                 entryPointName = argv[1];
988                 if (argc <= 1)
989                     Error("no <name> provided for -e");
990                 bumpArg();
991                 break;
992             case 'f':
993                 if (strcmp(&argv[0][2], "hlsl_functionality1") == 0)
994                     targetHlslFunctionality1 = true;
995                 else
996                     Error("-f: expected hlsl_functionality1");
997                 break;
998             case 'g':
999                 // Override previous -g or -g0 argument
1000                 stripDebugInfo = false;
1001                 emitNonSemanticShaderDebugInfo = false;
1002                 Options &= ~EOptionDebug;
1003                 if (argv[0][2] == '0')
1004                     stripDebugInfo = true;
1005                 else {
1006                     Options |= EOptionDebug;
1007                     if (argv[0][2] == 'V') {
1008                         emitNonSemanticShaderDebugInfo = true;
1009                         if (argv[0][3] == 'S') {
1010                             emitNonSemanticShaderDebugSource = true;
1011                         } else {
1012                             emitNonSemanticShaderDebugSource = false;
1013                         }
1014                     }
1015                 }
1016                 break;
1017             case 'h':
1018                 usage();
1019                 break;
1020             case 'i':
1021                 Options |= EOptionIntermediate;
1022                 break;
1023             case 'l':
1024                 Options |= EOptionLinkProgram;
1025                 break;
1026             case 'm':
1027                 Options |= EOptionMemoryLeakMode;
1028                 break;
1029             case 'o':
1030                 if (argc <= 1)
1031                     Error("no <file> provided for -o");
1032                 binaryFileName = argv[1];
1033                 bumpArg();
1034                 break;
1035             case 'q':
1036                 Options |= EOptionDumpReflection;
1037                 break;
1038             case 'r':
1039                 Options |= EOptionRelaxedErrors;
1040                 break;
1041             case 's':
1042                 Options |= EOptionSuppressInfolog;
1043                 break;
1044             case 't':
1045                 Options |= EOptionMultiThreaded;
1046                 break;
1047             case 'v':
1048                 Options |= EOptionDumpVersions;
1049                 break;
1050             case 'w':
1051                 Options |= EOptionSuppressWarnings;
1052                 break;
1053             case 'x':
1054                 Options |= EOptionOutputHexadecimal;
1055                 break;
1056             default:
1057                 Error("unrecognized command-line option", argv[0]);
1058                 break;
1059             }
1060         } else {
1061             std::string name(argv[0]);
1062             if (! SetConfigFile(name)) {
1063                 workItems.push_back(std::unique_ptr<glslang::TWorkItem>(new glslang::TWorkItem(name)));
1064             }
1065         }
1066     }
1067 
1068     // Make sure that -S is always specified if --stdin is specified
1069     if ((Options & EOptionStdin) && shaderStageName == nullptr)
1070         Error("must provide -S when --stdin is given");
1071 
1072     // Make sure that -E is not specified alongside linking (which includes SPV generation)
1073     // Or things that require linking
1074     if (Options & EOptionOutputPreprocessed) {
1075         if (Options & EOptionLinkProgram)
1076             Error("can't use -E when linking is selected");
1077         if (Options & EOptionDumpReflection)
1078             Error("reflection requires linking, which can't be used when -E when is selected");
1079     }
1080 
1081     // reflection requires linking
1082     if ((Options & EOptionDumpReflection) && !(Options & EOptionLinkProgram))
1083         Error("reflection requires -l for linking");
1084 
1085     // -o or -x makes no sense if there is no target binary
1086     if (binaryFileName && (Options & EOptionSpv) == 0)
1087         Error("no binary generation requested (e.g., -V)");
1088 
1089     if ((Options & EOptionFlattenUniformArrays) != 0 &&
1090         (Options & EOptionReadHlsl) == 0)
1091         Error("uniform array flattening only valid when compiling HLSL source.");
1092 
1093     if ((Options & EOptionReadHlsl) && (Client == glslang::EShClientOpenGL)) {
1094         Error("Using HLSL input under OpenGL semantics is not currently supported.");
1095     }
1096 
1097     // rationalize client and target language
1098     if (TargetLanguage == glslang::EShTargetNone) {
1099         switch (ClientVersion) {
1100         case glslang::EShTargetVulkan_1_0:
1101             TargetLanguage = glslang::EShTargetSpv;
1102             TargetVersion = glslang::EShTargetSpv_1_0;
1103             break;
1104         case glslang::EShTargetVulkan_1_1:
1105             TargetLanguage = glslang::EShTargetSpv;
1106             TargetVersion = glslang::EShTargetSpv_1_3;
1107             break;
1108         case glslang::EShTargetVulkan_1_2:
1109             TargetLanguage = glslang::EShTargetSpv;
1110             TargetVersion = glslang::EShTargetSpv_1_5;
1111             break;
1112         case glslang::EShTargetVulkan_1_3:
1113             TargetLanguage = glslang::EShTargetSpv;
1114             TargetVersion = glslang::EShTargetSpv_1_6;
1115             break;
1116         case glslang::EShTargetOpenGL_450:
1117             TargetLanguage = glslang::EShTargetSpv;
1118             TargetVersion = glslang::EShTargetSpv_1_0;
1119             break;
1120         default:
1121             break;
1122         }
1123     }
1124     if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone)
1125         Error("To generate SPIR-V, also specify client semantics. See -G and -V.");
1126 }
1127 
1128 //
1129 // Translate the meaningful subset of command-line options to parser-behavior options.
1130 //
SetMessageOptions(EShMessages & messages)1131 void SetMessageOptions(EShMessages& messages)
1132 {
1133     if (Options & EOptionRelaxedErrors)
1134         messages = (EShMessages)(messages | EShMsgRelaxedErrors);
1135     if (Options & EOptionIntermediate)
1136         messages = (EShMessages)(messages | EShMsgAST);
1137     if (Options & EOptionSuppressWarnings)
1138         messages = (EShMessages)(messages | EShMsgSuppressWarnings);
1139     if (Options & EOptionSpv)
1140         messages = (EShMessages)(messages | EShMsgSpvRules);
1141     if (Options & EOptionVulkanRules)
1142         messages = (EShMessages)(messages | EShMsgVulkanRules);
1143     if (Options & EOptionOutputPreprocessed)
1144         messages = (EShMessages)(messages | EShMsgOnlyPreprocessor);
1145     if (Options & EOptionReadHlsl)
1146         messages = (EShMessages)(messages | EShMsgReadHlsl);
1147     if (Options & EOptionCascadingErrors)
1148         messages = (EShMessages)(messages | EShMsgCascadingErrors);
1149     if (Options & EOptionKeepUncalled)
1150         messages = (EShMessages)(messages | EShMsgKeepUncalled);
1151     if (Options & EOptionHlslOffsets)
1152         messages = (EShMessages)(messages | EShMsgHlslOffsets);
1153     if (Options & EOptionDebug)
1154         messages = (EShMessages)(messages | EShMsgDebugInfo);
1155     if (HlslEnable16BitTypes)
1156         messages = (EShMessages)(messages | EShMsgHlslEnable16BitTypes);
1157     if ((Options & EOptionOptimizeDisable) || !ENABLE_OPT)
1158         messages = (EShMessages)(messages | EShMsgHlslLegalization);
1159     if (HlslDX9compatible)
1160         messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
1161     if (DumpBuiltinSymbols)
1162         messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable);
1163     if (EnhancedMsgs)
1164         messages = (EShMessages)(messages | EShMsgEnhanced);
1165     if (AbsolutePath)
1166         messages = (EShMessages)(messages | EShMsgAbsolutePath);
1167 }
1168 
1169 //
1170 // Thread entry point, for non-linking asynchronous mode.
