Searched defs:is_multiview (Results 1 – 10 of 10) sorted by relevance
226 const bool is_multiview = state->rp->view_mask != 0; in nvk_hash_graphics_state() local326 bool is_multiview, in nvk_lower_nir()657 const bool is_multiview = state && state->rp->view_mask != 0; in nvk_compile_shader() local
143 let is_multiview = subpasses[0].view_mask != 0; in validate() localVariable1415 let is_multiview = subpasses[0].view_mask != 0; in create_v1() localVariable
274 bool is_multiview; member
1691 let is_multiview = render_pass_state.rendering_info.view_mask != 0; in validate_clear_attachments() localVariable
4367 const bool is_multiview = gfx->view_mask != 0; in genX() local4966 const bool is_multiview = gfx->view_mask != 0; in genX() local
1574 const bool is_multiview = pipeline->instance_multiplier > 1; in execute_indirect_draw_supported() local
1409 bool is_multiview = cmd_buffer->state.gfx.view_mask != 0; in can_fast_clear_color_att() local
1253 let is_multiview = render_pass_state.view_mask != 0; in validate_clear_attachments() localVariable
5041 const bool is_multiview = gfx->view_mask != 0; in genX() local5618 const bool is_multiview = gfx->view_mask != 0; in genX() local
1468 const bool is_multiview = draw->view_mask != 0; in iris_execute_indirect_draw_supported() local