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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/ganesh/d3d/GrD3DCaps.h"
8 
9 #include "include/core/SkTextureCompressionType.h"
10 #include "include/gpu/GrBackendSurface.h"
11 #include "include/gpu/GrContextOptions.h"
12 #include "include/gpu/d3d/GrD3DBackendContext.h"
13 #include "include/gpu/d3d/GrD3DTypes.h"
14 #include "src/core/SkCompressedDataUtils.h"
15 #include "src/gpu/KeyBuilder.h"
16 #include "src/gpu/ganesh/GrBackendUtils.h"
17 #include "src/gpu/ganesh/GrProgramDesc.h"
18 #include "src/gpu/ganesh/GrProgramInfo.h"
19 #include "src/gpu/ganesh/GrRenderTargetProxy.h"
20 #include "src/gpu/ganesh/GrShaderCaps.h"
21 #include "src/gpu/ganesh/GrStencilSettings.h"
22 #include "src/gpu/ganesh/TestFormatColorTypeCombination.h"
23 #include "src/gpu/ganesh/d3d/GrD3DGpu.h"
24 #include "src/gpu/ganesh/d3d/GrD3DRenderTarget.h"
25 #include "src/gpu/ganesh/d3d/GrD3DTexture.h"
26 #include "src/gpu/ganesh/d3d/GrD3DUtil.h"
27 
GrD3DCaps(const GrContextOptions & contextOptions,IDXGIAdapter1 * adapter,ID3D12Device * device)28 GrD3DCaps::GrD3DCaps(const GrContextOptions& contextOptions, IDXGIAdapter1* adapter,
29                      ID3D12Device* device)
30         : INHERITED(contextOptions) {
31     /**************************************************************************
32      * GrCaps fields
33      **************************************************************************/
34     fNPOTTextureTileSupport = true;  // available in feature level 10_0 and up
35     fMipmapSupport = true;   // always available in Direct3D
36     fAnisoSupport = true;   // always available in Direct3D
37     fReuseScratchTextures = true; //TODO: figure this out
38     fGpuTracingSupport = false; //TODO: figure this out
39     fOversizedStencilSupport = false; //TODO: figure this out
40     fDrawInstancedSupport = true;
41     fNativeDrawIndirectSupport = true;
42 
43     fSemaphoreSupport = true;
44     fBackendSemaphoreSupport = true;
45     fFinishedProcAsyncCallbackSupport = true;
46     // TODO: implement these
47     fCrossContextTextureSupport = false;
48     fHalfFloatVertexAttributeSupport = false;
49 
50     // We always copy in/out of a transfer buffer so it's trivial to support row bytes.
51     fReadPixelsRowBytesSupport = true;
52     fWritePixelsRowBytesSupport = true;
53     fTransferPixelsToRowBytesSupport = true;
54 
55     fTransferFromBufferToTextureSupport = true;
56     fTransferFromSurfaceToBufferSupport = true;
57     fTransferFromBufferToBufferSupport  = true;
58 
59     fMaxRenderTargetSize = 16384;  // minimum required by feature level 11_0
60     fMaxTextureSize = 16384;       // minimum required by feature level 11_0
61 
62     fTransferBufferRowBytesAlignment = D3D12_TEXTURE_DATA_PITCH_ALIGNMENT;
63 
64     // TODO: implement
65     fDynamicStateArrayGeometryProcessorTextureSupport = false;
66 
67     fShaderCaps = std::make_unique<GrShaderCaps>();
68 
69     this->init(contextOptions, adapter, device);
70 }
71 
canCopyTexture(DXGI_FORMAT dstFormat,int dstSampleCnt,DXGI_FORMAT srcFormat,int srcSampleCnt) const72 bool GrD3DCaps::canCopyTexture(DXGI_FORMAT dstFormat, int dstSampleCnt,
73                                DXGI_FORMAT srcFormat, int srcSampleCnt) const {
74     if ((dstSampleCnt > 1 || srcSampleCnt > 1) && dstSampleCnt != srcSampleCnt) {
75         return false;
76     }
77 
78     // D3D allows us to copy within the same format family but doesn't do conversions
79     // so we require strict identity.
80     return srcFormat == dstFormat;
81 }
82 
canCopyAsResolve(DXGI_FORMAT dstFormat,int dstSampleCnt,DXGI_FORMAT srcFormat,int srcSampleCnt) const83 bool GrD3DCaps::canCopyAsResolve(DXGI_FORMAT dstFormat, int dstSampleCnt,
84                                  DXGI_FORMAT srcFormat, int srcSampleCnt) const {
85     // The src surface must be multisampled.
86     if (srcSampleCnt <= 1) {
87         return false;
88     }
89 
90     // The dst must not be multisampled.
91     if (dstSampleCnt > 1) {
92         return false;
93     }
94 
95     // Surfaces must have the same format.
96     // D3D12 can resolve between typeless and non-typeless formats, but we are not using
97     // typeless formats. It's not possible to resolve within the same format family otherwise.