1171 //
CompileShaders(glslang::TWorklist & worklist)1172 void CompileShaders(glslang::TWorklist& worklist)
1173 {
1174     if (Options & EOptionDebug)
1175         Error("cannot generate debug information unless linking to generate code");
1176 
1177     // NOTE: TWorkList::remove is thread-safe
1178     glslang::TWorkItem* workItem;
1179     if (Options & EOptionStdin) {
1180         if (worklist.remove(workItem)) {
1181             ShHandle compiler = ShConstructCompiler(FindLanguage("stdin"), 0);
1182             if (compiler == nullptr)
1183                 return;
1184 
1185             CompileFile("stdin", compiler);
1186 
1187             if (! (Options & EOptionSuppressInfolog))
1188                 workItem->results = ShGetInfoLog(compiler);
1189 
1190             ShDestruct(compiler);
1191         }
1192     } else {
1193         while (worklist.remove(workItem)) {
1194             ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), 0);
1195             if (compiler == nullptr)
1196                 return;
1197 
1198 
1199             CompileFile(workItem->name.c_str(), compiler);
1200 
1201             if (! (Options & EOptionSuppressInfolog))
1202                 workItem->results = ShGetInfoLog(compiler);
1203 
1204             ShDestruct(compiler);
1205         }
1206     }
1207 }
1208 
1209 // Outputs the given string, but only if it is non-null and non-empty.
1210 // This prevents erroneous newlines from appearing.
PutsIfNonEmpty(const char * str)1211 void PutsIfNonEmpty(const char* str)
1212 {
1213     if (str && str[0]) {
1214         puts(str);
1215     }
1216 }
1217 
1218 // Outputs the given string to stderr, but only if it is non-null and non-empty.
1219 // This prevents erroneous newlines from appearing.
StderrIfNonEmpty(const char * str)1220 void StderrIfNonEmpty(const char* str)
1221 {
1222     if (str && str[0])
1223         fprintf(stderr, "%s\n", str);
1224 }
1225 
1226 // Simple bundling of what makes a compilation unit for ease in passing around,
1227 // and separation of handling file IO versus API (programmatic) compilation.
1228 struct ShaderCompUnit {
1229     EShLanguage stage;
1230     static const int maxCount = 1;
1231     int count;                          // live number of strings/names
1232     const char* text[maxCount];         // memory owned/managed externally
1233     std::string fileName[maxCount];     // hold's the memory, but...
1234     const char* fileNameList[maxCount]; // downstream interface wants pointers
1235 
ShaderCompUnitShaderCompUnit1236     ShaderCompUnit(EShLanguage stage) : stage(stage), count(0) { }
1237 
ShaderCompUnitShaderCompUnit1238     ShaderCompUnit(const ShaderCompUnit& rhs)
1239     {
1240         stage = rhs.stage;
1241         count = rhs.count;
1242         for (int i = 0; i < count; ++i) {
1243             fileName[i] = rhs.fileName[i];
1244             text[i] = rhs.text[i];
1245             fileNameList[i] = rhs.fileName[i].c_str();
1246         }
1247     }
1248 
addStringShaderCompUnit1249     void addString(std::string& ifileName, const char* itext)
1250     {
1251         assert(count < maxCount);
1252         fileName[count] = ifileName;
1253         text[count] = itext;
1254         fileNameList[count] = fileName[count].c_str();
1255         ++count;
1256     }
1257 };
1258 
1259 // Writes a string into a depfile, escaping some special characters following the Makefile rules.
writeEscapedDepString(std::ofstream & file,const std::string & str)1260 static void writeEscapedDepString(std::ofstream& file, const std::string& str)
1261 {
1262     for (char c : str) {
1263         switch (c) {
1264         case ' ':
1265         case ':':
1266         case '#':
1267         case '[':
1268         case ']':
1269         case '\\':
1270             file << '\\';
1271             break;
1272         case '$':
1273             file << '$';
1274             break;
1275         }
1276         file << c;
1277     }
1278 }
1279 
1280 // Writes a depfile similar to gcc -MMD foo.c
writeDepFile(std::string depfile,std::vector<std::string> & binaryFiles,const std::vector<std::string> & sources)1281 bool writeDepFile(std::string depfile, std::vector<std::string>& binaryFiles, const std::vector<std::string>& sources)
1282 {
1283     std::ofstream file(depfile);
1284     if (file.fail())
1285         return false;
1286 
1287     for (auto binaryFile = binaryFiles.begin(); binaryFile != binaryFiles.end(); binaryFile++) {
1288         writeEscapedDepString(file, *binaryFile);
1289         file << ":";
1290         for (auto sourceFile = sources.begin(); sourceFile != sources.end(); sourceFile++) {
1291             file << " ";
1292             writeEscapedDepString(file, *sourceFile);
1293         }
1294         file << std::endl;
1295     }
1296     return true;
1297 }
1298 
1299 //
1300 // For linking mode: Will independently parse each compilation unit, but then put them
1301 // in the same program and link them together, making at most one linked module per
1302 // pipeline stage.
1303 //
1304 // Uses the new C++ interface instead of the old handle-based interface.
1305 //
1306 
CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)1307 void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
1308 {
1309     // keep track of what to free
1310     std::list<glslang::TShader*> shaders;
1311 
1312     EShMessages messages = EShMsgDefault;
1313     SetMessageOptions(messages);
1314 
1315     DirStackFileIncluder includer;
1316     std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
1317         includer.pushExternalLocalDirectory(dir); });
1318 
1319     std::vector<std::string> sources;
1320 
1321     //
1322     // Per-shader processing...
