Home
last modified time | relevance | path

Searched defs:debug_enabled (Results 1 – 25 of 26) sorted by relevance

12

/external/mesa3d/src/intel/compiler/
Dbrw_compile_vs.cpp21 const bool debug_enabled = in brw_compile_vs() local
Dbrw_compile_gs.cpp42 const bool debug_enabled = brw_should_print_shader(nir, DEBUG_GS); in brw_compile_gs() local
Dbrw_compile_tcs.cpp52 const bool debug_enabled = brw_should_print_shader(nir, DEBUG_TCS); in brw_compile_tcs() local
Dbrw_fs_visitor.cpp988 bool debug_enabled) in fs_visitor()
1008 bool debug_enabled) in fs_visitor()
1032 bool debug_enabled) in fs_visitor()
Dbrw_shader.cpp597 bool debug_enabled) in backend_shader()
1172 const bool debug_enabled = brw_should_print_shader(nir, DEBUG_TES); in brw_compile_tes() local
Dbrw_shader.h78 bool debug_enabled; member
Dbrw_fs.cpp3468 const bool debug_enabled = in brw_compile_fs() local
3853 const bool debug_enabled = in brw_compile_cs() local
4007 const bool debug_enabled = brw_should_print_shader(shader, DEBUG_RT); in compile_single_bs() local
4107 const bool debug_enabled = brw_should_print_shader(shader, DEBUG_RT); in brw_compile_bs() local
Dbrw_mesh.cpp271 const bool debug_enabled = brw_should_print_shader(nir, DEBUG_TASK); in brw_compile_task() local
1481 const bool debug_enabled = brw_should_print_shader(nir, DEBUG_MESH); in brw_compile_mesh() local
Dbrw_nir.c1616 bool debug_enabled, in brw_postprocess_nir()
/external/mesa3d/src/intel/compiler/elk/
Delk_vec4_vs_visitor.cpp99 bool debug_enabled) in vec4_vs_visitor()
Delk_gfx6_gs_visitor.h44 bool debug_enabled) : in gfx6_gs_visitor()
Delk_vec4_tcs.cpp44 bool debug_enabled) in vec4_tcs_visitor()
365 const bool debug_enabled = elk_should_print_shader(nir, DEBUG_TCS); in elk_compile_tcs() local
Delk_vec4_gs_visitor.cpp48 bool debug_enabled) in vec4_gs_visitor()
597 const bool debug_enabled = elk_should_print_shader(nir, DEBUG_GS); in elk_compile_gs() local
Delk_vec4_tes.cpp41 bool debug_enabled) in vec4_tes_visitor()
Delk_shader.cpp698 bool debug_enabled) in elk_backend_shader()
1292 const bool debug_enabled = elk_should_print_shader(nir, DEBUG_TES); in elk_compile_tes() local
Delk_fs_visitor.cpp1170 bool debug_enabled) in elk_fs_visitor()
1190 bool debug_enabled) in elk_fs_visitor()
1214 bool debug_enabled) in elk_fs_visitor()
Delk_shader.h78 bool debug_enabled; member
Delk_vec4_generator.cpp1528 bool debug_enabled) in generate_code()
2301 bool debug_enabled) in elk_vec4_generate_assembly()
Delk_nir.c1410 bool debug_enabled, in elk_postprocess_nir()
Delk_vec4_visitor.cpp1377 bool debug_enabled) in vec4_visitor()
Delk_vec4.cpp2557 const bool debug_enabled = in elk_compile_vs() local
/external/googleapis/google/ads/googleads/v14/services/
Dconversion_upload_service.proto124 bool debug_enabled = 5; field
/external/googleapis/google/ads/googleads/v16/services/
Dconversion_upload_service.proto125 bool debug_enabled = 5; field
/external/googleapis/google/ads/googleads/v15/services/
Dconversion_upload_service.proto125 bool debug_enabled = 5; field
/external/rust/crates/criterion/src/
Dlib.rs154 fn debug_enabled() -> bool { in debug_enabled() function

12