98     if (srcFormat != dstFormat) {
99         return false;
100     }
101 
102     return true;
103 }
104 
onCanCopySurface(const GrSurfaceProxy * dst,const SkIRect & dstRect,const GrSurfaceProxy * src,const SkIRect & srcRect) const105 bool GrD3DCaps::onCanCopySurface(const GrSurfaceProxy* dst, const SkIRect& dstRect,
106                                  const GrSurfaceProxy* src, const SkIRect& srcRect) const {
107     // D3D12 does not support scaling copies
108     if (srcRect.size() != dstRect.size()) {
109         return false;
110     }
111     if (src->isProtected() == GrProtected::kYes && dst->isProtected() != GrProtected::kYes) {
112         return false;
113     }
114 
115     int dstSampleCnt = 0;
116     int srcSampleCnt = 0;
117     if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) {
118         dstSampleCnt = rtProxy->numSamples();
119     }
120     if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) {
121         srcSampleCnt = rtProxy->numSamples();
122     }
123     SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy()));
124     SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy()));
125 
126     DXGI_FORMAT dstFormat, srcFormat;
127     SkAssertResult(dst->backendFormat().asDxgiFormat(&dstFormat));
128     SkAssertResult(src->backendFormat().asDxgiFormat(&srcFormat));
129 
130     return this->canCopyTexture(dstFormat, dstSampleCnt, srcFormat, srcSampleCnt) ||
131            this->canCopyAsResolve(dstFormat, dstSampleCnt, srcFormat, srcSampleCnt);
132 }
133 
init(const GrContextOptions & contextOptions,IDXGIAdapter1 * adapter,ID3D12Device * device)134 void GrD3DCaps::init(const GrContextOptions& contextOptions, IDXGIAdapter1* adapter,
135                      ID3D12Device* device) {
136     D3D_FEATURE_LEVEL featureLevels[] = {
137         D3D_FEATURE_LEVEL_11_0,
138         D3D_FEATURE_LEVEL_11_1,
139         D3D_FEATURE_LEVEL_12_0,
140         D3D_FEATURE_LEVEL_12_1,
141     };
142     D3D12_FEATURE_DATA_FEATURE_LEVELS flDesc = {};
143     flDesc.NumFeatureLevels = _countof(featureLevels);
144     flDesc.pFeatureLevelsRequested = featureLevels;
145     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_FEATURE_LEVELS, &flDesc,
146                                                      sizeof(flDesc)));
147     // This had better be true
148     SkASSERT(flDesc.MaxSupportedFeatureLevel >= D3D_FEATURE_LEVEL_11_0);
149 
150     DXGI_ADAPTER_DESC adapterDesc;
151     GR_D3D_CALL_ERRCHECK(adapter->GetDesc(&adapterDesc));
152 
153     D3D12_FEATURE_DATA_D3D12_OPTIONS optionsDesc;
154     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS, &optionsDesc,
155                                                      sizeof(optionsDesc)));
156 
157 
158     // See https://docs.microsoft.com/en-us/windows/win32/direct3d12/hardware-support
159     if (D3D12_RESOURCE_BINDING_TIER_1 == optionsDesc.ResourceBindingTier) {
160         fMaxPerStageShaderResourceViews = 128;
161         if (D3D_FEATURE_LEVEL_11_0 == flDesc.MaxSupportedFeatureLevel) {
162             fMaxPerStageUnorderedAccessViews = 8;
163         } else {
164             fMaxPerStageUnorderedAccessViews = 64;
165         }
166     } else {
167         // The doc above says "full heap", but practically it seems like it should be
168         // limited by the maximum number of samplers in a heap
169         fMaxPerStageUnorderedAccessViews = 2032;
170         fMaxPerStageShaderResourceViews = 2032;
171     }
172 
173     fStandardSwizzleLayoutSupport = (optionsDesc.StandardSwizzle64KBSupported);
174 
175     D3D12_FEATURE_DATA_D3D12_OPTIONS2 optionsDesc2;
176     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS2, &optionsDesc2,
177                                                      sizeof(optionsDesc2)));
178     fResolveSubresourceRegionSupport = (optionsDesc2.ProgrammableSamplePositionsTier !=
179                                         D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED);
180 
181     this->initGrCaps(optionsDesc, device);
182     this->initShaderCaps(adapterDesc.VendorId, optionsDesc);
183 
184     this->initFormatTable(adapterDesc, device);
185     this->initStencilFormat(device);
186 
187     if (!contextOptions.fDisableDriverCorrectnessWorkarounds) {
188         this->applyDriverCorrectnessWorkarounds(adapterDesc.VendorId);
189     }
190 
191     this->finishInitialization(contextOptions);
192 }
193 
initGrCaps(const D3D12_FEATURE_DATA_D3D12_OPTIONS & optionsDesc,ID3D12Device * device)194 void GrD3DCaps::initGrCaps(const D3D12_FEATURE_DATA_D3D12_OPTIONS& optionsDesc,
195                            ID3D12Device* device) {
196     // We assume a minimum of Shader Model 5.1, which allows at most 32 vertex inputs.
197     fMaxVertexAttributes = 32;
198 
199     // Can use standard sample locations
200     fSampleLocationsSupport = true;
201 
202     if (D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED !=
203             optionsDesc.ConservativeRasterizationTier) {
204         fConservativeRasterSupport = true;
205     }
206 
207     fWireframeSupport = true;
208 
209     // Feature level 11_0 and up support up to 16K in texture dimension
210     fMaxTextureSize = 16384;
211     // There's no specific cap for RT size, so use texture size
212     fMaxRenderTargetSize = fMaxTextureSize;
213     // Our render targets are always created with textures as the color
214     // attachment, hence this min:
215     fMaxRenderTargetSize = fMaxTextureSize;
216 
217     fMaxPreferredRenderTargetSize = fMaxRenderTargetSize;
218 
219     // Assuming since we will always map in the end to upload the data we might as well just map
220     // from the get go. There is no hard data to suggest this is faster or slower.
221     fBufferMapThreshold = 0;
222 
223     fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag | kAsyncRead_MapFlag;
224 
225     fOversizedStencilSupport = true;
226 
227     fTwoSidedStencilRefsAndMasksMustMatch = true;
228 
229     // Advanced blend modes don't appear to be supported.
230 }
231 
initShaderCaps(int vendorID,const D3D12_FEATURE_DATA_D3D12_OPTIONS & optionsDesc)232 void GrD3DCaps::initShaderCaps(int vendorID, const D3D12_FEATURE_DATA_D3D12_OPTIONS& optionsDesc) {
233     GrShaderCaps* shaderCaps = fShaderCaps.get();
234     shaderCaps->fVersionDeclString = "#version 330\n";
235 
236     // Shader Model 5 supports all of the following:
237     shaderCaps->fUsesPrecisionModifiers = true;
238     shaderCaps->fFlatInterpolationSupport = true;
239     // Flat interpolation appears to be slow on Qualcomm GPUs. This was tested in GL and is assumed
240     // to be true with D3D as well.