1323     //
1324 
1325     glslang::TProgram& program = *new glslang::TProgram;
1326     const bool compileOnly = (Options & EOptionCompileOnly) != 0;
1327     for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
1328         const auto &compUnit = *it;
1329         for (int i = 0; i < compUnit.count; i++) {
1330             sources.push_back(compUnit.fileNameList[i]);
1331         }
1332         glslang::TShader* shader = new glslang::TShader(compUnit.stage);
1333         shader->setStringsWithLengthsAndNames(compUnit.text, nullptr, compUnit.fileNameList, compUnit.count);
1334         if (entryPointName)
1335             shader->setEntryPoint(entryPointName);
1336         if (sourceEntryPointName) {
1337             if (entryPointName == nullptr)
1338                 printf("Warning: Changing source entry point name without setting an entry-point name.\n"
1339                        "Use '-e <name>'.\n");
1340             shader->setSourceEntryPoint(sourceEntryPointName);
1341         }
1342 
1343         if (compileOnly)
1344             shader->setCompileOnly();
1345 
1346         shader->setOverrideVersion(GlslVersion);
1347 
1348         std::string intrinsicString = getIntrinsic(compUnit.text, compUnit.count);
1349 
1350         PreambleString = "";
1351         if (UserPreamble.isSet())
1352             PreambleString.append(UserPreamble.get());
1353 
1354         if (!intrinsicString.empty())
1355             PreambleString.append(intrinsicString);
1356 
1357         shader->setPreamble(PreambleString.c_str());
1358         shader->addProcesses(Processes);
1359 
1360         // Set IO mapper binding shift values
1361         for (int r = 0; r < glslang::EResCount; ++r) {
1362             const glslang::TResourceType res = glslang::TResourceType(r);
1363 
1364             // Set base bindings
1365             shader->setShiftBinding(res, baseBinding[res][compUnit.stage]);
1366 
1367             // Set bindings for particular resource sets
1368             // TODO: use a range based for loop here, when available in all environments.
1369             for (auto i = baseBindingForSet[res][compUnit.stage].begin();
1370                  i != baseBindingForSet[res][compUnit.stage].end(); ++i)
1371                 shader->setShiftBindingForSet(res, i->second, i->first);
1372         }
1373         shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
1374         shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
1375 
1376         if (autoSampledTextures)
1377             shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
1378 
1379         if (Options & EOptionAutoMapBindings)
1380             shader->setAutoMapBindings(true);
1381 
1382         if (Options & EOptionAutoMapLocations)
1383             shader->setAutoMapLocations(true);
1384 
1385         for (auto& uniOverride : uniformLocationOverrides) {
1386             shader->addUniformLocationOverride(uniOverride.first.c_str(),
1387                                                uniOverride.second);
1388         }
1389 
1390         shader->setUniformLocationBase(uniformBase);
1391 
1392         if (VulkanRulesRelaxed) {
1393             for (auto& storageOverride : blockStorageOverrides) {
1394                 shader->addBlockStorageOverride(storageOverride.first.c_str(),
1395                     storageOverride.second);
1396             }
1397 
1398             if (setGlobalBufferBlock) {
1399                 shader->setAtomicCounterBlockName(atomicCounterBlockName.c_str());
1400                 shader->setAtomicCounterBlockSet(atomicCounterBlockSet);
1401             }
1402 
1403             if (setGlobalUniformBlock) {
1404                 shader->setGlobalUniformBlockName(globalUniformName.c_str());
1405                 shader->setGlobalUniformSet(globalUniformSet);
1406                 shader->setGlobalUniformBinding(globalUniformBinding);
1407             }
1408         }
1409 
1410         shader->setNanMinMaxClamp(NaNClamp);
1411 
1412 #ifdef ENABLE_HLSL
1413         shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0);
1414         if (Options & EOptionHlslIoMapping)
1415             shader->setHlslIoMapping(true);
1416 #endif
1417 
1418         if (Options & EOptionInvertY)
1419             shader->setInvertY(true);
1420 
1421         if (HlslDxPositionW)
1422             shader->setDxPositionW(true);
1423 
1424         if (EnhancedMsgs)
1425             shader->setEnhancedMsgs();
1426 
1427         if (emitNonSemanticShaderDebugInfo)
1428             shader->setDebugInfo(true);
1429 
1430         // Set up the environment, some subsettings take precedence over earlier
1431         // ways of setting things.
1432         if (Options & EOptionSpv) {
1433             shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
1434                                                             : glslang::EShSourceGlsl,
1435                                 compUnit.stage, Client, ClientInputSemanticsVersion);
1436             shader->setEnvClient(Client, ClientVersion);
1437             shader->setEnvTarget(TargetLanguage, TargetVersion);
1438 #ifdef ENABLE_HLSL
1439             if (targetHlslFunctionality1)
1440                 shader->setEnvTargetHlslFunctionality1();
1441 #endif
1442             if (VulkanRulesRelaxed)
1443                 shader->setEnvInputVulkanRulesRelaxed();
1444         }
1445 
1446         shaders.push_back(shader);
1447 
1448         const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
1449 
1450         if (Options & EOptionOutputPreprocessed) {
1451             std::string str;
1452             if (shader->preprocess(GetResources(), defaultVersion, ENoProfile, false, false, messages, &str, includer)) {
1453                 PutsIfNonEmpty(str.c_str());
1454             } else {
1455                 CompileFailed = 1;
1456             }
1457             StderrIfNonEmpty(shader->getInfoLog());
1458             StderrIfNonEmpty(shader->getInfoDebugLog());
1459             continue;
1460         }
1461 
1462         if (! shader->parse(GetResources(), defaultVersion, false, messages, includer))
1463             CompileFailed = 1;
1464 
1465         if (!compileOnly)
1466             program.addShader(shader);
1467 
1468         if (! (Options & EOptionSuppressInfolog) &&
1469             ! (Options & EOptionMemoryLeakMode)) {
1470             if (!beQuiet)
1471                 PutsIfNonEmpty(compUnit.fileName[0].c_str());
1472             PutsIfNonEmpty(shader->getInfoLog());
1473             PutsIfNonEmpty(shader->getInfoDebugLog());
1474         }
1475     }
1476 
1477     //
1478     // Program-level processing...
