Searched defs:offsetAlignment (Results 1 – 8 of 8) sorted by relevance
63 FormatInfo::FormatInfo(glw::GLenum internalFormat, glw::GLuint offsetAlignment) in FormatInfo()546 glw::GLuint FormatInfo::countAlignedSize(glw::GLuint offsetAlignment, glw::GLuint totalSize) in countAlignedSize()
211 const VkDeviceSize offsetAlignment = contextVk->getRenderer() in getBufferOffsets() local
6872 const VkDeviceSize offsetAlignment = in writeAtomicCounterBufferDriverUniformOffsets() local
5573 VkDeviceSize offsetAlignment = in updateTransformFeedbackBuffer() local
913 size_t offsetAlignment = SkAlignTo(GrDxgiFormatBytesPerBlock(dxgiFormat), in supportedWritePixelsColorType() local1046 size_t offsetAlignment = D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT; in onSupportedReadPixelsColorType() local
383 size_t offsetAlignment = allowedRead.fOffsetAlignmentForTransferBuffer; in basic_transfer_from_test() local
1675 size_t offsetAlignment = align_to_4(skgpu::VkFormatBytesPerBlock(vkFormat)); in supportedWritePixelsColorType() local1910 size_t offsetAlignment = align_to_4(skgpu::VkFormatBytesPerBlock(vkFormat)); in onSupportedReadPixelsColorType() local
14364 GLint offsetAlignment = 0; in TestInt() local