241     shaderCaps->fPreferFlatInterpolation = kQualcomm_D3DVendor != vendorID;
242 
243     shaderCaps->fSampleMaskSupport = true;
244 
245     shaderCaps->fShaderDerivativeSupport = true;
246     shaderCaps->fExplicitTextureLodSupport = true;
247 
248     shaderCaps->fDualSourceBlendingSupport = true;
249 
250     shaderCaps->fIntegerSupport = true;
251     shaderCaps->fNonsquareMatrixSupport = true;
252     // TODO(skia:12352) HLSL does not expose asinh/acosh/atanh
253     shaderCaps->fInverseHyperbolicSupport = false;
254     shaderCaps->fVertexIDSupport = true;
255     shaderCaps->fInfinitySupport = true;
256     shaderCaps->fNonconstantArrayIndexSupport = true;
257     shaderCaps->fBitManipulationSupport = true;
258 
259     shaderCaps->fFloatIs32Bits = true;
260     shaderCaps->fHalfIs32Bits =
261         D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE == optionsDesc.MinPrecisionSupport;
262 
263     // See https://docs.microsoft.com/en-us/windows/win32/direct3d12/hardware-support
264     // The maximum number of samplers in a shader-visible descriptor heap is 2048, but
265     // 16 of those are reserved for the driver.
266     shaderCaps->fMaxFragmentSamplers =
267         (D3D12_RESOURCE_BINDING_TIER_1 == optionsDesc.ResourceBindingTier) ? 16 : 2032;
268 }
269 
applyDriverCorrectnessWorkarounds(int vendorID)270 void GrD3DCaps::applyDriverCorrectnessWorkarounds(int vendorID) {
271     // Nothing yet.
272 }
273 
274 
stencil_format_supported(ID3D12Device * device,DXGI_FORMAT format)275 bool stencil_format_supported(ID3D12Device* device, DXGI_FORMAT format) {
276     D3D12_FEATURE_DATA_FORMAT_SUPPORT formatSupportDesc;
277     formatSupportDesc.Format = format;
278     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT,
279                                                      &formatSupportDesc,
280                                                      sizeof(formatSupportDesc)));
281     return SkToBool(D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL & formatSupportDesc.Support1);
282 }
283 
initStencilFormat(ID3D12Device * device)284 void GrD3DCaps::initStencilFormat(ID3D12Device* device) {
285     if (stencil_format_supported(device, DXGI_FORMAT_D24_UNORM_S8_UINT)) {
286         fPreferredStencilFormat = DXGI_FORMAT_D24_UNORM_S8_UINT;
287     } else {
288         SkASSERT(stencil_format_supported(device, DXGI_FORMAT_D32_FLOAT_S8X24_UINT));
289         fPreferredStencilFormat = DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
290     }
291 }
292 
293 // These are all the valid DXGI_FORMATs that we support in Skia. They are roughly ordered from most
294 // frequently used to least to improve look up times in arrays.
295 static constexpr DXGI_FORMAT kDxgiFormats[] = {
296     DXGI_FORMAT_R8G8B8A8_UNORM,
297     DXGI_FORMAT_R8_UNORM,
298     DXGI_FORMAT_B8G8R8A8_UNORM,
299     DXGI_FORMAT_B5G6R5_UNORM,
300     DXGI_FORMAT_R16G16B16A16_FLOAT,
301     DXGI_FORMAT_R16_FLOAT,
302     DXGI_FORMAT_R8G8_UNORM,
303     DXGI_FORMAT_R10G10B10A2_UNORM,
304     DXGI_FORMAT_B4G4R4A4_UNORM,
305     DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
306     DXGI_FORMAT_BC1_UNORM,
307     DXGI_FORMAT_R16_UNORM,
308     DXGI_FORMAT_R16G16_UNORM,
309     DXGI_FORMAT_R16G16B16A16_UNORM,
310     DXGI_FORMAT_R16G16_FLOAT
311 };
312 
setColorType(GrColorType colorType,std::initializer_list<DXGI_FORMAT> formats)313 void GrD3DCaps::setColorType(GrColorType colorType, std::initializer_list<DXGI_FORMAT> formats) {
314 #ifdef SK_DEBUG
315     for (size_t i = 0; i < kNumDxgiFormats; ++i) {
316         const auto& formatInfo = fFormatTable[i];
317         for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) {
318             const auto& ctInfo = formatInfo.fColorTypeInfos[j];
319             if (ctInfo.fColorType == colorType &&
320                 !SkToBool(ctInfo.fFlags & ColorTypeInfo::kWrappedOnly_Flag)) {
321                 bool found = false;
322                 for (auto it = formats.begin(); it != formats.end(); ++it) {
323                     if (kDxgiFormats[i] == *it) {
324                         found = true;
325                     }
326                 }
327                 SkASSERT(found);
328             }
329         }
330     }
331 #endif
332     int idx = static_cast<int>(colorType);
333     for (auto it = formats.begin(); it != formats.end(); ++it) {
334         const auto& info = this->getFormatInfo(*it);
335         for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
336             if (info.fColorTypeInfos[i].fColorType == colorType) {
337                 fColorTypeToFormatTable[idx] = *it;
338                 return;
339             }
340         }
341     }
342 }
343 
getFormatInfo(DXGI_FORMAT format) const344 const GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) const {
345     GrD3DCaps* nonConstThis = const_cast<GrD3DCaps*>(this);
346     return nonConstThis->getFormatInfo(format);
347 }
348 
getFormatInfo(DXGI_FORMAT format)349 GrD3DCaps::FormatInfo& GrD3DCaps::getFormatInfo(DXGI_FORMAT format) {
350     static_assert(std::size(kDxgiFormats) == GrD3DCaps::kNumDxgiFormats,
351                   "Size of DXGI_FORMATs array must match static value in header");
352     for (size_t i = 0; i < std::size(kDxgiFormats); ++i) {
353         if (kDxgiFormats[i] == format) {
354             return fFormatTable[i];
355         }
356     }
357     static FormatInfo kInvalidFormat;
358     return kInvalidFormat;
359 }
360 
initFormatTable(const DXGI_ADAPTER_DESC & adapterDesc,ID3D12Device * device)361 void GrD3DCaps::initFormatTable(const DXGI_ADAPTER_DESC& adapterDesc, ID3D12Device* device) {
362     static_assert(std::size(kDxgiFormats) == GrD3DCaps::kNumDxgiFormats,
363                   "Size of DXGI_FORMATs array must match static value in header");
364 
365     std::fill_n(fColorTypeToFormatTable, kGrColorTypeCnt, DXGI_FORMAT_UNKNOWN);
366 
367     // Go through all the formats and init their support surface and data GrColorTypes.