1479     //
1480 
1481     if (!compileOnly) {
1482         // Link
1483         if (!(Options & EOptionOutputPreprocessed) && !program.link(messages))
1484             LinkFailed = true;
1485 
1486         // Map IO
1487         if (Options & EOptionSpv) {
1488             if (!program.mapIO())
1489                 LinkFailed = true;
1490         }
1491 
1492         // Report
1493         if (!(Options & EOptionSuppressInfolog) && !(Options & EOptionMemoryLeakMode)) {
1494             PutsIfNonEmpty(program.getInfoLog());
1495             PutsIfNonEmpty(program.getInfoDebugLog());
1496         }
1497 
1498         // Reflect
1499         if (Options & EOptionDumpReflection) {
1500             program.buildReflection(ReflectOptions);
1501             program.dumpReflection();
1502         }
1503     }
1504 
1505     std::vector<std::string> outputFiles;
1506 
1507     // Dump SPIR-V
1508     if (Options & EOptionSpv) {
1509         CompileOrLinkFailed.fetch_or(CompileFailed);
1510         CompileOrLinkFailed.fetch_or(LinkFailed);
1511         if (static_cast<bool>(CompileOrLinkFailed.load()))
1512             printf("SPIR-V is not generated for failed compile or link\n");
1513         else {
1514             std::vector<glslang::TIntermediate*> intermediates;
1515             if (!compileOnly) {
1516                 for (int stage = 0; stage < EShLangCount; ++stage) {
1517                     if (auto* i = program.getIntermediate((EShLanguage)stage)) {
1518                         intermediates.emplace_back(i);
1519                     }
1520                 }
1521             } else {
1522                 for (const auto* shader : shaders) {
1523                     if (auto* i = shader->getIntermediate()) {
1524                         intermediates.emplace_back(i);
1525                     }
1526                 }
1527             }
1528             for (auto* intermediate : intermediates) {
1529                 std::vector<unsigned int> spirv;
1530                 spv::SpvBuildLogger logger;
1531                 glslang::SpvOptions spvOptions;
1532                 if (Options & EOptionDebug) {
1533                     spvOptions.generateDebugInfo = true;
1534                     if (emitNonSemanticShaderDebugInfo) {
1535                         spvOptions.emitNonSemanticShaderDebugInfo = true;
1536                         if (emitNonSemanticShaderDebugSource) {
1537                             spvOptions.emitNonSemanticShaderDebugSource = true;
1538                         }
1539                     }
1540                 } else if (stripDebugInfo)
1541                     spvOptions.stripDebugInfo = true;
1542                 spvOptions.disableOptimizer = (Options & EOptionOptimizeDisable) != 0;
1543                 spvOptions.optimizeSize = (Options & EOptionOptimizeSize) != 0;
1544                 spvOptions.disassemble = SpvToolsDisassembler;
1545                 spvOptions.validate = SpvToolsValidate;
1546                 spvOptions.compileOnly = compileOnly;
1547                 glslang::GlslangToSpv(*intermediate, spirv, &logger, &spvOptions);
1548 
1549                 // Dump the spv to a file or stdout, etc., but only if not doing
1550                 // memory/perf testing, as it's not internal to programmatic use.
1551                 if (!(Options & EOptionMemoryLeakMode)) {
1552                     printf("%s", logger.getAllMessages().c_str());
1553                     const auto filename = GetBinaryName(intermediate->getStage());
1554                     if (Options & EOptionOutputHexadecimal) {
1555                         if (!glslang::OutputSpvHex(spirv, filename, variableName))
1556                             exit(EFailUsage);
1557                     } else {
1558                         if (!glslang::OutputSpvBin(spirv, filename))
1559                             exit(EFailUsage);
1560                     }
1561 
1562                     outputFiles.push_back(filename);
1563                     if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
1564                         spv::Disassemble(std::cout, spirv);
1565                 }
1566             }
1567         }
1568     }
1569 
1570     CompileOrLinkFailed.fetch_or(CompileFailed);
1571     CompileOrLinkFailed.fetch_or(LinkFailed);
1572     if (depencyFileName && !static_cast<bool>(CompileOrLinkFailed.load())) {
1573         std::set<std::string> includedFiles = includer.getIncludedFiles();
1574         sources.insert(sources.end(), includedFiles.begin(), includedFiles.end());
1575 
1576         writeDepFile(depencyFileName, outputFiles, sources);
1577     }
1578 
1579     // Free everything up, program has to go before the shaders
1580     // because it might have merged stuff from the shaders, and
1581     // the stuff from the shaders has to have its destructors called
1582     // before the pools holding the memory in the shaders is freed.
1583     delete &program;
1584     while (shaders.size() > 0) {
1585         delete shaders.back();
1586         shaders.pop_back();
1587     }
1588 }
1589 
1590 //
1591 // Do file IO part of compile and link, handing off the pure
1592 // API/programmatic mode to CompileAndLinkShaderUnits(), which can
1593 // be put in a loop for testing memory footprint and performance.
1594 //
1595 // This is just for linking mode: meaning all the shaders will be put into the
1596 // the same program linked together.
1597 //
1598 // This means there are a limited number of work items (not multi-threading mode)
1599 // and that the point is testing at the linking level. Hence, to enable
1600 // performance and memory testing, the actual compile/link can be put in
1601 // a loop, independent of processing the work items and file IO.
1602 //
CompileAndLinkShaderFiles(glslang::TWorklist & Worklist)1603 void CompileAndLinkShaderFiles(glslang::TWorklist& Worklist)
1604 {
1605     std::vector<ShaderCompUnit> compUnits;
1606 
1607     // If this is using stdin, we can't really detect multiple different file
1608     // units by input type. We need to assume that we're just being given one
1609     // file of a certain type.
1610     if ((Options & EOptionStdin) != 0) {
1611         ShaderCompUnit compUnit(FindLanguage("stdin"));
1612         std::istreambuf_iterator<char> begin(std::cin), end;
1613         std::string tempString(begin, end);
1614         char* fileText = strdup(tempString.c_str());
1615         std::string fileName = "stdin";
1616         compUnit.addString(fileName, fileText);
1617         compUnits.push_back(compUnit);
1618     } else {
1619         // Transfer all the work items from to a simple list of
1620         // of compilation units.  (We don't care about the thread
1621         // work-item distribution properties in this path, which
1622         // is okay due to the limited number of shaders, know since
1623         // they are all getting linked together.)
1624         glslang::TWorkItem* workItem;
1625         while (Worklist.remove(workItem)) {
1626             ShaderCompUnit compUnit(FindLanguage(workItem->name));
1627             char* fileText = ReadFileData(workItem->name.c_str());
1628             if (fileText == nullptr)
1629                 usage();
1630             compUnit.addString(workItem->name, fileText);
1631             compUnits.push_back(compUnit);
1632         }
1633     }
1634 
1635     // Actual call to programmatic processing of compile and link,
1636     // in a loop for testing memory and performance.  This part contains
1637     // all the perf/memory that a programmatic consumer will care about.
1638     for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
1639         for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j)
1640            CompileAndLinkShaderUnits(compUnits);
1641 
1642         if (Options & EOptionMemoryLeakMode)
1643             glslang::OS_DumpMemoryCounters();
1644     }
1645 
1646     // free memory from ReadFileData, which got stored in a const char*
1647     // as the first string above
1648     for (auto it = compUnits.begin(); it != compUnits.end(); ++it)
1649         FreeFileData(const_cast<char*>(it->text[0]));
1650 }
1651 
singleMain()1652 int singleMain()
1653 {
1654     glslang::TWorklist workList;
1655     std::for_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>& item) {
1656         assert(item);
1657         workList.add(item.get());
1658     });
1659 
1660     if (Options & EOptionDumpConfig) {
1661         printf("%s", GetDefaultTBuiltInResourceString().c_str());
1662         if (workList.empty())
1663             return ESuccess;
1664     }
1665 
1666     if (Options & EOptionDumpBareVersion) {
1667         printf("%d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR, GLSLANG_VERSION_MINOR,
1668                 GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
1669         if (workList.empty())
1670             return ESuccess;
1671     } else if (Options & EOptionDumpVersions) {
1672         printf("Glslang Version: %d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR,
1673                 GLSLANG_VERSION_MINOR, GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
1674         printf("ESSL Version: %s\n", glslang::GetEsslVersionString());
1675         printf("GLSL Version: %s\n", glslang::GetGlslVersionString());
1676         std::string spirvVersion;
1677         glslang::GetSpirvVersion(spirvVersion);
1678         printf("SPIR-V Version %s\n", spirvVersion.c_str());
1679         printf("GLSL.std.450 Version %d, Revision %d\n", GLSLstd450Version, GLSLstd450Revision);
1680         printf("Khronos Tool ID %d\n", glslang::GetKhronosToolId());
1681         printf("SPIR-V Generator Version %d\n", glslang::GetSpirvGeneratorVersion());
1682         printf("GL_KHR_vulkan_glsl version %d\n", 100);
1683         printf("ARB_GL_gl_spirv version %d\n", 100);
1684         if (workList.empty())
1685             return ESuccess;
1686     }
1687 
1688     if (workList.empty() && ((Options & EOptionStdin) == 0)) {
1689         usage();
1690     }
1691 
1692     if (Options & EOptionStdin) {
1693         WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")});
1694         workList.add(WorkItems.back().get());
1695     }
1696 
1697     ProcessConfigFile();
1698 
1699     if ((Options & EOptionReadHlsl) && !((Options & EOptionOutputPreprocessed) || (Options & EOptionSpv)))
1700         Error("HLSL requires SPIR-V code generation (or preprocessing only)");
1701 
1702     //
1703     // Two modes:
1704     // 1) linking all arguments together, single-threaded, new C++ interface
1705     // 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
1706     //
1707     if (Options & (EOptionLinkProgram | EOptionOutputPreprocessed)) {
1708         glslang::InitializeProcess();
1709         glslang::InitializeProcess();  // also test reference counting of users
1710         glslang::InitializeProcess();  // also test reference counting of users
1711         glslang::FinalizeProcess();    // also test reference counting of users
1712         glslang::FinalizeProcess();    // also test reference counting of users
1713         CompileAndLinkShaderFiles(workList);
1714         glslang::FinalizeProcess();
1715     } else {
1716         ShInitialize();
1717         ShInitialize();  // also test reference counting of users
1718         ShFinalize();    // also test reference counting of users
1719 
1720         bool printShaderNames = workList.size() > 1;
1721 
1722         if (Options & EOptionMultiThreaded) {
1723             std::array<std::thread, 16> threads;
1724             for (unsigned int t = 0; t < threads.size(); ++t) {
1725                 threads[t] = std::thread(CompileShaders, std::ref(workList));
1726                 if (threads[t].get_id() == std::thread::id()) {
1727                     fprintf(stderr, "Failed to create thread\n");
1728                     return EFailThreadCreate;
1729                 }
1730             }
1731 
1732             std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
1733         } else
1734             CompileShaders(workList);
1735 
1736         // Print out all the resulting infologs
1737         for (size_t w = 0; w < WorkItems.size(); ++w) {
1738             if (WorkItems[w]) {
1739                 if (printShaderNames || WorkItems[w]->results.size() > 0)
1740                     PutsIfNonEmpty(WorkItems[w]->name.c_str());
1741                 PutsIfNonEmpty(WorkItems[w]->results.c_str());
1742             }
1743         }
1744 
1745         ShFinalize();
1746     }
1747 
1748     if (CompileFailed.load())
1749         return EFailCompile;
1750     if (LinkFailed.load())
1751         return EFailLink;
1752 
1753     return 0;
1754 }
1755 
main(int argc,char * argv[])1756 int C_DECL main(int argc, char* argv[])
1757 {
1758     ProcessArguments(WorkItems, argc, argv);
1759 
1760     int ret = 0;
1761 
1762     // Loop over the entire init/finalize cycle to watch memory changes
1763     const int iterations = 1;
1764     if (iterations > 1)
1765         glslang::OS_DumpMemoryCounters();
1766     for (int i = 0; i < iterations; ++i) {
1767         ret = singleMain();
1768         if (iterations > 1)
1769             glslang::OS_DumpMemoryCounters();
1770     }
1771 
1772     return ret;
1773 }
1774 
1775 //
1776 //   Deduce the language from the filename.  Files must end in one of the
1777 //   following extensions:
1778 //
1779 //   .vert = vertex
1780 //   .tesc = tessellation control
1781 //   .tese = tessellation evaluation
1782 //   .geom = geometry
1783 //   .frag = fragment
1784 //   .comp = compute
1785 //   .rgen = ray generation
1786 //   .rint = ray intersection
1787 //   .rahit = ray any hit
1788 //   .rchit = ray closest hit
1789 //   .rmiss = ray miss
1790 //   .rcall = ray callable
1791 //   .mesh  = mesh
1792 //   .task  = task
1793 //   Additionally, the file names may end in .<stage>.glsl and .<stage>.hlsl
1794 //   where <stage> is one of the stages listed above.
1795 //
FindLanguage(const std::string & name,bool parseStageName)1796 EShLanguage FindLanguage(const std::string& name, bool parseStageName)
1797 {
1798     std::string stageName;
1799     if (shaderStageName)
1800         stageName = shaderStageName;
1801     else if (parseStageName) {
1802         // Note: "first" extension means "first from the end", i.e.
1803         // if the file is named foo.vert.glsl, then "glsl" is first,
1804         // "vert" is second.