368     // Format: DXGI_FORMAT_R8G8B8A8_UNORM
369     {
370         constexpr DXGI_FORMAT format = DXGI_FORMAT_R8G8B8A8_UNORM;
371         auto& info = this->getFormatInfo(format);
372         info.init(adapterDesc, device, format);
373         info.fFormatColorType = GrColorType::kRGBA_8888;
374         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
375             info.fColorTypeInfoCount = 2;
376             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
377             int ctIdx = 0;
378             // Format: DXGI_FORMAT_R8G8B8A8_UNORM, Surface: kRGBA_8888
379             {
380                 constexpr GrColorType ct = GrColorType::kRGBA_8888;
381                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
382                 ctInfo.fColorType = ct;
383                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
384             }
385             // Format: DXGI_FORMAT_R8G8B8A8_UNORM, Surface: kRGB_888x
386             {
387                 constexpr GrColorType ct = GrColorType::kRGB_888x;
388                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
389                 ctInfo.fColorType = ct;
390                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag;
391                 ctInfo.fReadSwizzle = skgpu::Swizzle("rgb1");
392             }
393         }
394     }
395 
396     // Format: DXGI_FORMAT_R8_UNORM
397     {
398         constexpr DXGI_FORMAT format = DXGI_FORMAT_R8_UNORM;
399         auto& info = this->getFormatInfo(format);
400         info.init(adapterDesc, device, format);
401         info.fFormatColorType = GrColorType::kR_8;
402         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
403             info.fColorTypeInfoCount = 3;
404             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
405             int ctIdx = 0;
406             // Format: DXGI_FORMAT_R8_UNORM, Surface: kR_8
407             {
408                 constexpr GrColorType ct = GrColorType::kR_8;
409                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
410                 ctInfo.fColorType = ct;
411                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
412             }
413             // Format: DXGI_FORMAT_R8_UNORM, Surface: kAlpha_8
414             {
415                 constexpr GrColorType ct = GrColorType::kAlpha_8;
416                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
417                 ctInfo.fColorType = ct;
418                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
419                 ctInfo.fReadSwizzle = skgpu::Swizzle("000r");
420                 ctInfo.fWriteSwizzle = skgpu::Swizzle("a000");
421             }
422             // Format: DXGI_FORMAT_R8_UNORM, Surface: kGray_8
423             {
424                 constexpr GrColorType ct = GrColorType::kGray_8;
425                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
426                 ctInfo.fColorType = ct;
427                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag;
428                 ctInfo.fReadSwizzle = skgpu::Swizzle("rrr1");
429             }
430         }
431     }
432     // Format: DXGI_FORMAT_B8G8R8A8_UNORM
433     {
434         constexpr DXGI_FORMAT format = DXGI_FORMAT_B8G8R8A8_UNORM;
435         auto& info = this->getFormatInfo(format);
436         info.init(adapterDesc, device, format);
437         info.fFormatColorType = GrColorType::kBGRA_8888;
438         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
439             info.fColorTypeInfoCount = 1;
440             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
441             int ctIdx = 0;
442             // Format: DXGI_FORMAT_B8G8R8A8_UNORM, Surface: kBGRA_8888
443             {
444                 constexpr GrColorType ct = GrColorType::kBGRA_8888;
445                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
446                 ctInfo.fColorType = ct;
447                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
448             }
449         }
450     }
451     // Format: DXGI_FORMAT_B5G6R5_UNORM
452     {
453         constexpr DXGI_FORMAT format = DXGI_FORMAT_B5G6R5_UNORM;
454         auto& info = this->getFormatInfo(format);
455         info.init(adapterDesc, device, format);
456         info.fFormatColorType = GrColorType::kBGR_565;
457         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
458             info.fColorTypeInfoCount = 1;
459             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
460             int ctIdx = 0;
461             // Format: DXGI_FORMAT_B5G6R5_UNORM, Surface: kBGR_565
462             {
463                 constexpr GrColorType ct = GrColorType::kBGR_565;
464                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
465                 ctInfo.fColorType = ct;
466                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
467             }
468         }
469     }
470     // Format: DXGI_FORMAT_R16G16B16A16_FLOAT
471     {
472         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16G16B16A16_FLOAT;
473         auto& info = this->getFormatInfo(format);
474         info.init(adapterDesc, device, format);
475         info.fFormatColorType = GrColorType::kRGBA_F16;
476         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
477             info.fColorTypeInfoCount = 2;
478             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
479             int ctIdx = 0;
480             // Format: DXGI_FORMAT_R16G16B16A16_FLOAT, Surface: GrColorType::kRGBA_F16
481             {
482                 constexpr GrColorType ct = GrColorType::kRGBA_F16;
483                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
484                 ctInfo.fColorType = ct;
485                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
486             }
487             // Format: DXGI_FORMAT_R16G16B16A16_FLOAT, Surface: GrColorType::kRGBA_F16_Clamped
488             {
489                 constexpr GrColorType ct = GrColorType::kRGBA_F16_Clamped;
490                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
491                 ctInfo.fColorType = ct;
492                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
493             }
494         }
495     }
496     // Format: DXGI_FORMAT_R16_FLOAT
497     {
498         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16_FLOAT;
499         auto& info = this->getFormatInfo(format);
500         info.init(adapterDesc, device, format);
501         info.fFormatColorType = GrColorType::kR_F16;
502         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
503             info.fColorTypeInfoCount = 1;
504             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
505             int ctIdx = 0;
506             // Format: DXGI_FORMAT_R16_FLOAT, Surface: kAlpha_F16
507             {
508                 constexpr GrColorType ct = GrColorType::kAlpha_F16;
509                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
510                 ctInfo.fColorType = ct;
511                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
512                 ctInfo.fReadSwizzle = skgpu::Swizzle("000r");
513                 ctInfo.fWriteSwizzle = skgpu::Swizzle("a000");
514             }
515         }
516     }
517     // Format: DXGI_FORMAT_R8G8_UNORM
518     {
519         constexpr DXGI_FORMAT format = DXGI_FORMAT_R8G8_UNORM;
520         auto& info = this->getFormatInfo(format);
521         info.init(adapterDesc, device, format);
522         info.fFormatColorType = GrColorType::kRG_88;
523         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
524             info.fColorTypeInfoCount = 1;
525             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