1805         size_t firstExtStart = name.find_last_of(".");
1806         bool hasFirstExt = firstExtStart != std::string::npos;
1807         size_t secondExtStart = hasFirstExt ? name.find_last_of(".", firstExtStart - 1) : std::string::npos;
1808         bool hasSecondExt = secondExtStart != std::string::npos;
1809         std::string firstExt = name.substr(firstExtStart + 1, std::string::npos);
1810         bool usesUnifiedExt = hasFirstExt && (firstExt == "glsl" || firstExt == "hlsl");
1811         if (usesUnifiedExt && firstExt == "hlsl")
1812             Options |= EOptionReadHlsl;
1813         if (hasFirstExt && !usesUnifiedExt)
1814             stageName = firstExt;
1815         else if (usesUnifiedExt && hasSecondExt)
1816             stageName = name.substr(secondExtStart + 1, firstExtStart - secondExtStart - 1);
1817         else {
1818             usage();
1819             return EShLangVertex;
1820         }
1821     } else
1822         stageName = name;
1823 
1824     if (stageName == "vert")
1825         return EShLangVertex;
1826     else if (stageName == "tesc")
1827         return EShLangTessControl;
1828     else if (stageName == "tese")
1829         return EShLangTessEvaluation;
1830     else if (stageName == "geom")
1831         return EShLangGeometry;
1832     else if (stageName == "frag")
1833         return EShLangFragment;
1834     else if (stageName == "comp")
1835         return EShLangCompute;
1836     else if (stageName == "rgen")
1837         return EShLangRayGen;
1838     else if (stageName == "rint")
1839         return EShLangIntersect;
1840     else if (stageName == "rahit")
1841         return EShLangAnyHit;
1842     else if (stageName == "rchit")
1843         return EShLangClosestHit;
1844     else if (stageName == "rmiss")
1845         return EShLangMiss;
1846     else if (stageName == "rcall")
1847         return EShLangCallable;
1848     else if (stageName == "mesh")
1849         return EShLangMesh;
1850     else if (stageName == "task")
1851         return EShLangTask;
1852 
1853     usage();
1854     return EShLangVertex;
1855 }
1856 
1857 //
1858 // Read a file's data into a string, and compile it using the old interface ShCompile,
1859 // for non-linkable results.
1860 //
CompileFile(const char * fileName,ShHandle compiler)1861 void CompileFile(const char* fileName, ShHandle compiler)
1862 {
1863     int ret = 0;
1864     char* shaderString;
1865     if ((Options & EOptionStdin) != 0) {
1866         std::istreambuf_iterator<char> begin(std::cin), end;
1867         std::string tempString(begin, end);
1868         shaderString = strdup(tempString.c_str());
1869     } else {
1870         shaderString = ReadFileData(fileName);
1871     }
1872 
1873     // move to length-based strings, rather than null-terminated strings
1874     int* lengths = new int[1];
1875     lengths[0] = (int)strlen(shaderString);
1876 
1877     EShMessages messages = EShMsgDefault;
1878     SetMessageOptions(messages);
1879 
1880     if (UserPreamble.isSet())
1881         Error("-D, -U and -P options require -l (linking)\n");
1882 
1883     for (int i = 0; i < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++i) {
1884         for (int j = 0; j < ((Options & EOptionMemoryLeakMode) ? 100 : 1); ++j) {
1885             // ret = ShCompile(compiler, shaderStrings, NumShaderStrings, lengths, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
1886             ret = ShCompile(compiler, &shaderString, 1, nullptr, EShOptNone, GetResources(), 0,
1887                             (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages, fileName);
1888             // const char* multi[12] = { "# ve", "rsion", " 300 e", "s", "\n#err",
1889             //                         "or should be l", "ine 1", "string 5\n", "float glo", "bal",
1890             //                         ";\n#error should be line 2\n void main() {", "global = 2.3;}" };
1891             // const char* multi[7] = { "/", "/", "\\", "\n", "\n", "#", "version 300 es" };
1892             // ret = ShCompile(compiler, multi, 7, nullptr, EShOptNone, &Resources, Options, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages);
1893         }
1894 
1895         if (Options & EOptionMemoryLeakMode)
1896             glslang::OS_DumpMemoryCounters();
1897     }
1898 
1899     delete [] lengths;
1900     FreeFileData(shaderString);
1901 
1902     if (ret == 0)
1903         CompileFailed = true;
1904 }
1905 
1906 //
1907 //   print usage to stdout
1908 //
usage()1909 void usage()
1910 {
1911     printf("Usage: glslang [option]... [file]...\n"
1912            "\n"
1913            "'file' can end in .<stage> for auto-stage classification, where <stage> is:\n"
1914            "    .conf   to provide a config file that replaces the default configuration\n"
1915            "            (see -c option below for generating a template)\n"
1916            "    .vert   for a vertex shader\n"
1917            "    .tesc   for a tessellation control shader\n"
1918            "    .tese   for a tessellation evaluation shader\n"
1919            "    .geom   for a geometry shader\n"
1920            "    .frag   for a fragment shader\n"
1921            "    .comp   for a compute shader\n"
1922            "    .mesh   for a mesh shader\n"
1923            "    .task   for a task shader\n"
1924            "    .rgen    for a ray generation shader\n"
1925            "    .rint    for a ray intersection shader\n"
1926            "    .rahit   for a ray any hit shader\n"
1927            "    .rchit   for a ray closest hit shader\n"
1928            "    .rmiss   for a ray miss shader\n"
1929            "    .rcall   for a ray callable shader\n"
1930            "    .glsl   for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes\n"
1931            "    .hlsl   for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes\n"
1932            "\n"
1933            "Options:\n"
1934            "  -C          cascading errors; risk crash from accumulation of error recoveries\n"
1935            "  -D          input is HLSL (this is the default when any suffix is .hlsl)\n"
1936            "  -D<name[=def]> | --define-macro <name[=def]> | --D <name[=def]>\n"
1937            "              define a pre-processor macro\n"
1938            "  -E          print pre-processed GLSL; cannot be used with -l;\n"
1939            "              errors will appear on stderr\n"
1940            "  -G[ver]     create SPIR-V binary, under OpenGL semantics; turns on -l;\n"
1941            "              default file name is <stage>.spv (-o overrides this);\n"
1942            "              'ver', when present, is the version of the input semantics,\n"
1943            "              which will appear in #define GL_SPIRV ver;\n"
1944            "              '--client opengl100' is the same as -G100;\n"
1945            "              a '--target-env' for OpenGL will also imply '-G';\n"
1946            "              currently only supports GLSL\n"
1947            "  -H          print human readable form of SPIR-V; turns on -V\n"
1948            "  -I<dir>     add dir to the include search path; includer's directory\n"
1949            "              is searched first, followed by left-to-right order of -I\n"
1950            "  -Od         disables optimization; may cause illegal SPIR-V for HLSL\n"
1951            "  -Os         optimizes SPIR-V to minimize size\n"
1952            "  -P<text> | --preamble-text <text> | --P <text>\n"
1953            "              inject custom preamble text, which is treated as if it\n"
1954            "              appeared immediately after the version declaration (if any).\n"
1955            "  -R          use relaxed verification rules for generating Vulkan SPIR-V,\n"
1956            "              allowing the use of default uniforms, atomic_uints, and\n"
1957            "              gl_VertexID and gl_InstanceID keywords.\n"
1958            "  -S <stage>  uses specified stage rather than parsing the file extension\n"