526             int ctIdx = 0;
527             // Format: DXGI_FORMAT_R8G8_UNORM, Surface: kRG_88
528             {
529                 constexpr GrColorType ct = GrColorType::kRG_88;
530                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
531                 ctInfo.fColorType = ct;
532                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
533             }
534         }
535     }
536     // Format: DXGI_FORMAT_R10G10B10A2_UNORM
537     {
538         constexpr DXGI_FORMAT format = DXGI_FORMAT_R10G10B10A2_UNORM;
539         auto& info = this->getFormatInfo(format);
540         info.init(adapterDesc, device, format);
541         info.fFormatColorType = GrColorType::kRGBA_1010102;
542         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
543             info.fColorTypeInfoCount = 1;
544             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
545             int ctIdx = 0;
546             // Format: DXGI_FORMAT_R10G10B10A2_UNORM, Surface: kRGBA_1010102
547             {
548                 constexpr GrColorType ct = GrColorType::kRGBA_1010102;
549                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
550                 ctInfo.fColorType = ct;
551                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
552             }
553         }
554     }
555     // Format: DXGI_FORMAT_B4G4R4A4_UNORM
556     {
557         constexpr DXGI_FORMAT format = DXGI_FORMAT_B4G4R4A4_UNORM;
558         auto& info = this->getFormatInfo(format);
559         info.init(adapterDesc, device, format);
560         info.fFormatColorType = GrColorType::kBGRA_4444;
561         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
562             info.fColorTypeInfoCount = 1;
563             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
564             int ctIdx = 0;
565             // Format: DXGI_FORMAT_B4G4R4A4_UNORM, Surface: kABGR_4444
566             {
567                 constexpr GrColorType ct = GrColorType::kABGR_4444;
568                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
569                 ctInfo.fColorType = ct;
570                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
571                 ctInfo.fReadSwizzle = skgpu::Swizzle("argb");
572                 ctInfo.fWriteSwizzle = skgpu::Swizzle("gbar");
573             }
574         }
575     }
576     // Format: DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
577     {
578         constexpr DXGI_FORMAT format = DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
579         auto& info = this->getFormatInfo(format);
580         info.init(adapterDesc, device, format);
581         info.fFormatColorType = GrColorType::kRGBA_8888_SRGB;
582         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
583             info.fColorTypeInfoCount = 1;
584             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
585             int ctIdx = 0;
586             // Format: DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, Surface: kRGBA_8888_SRGB
587             {
588                 constexpr GrColorType ct = GrColorType::kRGBA_8888_SRGB;
589                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
590                 ctInfo.fColorType = ct;
591                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
592             }
593         }
594     }
595     // Format: DXGI_FORMAT_R16_UNORM
596     {
597         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16_UNORM;
598         auto& info = this->getFormatInfo(format);
599         info.init(adapterDesc, device, format);
600         info.fFormatColorType = GrColorType::kR_16;
601         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
602             info.fColorTypeInfoCount = 1;
603             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
604             int ctIdx = 0;
605             // Format: DXGI_FORMAT_R16_UNORM, Surface: kAlpha_16
606             {
607                 constexpr GrColorType ct = GrColorType::kAlpha_16;
608                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
609                 ctInfo.fColorType = ct;
610                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
611                 ctInfo.fReadSwizzle = skgpu::Swizzle("000r");
612                 ctInfo.fWriteSwizzle = skgpu::Swizzle("a000");
613             }
614         }
615     }
616     // Format: DXGI_FORMAT_R16G16_UNORM
617     {
618         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16G16_UNORM;
619         auto& info = this->getFormatInfo(format);
620         info.init(adapterDesc, device, format);
621         info.fFormatColorType = GrColorType::kRG_1616;
622         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
623             info.fColorTypeInfoCount = 1;
624             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
625             int ctIdx = 0;
626             // Format: DXGI_FORMAT_R16G16_UNORM, Surface: kRG_1616
627             {
628                 constexpr GrColorType ct = GrColorType::kRG_1616;
629                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
630                 ctInfo.fColorType = ct;
631                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
632             }
633         }
634     }
635     // Format: DXGI_FORMAT_R16G16B16A16_UNORM
636     {
637         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16G16B16A16_UNORM;
638         auto& info = this->getFormatInfo(format);
639         info.init(adapterDesc, device, format);
640         info.fFormatColorType = GrColorType::kRGBA_16161616;
641         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
642             info.fColorTypeInfoCount = 1;
643             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
644             int ctIdx = 0;
645             // Format: DXGI_FORMAT_R16G16B16A16_UNORM, Surface: kRGBA_16161616
646             {
647                 constexpr GrColorType ct = GrColorType::kRGBA_16161616;
648                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
649                 ctInfo.fColorType = ct;
650                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
651             }
652         }
653     }
654     // Format: DXGI_FORMAT_R16G16_FLOAT
655     {
656         constexpr DXGI_FORMAT format = DXGI_FORMAT_R16G16_FLOAT;
657         auto& info = this->getFormatInfo(format);
658         info.init(adapterDesc, device, format);
659         info.fFormatColorType = GrColorType::kRG_F16;
660         if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) {
661             info.fColorTypeInfoCount = 1;
662             info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]());
663             int ctIdx = 0;
664             // Format: DXGI_FORMAT_R16G16_FLOAT, Surface: kRG_F16
665             {
666                 constexpr GrColorType ct = GrColorType::kRG_F16;
667                 auto& ctInfo = info.fColorTypeInfos[ctIdx++];
668                 ctInfo.fColorType = ct;
669                 ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
670             }
671         }
672     }
673 
674     // Format: DXGI_FORMAT_BC1_UNORM
675     {
676         constexpr DXGI_FORMAT format = DXGI_FORMAT_BC1_UNORM;
677         auto& info = this->getFormatInfo(format);
678         info.init(adapterDesc, device, format);
679         // No supported GrColorTypes.
680     }
681 
682     ////////////////////////////////////////////////////////////////////////////
683     // Map GrColorTypes (used for creating GrSurfaces) to DXGI_FORMATs. The order in which the
684     // formats are passed into the setColorType function indicates the priority in selecting which
685     // format we use for a given GrcolorType.