1959            "              choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
1960            "  -U<name> | --undef-macro <name> | --U <name>\n"
1961            "              undefine a pre-processor macro\n"
1962            "  -V[ver]     create SPIR-V binary, under Vulkan semantics; turns on -l;\n"
1963            "              default file name is <stage>.spv (-o overrides this)\n"
1964            "              'ver', when present, is the version of the input semantics,\n"
1965            "              which will appear in #define VULKAN ver\n"
1966            "              '--client vulkan100' is the same as -V100\n"
1967            "              a '--target-env' for Vulkan will also imply '-V'\n"
1968            "  -c          configuration dump;\n"
1969            "              creates the default configuration file (redirect to a .conf file)\n"
1970            "  -d          default to desktop (#version 110) when there is no shader #version\n"
1971            "              (default is ES version 100)\n"
1972            "  -e <name> | --entry-point <name>\n"
1973            "              specify <name> as the entry-point function name\n"
1974            "  -f{hlsl_functionality1}\n"
1975            "              'hlsl_functionality1' enables use of the\n"
1976            "              SPV_GOOGLE_hlsl_functionality1 extension\n"
1977            "  -g          generate debug information\n"
1978            "  -g0         strip debug information\n"
1979            "  -gV         generate nonsemantic shader debug information\n"
1980            "  -gVS        generate nonsemantic shader debug information with source\n"
1981            "  -h          print this usage message\n"
1982            "  -i          intermediate tree (glslang AST) is printed out\n"
1983            "  -l          link all input files together to form a single module\n"
1984            "  -m          memory leak mode\n"
1985            "  -o <file>   save binary to <file>, requires a binary option (e.g., -V)\n"
1986            "  -q          dump reflection query database; requires -l for linking\n"
1987            "  -r | --relaxed-errors"
1988            "              relaxed GLSL semantic error-checking mode\n"
1989            "  -s          silence syntax and semantic error reporting\n"
1990            "  -t          multi-threaded mode\n"
1991            "  -v | --version\n"
1992            "              print version strings\n"
1993            "  -w | --suppress-warnings\n"
1994            "              suppress GLSL warnings, except as required by \"#extension : warn\"\n"
1995            "  -x          save binary output as text-based 32-bit hexadecimal numbers\n"
1996            "  -u<name>:<loc> specify a uniform location override for --aml\n"
1997            "  --uniform-base <base> set a base to use for generated uniform locations\n"
1998            "  --auto-map-bindings | --amb       automatically bind uniform variables\n"
1999            "                                    without explicit bindings\n"
2000            "  --auto-map-locations | --aml      automatically locate input/output lacking\n"
2001            "                                    'location' (fragile, not cross stage)\n"
2002            "  --absolute-path                   Prints absolute path for messages\n"
2003            "  --auto-sampled-textures           Removes sampler variables and converts\n"
2004            "                                    existing textures to sampled textures\n"
2005            "  --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
2006            "  --depfile <file>                  writes depfile for build systems\n"
2007            "  --dump-builtin-symbols            prints builtin symbol table prior each compile\n"
2008            "  -dumpfullversion | -dumpversion   print bare major.minor.patchlevel\n"
2009            "  --flatten-uniform-arrays | --fua  flatten uniform texture/sampler arrays to\n"
2010            "                                    scalars\n"
2011            "  --glsl-version {100 | 110 | 120 | 130 | 140 | 150 |\n"
2012            "                300es | 310es | 320es | 330\n"
2013            "                400 | 410 | 420 | 430 | 440 | 450 | 460}\n"
2014            "                                    set GLSL version, overrides #version\n"
2015            "                                    in shader sourcen\n"
2016            "  --hlsl-offsets                    allow block offsets to follow HLSL rules\n"
2017            "                                    works independently of source language\n"
2018            "  --hlsl-iomap                      perform IO mapping in HLSL register space\n"
2019            "  --hlsl-enable-16bit-types         allow 16-bit types in SPIR-V for HLSL\n"
2020            "  --hlsl-dx9-compatible             interprets sampler declarations as a\n"
2021            "                                    texture/sampler combo like DirectX9 would,\n"
2022            "                                    and recognizes DirectX9-specific semantics\n"
2023            "  --hlsl-dx-position-w              W component of SV_Position in HLSL fragment\n"
2024            "                                    shaders compatible with DirectX\n"
2025            "  --invert-y | --iy                 invert position.Y output in vertex shader\n"
2026            "  --enhanced-msgs                   print more readable error messages (GLSL only)\n"
2027            "  --keep-uncalled | --ku            don't eliminate uncalled functions\n"
2028            "  --nan-clamp                       favor non-NaN operand in min, max, and clamp\n"
2029            "  --no-storage-format | --nsf       use Unknown image format\n"
2030            "  --quiet                           do not print anything to stdout, unless\n"
2031            "                                    requested by another option\n"
2032            "  --reflect-strict-array-suffix     use strict array suffix rules when\n"
2033            "                                    reflecting\n"
2034            "  --reflect-basic-array-suffix      arrays of basic types will have trailing [0]\n"
2035            "  --reflect-intermediate-io         reflection includes inputs/outputs of linked\n"
2036            "                                    shaders rather than just vertex/fragment\n"
2037            "  --reflect-separate-buffers        reflect buffer variables and blocks\n"
2038            "                                    separately to uniforms\n"
2039            "  --reflect-all-block-variables     reflect all variables in blocks, whether\n"
2040            "                                    inactive or active\n"
2041            "  --reflect-unwrap-io-blocks        unwrap input/output blocks the same as\n"
2042            "                                    uniform blocks\n"
2043            "  --resource-set-binding [stage] name set binding\n"
2044            "                                    set descriptor set and binding for\n"
2045            "                                    individual resources\n"
2046            "  --resource-set-binding [stage] set\n"
2047            "                                    set descriptor set for all resources\n"
2048            "  --rsb                             synonym for --resource-set-binding\n"
2049            "  --set-block-backing name {uniform|buffer|push_constant}\n"
2050            "                                    changes the backing type of a uniform, buffer,\n"
2051            "                                    or push_constant block declared in\n"
2052            "                                    in the program, when using -R option.\n"
2053            "                                    This can be used to change the backing\n"
2054            "                                    for existing blocks as well as implicit ones\n"