686 
687     this->setColorType(GrColorType::kAlpha_8, { DXGI_FORMAT_R8_UNORM });
688     this->setColorType(GrColorType::kBGR_565, { DXGI_FORMAT_B5G6R5_UNORM });
689     this->setColorType(GrColorType::kABGR_4444, { DXGI_FORMAT_B4G4R4A4_UNORM });
690     this->setColorType(GrColorType::kRGBA_8888, { DXGI_FORMAT_R8G8B8A8_UNORM });
691     this->setColorType(GrColorType::kRGBA_8888_SRGB, { DXGI_FORMAT_R8G8B8A8_UNORM_SRGB });
692     this->setColorType(GrColorType::kRGB_888x, { DXGI_FORMAT_R8G8B8A8_UNORM });
693     this->setColorType(GrColorType::kRG_88, { DXGI_FORMAT_R8G8_UNORM });
694     this->setColorType(GrColorType::kBGRA_8888, { DXGI_FORMAT_B8G8R8A8_UNORM });
695     this->setColorType(GrColorType::kRGBA_1010102, { DXGI_FORMAT_R10G10B10A2_UNORM });
696     this->setColorType(GrColorType::kGray_8, { DXGI_FORMAT_R8_UNORM });
697     this->setColorType(GrColorType::kAlpha_F16, { DXGI_FORMAT_R16_FLOAT });
698     this->setColorType(GrColorType::kRGBA_F16, { DXGI_FORMAT_R16G16B16A16_FLOAT });
699     this->setColorType(GrColorType::kRGBA_F16_Clamped, { DXGI_FORMAT_R16G16B16A16_FLOAT });
700     this->setColorType(GrColorType::kAlpha_16, { DXGI_FORMAT_R16_UNORM });
701     this->setColorType(GrColorType::kRG_1616, { DXGI_FORMAT_R16G16_UNORM });
702     this->setColorType(GrColorType::kRGBA_16161616, { DXGI_FORMAT_R16G16B16A16_UNORM });
703     this->setColorType(GrColorType::kRG_F16, { DXGI_FORMAT_R16G16_FLOAT });
704 }
705 
InitFormatFlags(const D3D12_FEATURE_DATA_FORMAT_SUPPORT & formatSupport,uint16_t * flags)706 void GrD3DCaps::FormatInfo::InitFormatFlags(const D3D12_FEATURE_DATA_FORMAT_SUPPORT& formatSupport,
707                                             uint16_t* flags) {
708     if (SkToBool(D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE & formatSupport.Support1)) {
709         *flags = *flags | kTexturable_Flag;
710 
711         // Ganesh assumes that all renderable surfaces are also texturable
712         if (SkToBool(D3D12_FORMAT_SUPPORT1_RENDER_TARGET & formatSupport.Support1) &&
713             SkToBool(D3D12_FORMAT_SUPPORT1_BLENDABLE & formatSupport.Support1)) {
714             *flags = *flags | kRenderable_Flag;
715         }
716     }
717 
718     if (SkToBool(D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET & formatSupport.Support1)) {
719         *flags = *flags | kMSAA_Flag;
720     }
721 
722     if (SkToBool(D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE & formatSupport.Support1)) {
723         *flags = *flags | kResolve_Flag;
724     }
725 
726     if (SkToBool(D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW & formatSupport.Support1)) {
727         *flags = *flags | kUnorderedAccess_Flag;
728     }
729 }
730 
multisample_count_supported(ID3D12Device * device,DXGI_FORMAT format,int sampleCount)731 static bool multisample_count_supported(ID3D12Device* device, DXGI_FORMAT format, int sampleCount) {
732     D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS msqLevels;
733     msqLevels.Format = format;
734     msqLevels.SampleCount = sampleCount;
735     msqLevels.Flags = D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE;
736     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS,
737                                                      &msqLevels, sizeof(msqLevels)));
738 
739     return msqLevels.NumQualityLevels > 0;
740 }
741 
initSampleCounts(const DXGI_ADAPTER_DESC & adapterDesc,ID3D12Device * device,DXGI_FORMAT format)742 void GrD3DCaps::FormatInfo::initSampleCounts(const DXGI_ADAPTER_DESC& adapterDesc,
743                                              ID3D12Device* device, DXGI_FORMAT format) {
744     if (multisample_count_supported(device, format, 1)) {
745         fColorSampleCounts.push_back(1);
746     }
747     // TODO: test these
748     //if (kImagination_D3DVendor == adapterDesc.VendorId) {
749     //    // MSAA does not work on imagination
750     //    return;
751     //}
752     //if (kIntel_D3DVendor == adapterDesc.VendorId) {
753     //    // MSAA doesn't work well on Intel GPUs chromium:527565, chromium:983926
754     //    return;
755     //}
756     if (multisample_count_supported(device, format, 2)) {
757         fColorSampleCounts.push_back(2);
758     }
759     if (multisample_count_supported(device, format, 4)) {
760         fColorSampleCounts.push_back(4);
761     }
762     if (multisample_count_supported(device, format, 8)) {
763         fColorSampleCounts.push_back(8);
764     }
765     if (multisample_count_supported(device, format, 16)) {
766         fColorSampleCounts.push_back(16);
767     }
768     // Standard sample locations are not defined for more than 16 samples, and we don't need more
769     // than 16. Omit 32 and 64.