2055            "                                    such as 'gl_DefaultUniformBlock'.\n"
2056            "  --sbs                             synonym for set-block-storage\n"
2057            "  --set-atomic-counter-block name set\n"
2058            "                                    set name, and descriptor set for\n"
2059            "                                    atomic counter blocks, with -R opt\n"
2060            "  --sacb                            synonym for set-atomic-counter-block\n"
2061            "  --set-default-uniform-block name set binding\n"
2062            "                                    set name, descriptor set, and binding for\n"
2063            "                                    global default-uniform-block, with -R opt\n"
2064            "  --sdub                            synonym for set-default-uniform-block\n"
2065            "  --shift-image-binding [stage] num\n"
2066            "                                    base binding number for images (uav)\n"
2067            "  --shift-image-binding [stage] [num set]...\n"
2068            "                                    per-descriptor-set shift values\n"
2069            "  --sib                             synonym for --shift-image-binding\n"
2070            "  --shift-sampler-binding [stage] num\n"
2071            "                                    base binding number for samplers\n"
2072            "  --shift-sampler-binding [stage] [num set]...\n"
2073            "                                    per-descriptor-set shift values\n"
2074            "  --ssb                             synonym for --shift-sampler-binding\n"
2075            "  --shift-ssbo-binding [stage] num  base binding number for SSBOs\n"
2076            "  --shift-ssbo-binding [stage] [num set]...\n"
2077            "                                    per-descriptor-set shift values\n"
2078            "  --sbb                             synonym for --shift-ssbo-binding\n"
2079            "  --shift-texture-binding [stage] num\n"
2080            "                                    base binding number for textures\n"
2081            "  --shift-texture-binding [stage] [num set]...\n"
2082            "                                    per-descriptor-set shift values\n"
2083            "  --stb                             synonym for --shift-texture-binding\n"
2084            "  --shift-uav-binding [stage] num   base binding number for UAVs\n"
2085            "  --shift-uav-binding [stage] [num set]...\n"
2086            "                                    per-descriptor-set shift values\n"
2087            "  --suavb                           synonym for --shift-uav-binding\n"
2088            "  --shift-UBO-binding [stage] num   base binding number for UBOs\n"
2089            "  --shift-UBO-binding [stage] [num set]...\n"
2090            "                                    per-descriptor-set shift values\n"
2091            "  --sub                             synonym for --shift-UBO-binding\n"
2092            "  --shift-cbuffer-binding | --scb   synonyms for --shift-UBO-binding\n"
2093            "  --spirv-dis                       output standard-form disassembly; works only\n"
2094            "                                    when a SPIR-V generation option is also used\n"
2095            "  --spirv-val                       execute the SPIRV-Tools validator\n"
2096            "  --source-entrypoint <name>        the given shader source function is\n"
2097            "                                    renamed to be the <name> given in -e\n"
2098            "  --sep                             synonym for --source-entrypoint\n"
2099            "  --stdin                           read from stdin instead of from a file;\n"
2100            "                                    requires providing the shader stage using -S\n"
2101            "  --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | vulkan1.3 | opengl |\n"
2102            "                spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 |\n"
2103            "                spirv1.5 | spirv1.6}\n"
2104            "                                    Set the execution environment that the\n"
2105            "                                    generated code will be executed in.\n"
2106            "                                    Defaults to:\n"
2107            "                                     * vulkan1.0 under --client vulkan<ver>\n"
2108            "                                     * opengl    under --client opengl<ver>\n"
2109            "                                     * spirv1.0  under --target-env vulkan1.0\n"
2110            "                                     * spirv1.3  under --target-env vulkan1.1\n"
2111            "                                     * spirv1.5  under --target-env vulkan1.2\n"
2112            "                                     * spirv1.6  under --target-env vulkan1.3\n"
2113            "                                    Multiple --target-env can be specified.\n"
2114            "  --variable-name <name>\n"
2115            "  --vn <name>                       creates a C header file that contains a\n"
2116            "                                    uint32_t array named <name>\n"
2117            "                                    initialized with the shader binary code\n"
2118            "  --no-link                         Only compile shader; do not link (GLSL-only)\n"
2119            "                                    NOTE: this option will set the export linkage\n"
2120            "                                          attribute on all functions\n");
2121 
2122     exit(EFailUsage);
2123 }
2124 
2125 #if !defined _MSC_VER && !defined MINGW_HAS_SECURE_API
2126 
2127 #include <errno.h>
2128 
fopen_s(FILE ** pFile,const char * filename,const char * mode)2129 int fopen_s(
2130    FILE** pFile,
2131    const char* filename,
2132    const char* mode
2133 )
2134 {
2135    if (!pFile || !filename || !mode) {
2136       return EINVAL;
2137    }
2138 
2139    FILE* f = fopen(filename, mode);
2140    if (! f) {
2141       if (errno != 0) {
2142          return errno;
2143       } else {
2144          return ENOENT;
2145       }
2146    }
2147    *pFile = f;
2148 
2149    return 0;
2150 }
2151 
2152 #endif
2153 
2154 //
2155 //   Malloc a string of sufficient size and read a string into it.
2156 //
ReadFileData(const char * fileName)2157 char* ReadFileData(const char* fileName)
2158 {
2159     FILE *in = nullptr;
2160     int errorCode = fopen_s(&in, fileName, "r");
2161     if (errorCode || in == nullptr)
2162         Error("unable to open input file");
2163 
2164     int count = 0;
2165     while (fgetc(in) != EOF)
2166         count++;
2167 
2168     fseek(in, 0, SEEK_SET);
2169 
2170     if (count > 3) {
2171         unsigned char head[3];
2172         if (fread(head, 1, 3, in) == 3) {
2173             if (head[0] == 0xef && head[1] == 0xbb && head[2] == 0xbf) {
2174                 // skip BOM
2175                 count -= 3;
2176             } else {
2177                 fseek(in, 0, SEEK_SET);
2178             }
2179         } else {
2180             Error("can't read input file");
2181         }
2182     }
2183 
2184     char* return_data = (char*)malloc(count + 1);  // freed in FreeFileData()
2185     if ((int)fread(return_data, 1, count, in) != count) {
2186         free(return_data);
2187         Error("can't read input file");
2188     }
2189 
2190     return_data[count] = '\0';
2191     fclose(in);
2192 
2193     return return_data;
2194 }
2195 
FreeFileData(char * data)2196 void FreeFileData(char* data)
2197 {
2198     free(data);
2199 }
2200 
InfoLogMsg(const char * msg,const char * name,const int num)2201 void InfoLogMsg(const char* msg, const char* name, const int num)
2202 {
2203     if (num >= 0 )
2204         printf("#### %s %s %d INFO LOG ####\n", msg, name, num);
2205     else
2206         printf("#### %s %s INFO LOG ####\n", msg, name);
2207 }
2208