770 }
771 
init(const DXGI_ADAPTER_DESC & adapterDesc,ID3D12Device * device,DXGI_FORMAT format)772 void GrD3DCaps::FormatInfo::init(const DXGI_ADAPTER_DESC& adapterDesc, ID3D12Device* device,
773                                  DXGI_FORMAT format) {
774     D3D12_FEATURE_DATA_FORMAT_SUPPORT formatSupportDesc;
775     formatSupportDesc.Format = format;
776     GR_D3D_CALL_ERRCHECK(device->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT,
777                                                      &formatSupportDesc,
778                                                      sizeof(formatSupportDesc)));
779 
780     InitFormatFlags(formatSupportDesc, &fFlags);
781     if (fFlags & kRenderable_Flag) {
782         this->initSampleCounts(adapterDesc, device, format);
783     }
784 }
785 
isFormatSRGB(const GrBackendFormat & format) const786 bool GrD3DCaps::isFormatSRGB(const GrBackendFormat& format) const {
787     DXGI_FORMAT dxgiFormat;
788     if (!format.asDxgiFormat(&dxgiFormat)) {
789         return false;
790     }
791 
792     switch (dxgiFormat) {
793         case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
794             return true;
795         default:
796             return false;
797     }
798 }
799 
isFormatTexturable(const GrBackendFormat & format,GrTextureType) const800 bool GrD3DCaps::isFormatTexturable(const GrBackendFormat& format, GrTextureType) const {
801     DXGI_FORMAT dxgiFormat;
802     if (!format.asDxgiFormat(&dxgiFormat)) {
803         return false;
804     }
805 
806     return this->isFormatTexturable(dxgiFormat);
807 }
808 
isFormatTexturable(DXGI_FORMAT format) const809 bool GrD3DCaps::isFormatTexturable(DXGI_FORMAT format) const {
810     const FormatInfo& info = this->getFormatInfo(format);
811     return SkToBool(FormatInfo::kTexturable_Flag & info.fFlags);
812 }
813 
isFormatAsColorTypeRenderable(GrColorType ct,const GrBackendFormat & format,int sampleCount) const814 bool GrD3DCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
815                                              int sampleCount) const {
816     DXGI_FORMAT dxgiFormat;
817     if (!format.asDxgiFormat(&dxgiFormat)) {
818         return false;
819     }
820     if (!this->isFormatRenderable(dxgiFormat, sampleCount)) {
821         return false;
822     }
823     const auto& info = this->getFormatInfo(dxgiFormat);
824     if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) {
825         return false;
826     }
827     return true;
828 }
829 
isFormatRenderable(const GrBackendFormat & format,int sampleCount) const830 bool GrD3DCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const {
831     DXGI_FORMAT dxgiFormat;
832     if (!format.asDxgiFormat(&dxgiFormat)) {
833         return false;
834     }
835     return this->isFormatRenderable(dxgiFormat, sampleCount);
836 }
837 
isFormatRenderable(DXGI_FORMAT format,int sampleCount) const838 bool GrD3DCaps::isFormatRenderable(DXGI_FORMAT format, int sampleCount) const {
839     return sampleCount <= this->maxRenderTargetSampleCount(format);
840 }
841 
isFormatUnorderedAccessible(DXGI_FORMAT format) const842 bool GrD3DCaps::isFormatUnorderedAccessible(DXGI_FORMAT format) const {
843     const FormatInfo& info = this->getFormatInfo(format);
844     return SkToBool(FormatInfo::kUnorderedAccess_Flag & info.fFlags);
845 }
846 
getRenderTargetSampleCount(int requestedCount,const GrBackendFormat & format) const847 int GrD3DCaps::getRenderTargetSampleCount(int requestedCount,
848                                          const GrBackendFormat& format) const {
849     DXGI_FORMAT dxgiFormat;
850     if (!format.asDxgiFormat(&dxgiFormat)) {
851         return 0;
852     }
853 
854     return this->getRenderTargetSampleCount(requestedCount, dxgiFormat);
855 }
856 
getRenderTargetSampleCount(int requestedCount,DXGI_FORMAT format) const857 int GrD3DCaps::getRenderTargetSampleCount(int requestedCount, DXGI_FORMAT format) const {
858     requestedCount = std::max(1, requestedCount);
859 
860     const FormatInfo& info = this->getFormatInfo(format);
861 
862     int count = info.fColorSampleCounts.size();
863 
864     if (!count) {
865         return 0;
866     }
867 
868     if (1 == requestedCount) {
869         SkASSERT(info.fColorSampleCounts.size() && info.fColorSampleCounts[0] == 1);
870         return 1;
871     }
872 
873     for (int i = 0; i < count; ++i) {
874         if (info.fColorSampleCounts[i] >= requestedCount) {
875             return info.fColorSampleCounts[i];
876         }
877     }
878     return 0;
879 }
880 
maxRenderTargetSampleCount(const GrBackendFormat & format) const881 int GrD3DCaps::maxRenderTargetSampleCount(const GrBackendFormat& format) const {
882     DXGI_FORMAT dxgiFormat;
883     if (!format.asDxgiFormat(&dxgiFormat)) {
884         return 0;
885     }
886     return this->maxRenderTargetSampleCount(dxgiFormat);
887 }
888 
maxRenderTargetSampleCount(DXGI_FORMAT format) const889 int GrD3DCaps::maxRenderTargetSampleCount(DXGI_FORMAT format) const {
890     const FormatInfo& info = this->getFormatInfo(format);
891 
892     const auto& table = info.fColorSampleCounts;
893     if (!table.size()) {
894         return 0;
895     }
896     return table[table.size() - 1];
897 }
898 
getFormatColorType(DXGI_FORMAT format) const899 GrColorType GrD3DCaps::getFormatColorType(DXGI_FORMAT format) const {
900     const FormatInfo& info = this->getFormatInfo(format);
901     return info.fFormatColorType;
902 }
903 
supportedWritePixelsColorType(GrColorType surfaceColorType,const GrBackendFormat & surfaceFormat,GrColorType srcColorType) const904 GrCaps::SupportedWrite GrD3DCaps::supportedWritePixelsColorType(
905         GrColorType surfaceColorType, const GrBackendFormat& surfaceFormat,
906         GrColorType srcColorType) const {
907     DXGI_FORMAT dxgiFormat;
908     if (!surfaceFormat.asDxgiFormat(&dxgiFormat)) {
909         return { GrColorType::kUnknown, 0 };
910     }
911 
912     // Any buffer data needs to be aligned to 512 bytes and that of a single texel.
913     size_t offsetAlignment = SkAlignTo(GrDxgiFormatBytesPerBlock(dxgiFormat),
914                                        D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT);
915 
916     const auto& info = this->getFormatInfo(dxgiFormat);
917     for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
918         const auto& ctInfo = info.fColorTypeInfos[i];
919         if (ctInfo.fColorType == surfaceColorType) {
920             return { surfaceColorType, offsetAlignment };
921         }
922     }
923     return { GrColorType::kUnknown, 0 };
924 }
925 
surfaceSupportsReadPixels(const GrSurface * surface) const926 GrCaps::SurfaceReadPixelsSupport GrD3DCaps::surfaceSupportsReadPixels(
927         const GrSurface* surface) const {
928     if (surface->isProtected()) {
929         return SurfaceReadPixelsSupport::kUnsupported;
930     }
931     if (auto tex = static_cast<const GrD3DTexture*>(surface->asTexture())) {
932         // We can't directly read from a compressed format
933         if (GrDxgiFormatIsCompressed(tex->dxgiFormat())) {
934             return SurfaceReadPixelsSupport::kCopyToTexture2D;
935         }
936         return SurfaceReadPixelsSupport::kSupported;
937     } else if (auto rt = static_cast<const GrD3DRenderTarget*>(surface->asRenderTarget())) {
938         if (rt->numSamples() > 1) {
939             return SurfaceReadPixelsSupport::kCopyToTexture2D;
940         }
941         return SurfaceReadPixelsSupport::kSupported;
942     }
943     return SurfaceReadPixelsSupport::kUnsupported;
944 }
945 
onSurfaceSupportsWritePixels(const GrSurface * surface) const946 bool GrD3DCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const {
947     if (auto rt = surface->asRenderTarget()) {
948         return rt->numSamples() <= 1 && SkToBool(surface->asTexture());
949     }
950     return true;
951 }
952 
onAreColorTypeAndFormatCompatible(GrColorType ct,const GrBackendFormat & format) const953 bool GrD3DCaps::onAreColorTypeAndFormatCompatible(GrColorType ct,
954                                                   const GrBackendFormat& format) const {
955     DXGI_FORMAT dxgiFormat;
956     if (!format.asDxgiFormat(&dxgiFormat)) {
957         return false;
958     }
959 
960     const auto& info = this->getFormatInfo(dxgiFormat);
961     for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
962         if (info.fColorTypeInfos[i].fColorType == ct) {
963             return true;
964         }
965     }
966     return false;
967 }
968 
onGetDefaultBackendFormat(GrColorType ct) const969 GrBackendFormat GrD3DCaps::onGetDefaultBackendFormat(GrColorType ct) const {
970     DXGI_FORMAT format = this->getFormatFromColorType(ct);
971     if (format == DXGI_FORMAT_UNKNOWN) {
972         return {};
973     }
974     return GrBackendFormat::MakeDxgi(format);
975 }
976 
getBackendFormatFromCompressionType(SkTextureCompressionType compressionType) const977 GrBackendFormat GrD3DCaps::getBackendFormatFromCompressionType(
978     SkTextureCompressionType compressionType) const {
979     switch (compressionType) {
980         case SkTextureCompressionType::kBC1_RGBA8_UNORM:
981             if (this->isFormatTexturable(DXGI_FORMAT_BC1_UNORM)) {
982                 return GrBackendFormat::MakeDxgi(DXGI_FORMAT_BC1_UNORM);
983             }
984             return {};
985         default:
986             return {};
987     }
988 
989     SkUNREACHABLE;
990 }
991 
onGetReadSwizzle(const GrBackendFormat & format,GrColorType colorType) const992 skgpu::Swizzle GrD3DCaps::onGetReadSwizzle(const GrBackendFormat& format,
993                                            GrColorType colorType) const {
994     DXGI_FORMAT dxgiFormat;
995     SkAssertResult(format.asDxgiFormat(&dxgiFormat));
996     const auto& info = this->getFormatInfo(dxgiFormat);
997     for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
998         const auto& ctInfo = info.fColorTypeInfos[i];
999         if (ctInfo.fColorType == colorType) {
1000             return ctInfo.fReadSwizzle;
1001         }
1002     }
1003     SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.",
1004                  (int)colorType, (int)dxgiFormat);
1005     return {};
1006 }
1007 
getWriteSwizzle(const GrBackendFormat & format,GrColorType colorType) const1008 skgpu::Swizzle GrD3DCaps::getWriteSwizzle(const GrBackendFormat& format,
1009                                           GrColorType colorType) const {
1010     DXGI_FORMAT dxgiFormat;
1011     SkAssertResult(format.asDxgiFormat(&dxgiFormat));
1012     const auto& info = this->getFormatInfo(dxgiFormat);
1013     for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
1014         const auto& ctInfo = info.fColorTypeInfos[i];
1015         if (ctInfo.fColorType == colorType) {
1016             return ctInfo.fWriteSwizzle;
1017         }
1018     }
1019     SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination.",
1020                  (int)colorType, (int)dxgiFormat);
1021     return {};
1022 }
1023 
computeFormatKey(const GrBackendFormat & format) const1024 uint64_t GrD3DCaps::computeFormatKey(const GrBackendFormat& format) const {
1025     DXGI_FORMAT dxgiFormat;
1026     SkAssertResult(format.asDxgiFormat(&dxgiFormat));
1027 
1028     return (uint64_t)dxgiFormat;
1029 }
1030 
onSupportedReadPixelsColorType(GrColorType srcColorType,const GrBackendFormat & srcBackendFormat,GrColorType dstColorType) const1031 GrCaps::SupportedRead GrD3DCaps::onSupportedReadPixelsColorType(
1032         GrColorType srcColorType, const GrBackendFormat& srcBackendFormat,
1033         GrColorType dstColorType) const {
1034     DXGI_FORMAT dxgiFormat;
1035     if (!srcBackendFormat.asDxgiFormat(&dxgiFormat)) {
1036         return { GrColorType::kUnknown, 0 };
1037     }
1038 
1039     SkTextureCompressionType compression = GrBackendFormatToCompressionType(srcBackendFormat);
1040     if (compression != SkTextureCompressionType::kNone) {
1041         return { SkTextureCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x
1042                                                         : GrColorType::kRGBA_8888, 0 };
1043     }
1044 
1045     // Any subresource buffer data offset we copy to needs to be aligned to 512 bytes.
1046     size_t offsetAlignment = D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT;
1047 
1048     const auto& info = this->getFormatInfo(dxgiFormat);
1049     for (int i = 0; i < info.fColorTypeInfoCount; ++i) {
1050         const auto& ctInfo = info.fColorTypeInfos[i];
1051         if (ctInfo.fColorType == srcColorType) {
1052             return { srcColorType, offsetAlignment };
1053         }
1054     }
1055     return { GrColorType::kUnknown, 0 };
1056 }
1057 
addExtraSamplerKey(skgpu::KeyBuilder * b,GrSamplerState samplerState,const GrBackendFormat & format) const1058 void GrD3DCaps::addExtraSamplerKey(skgpu::KeyBuilder* b,
1059                                    GrSamplerState samplerState,
1060                                    const GrBackendFormat& format) const {
1061     // TODO
1062 }
1063 
1064 /**
1065  * TODO: Determine what goes in the ProgramDesc
1066  */
makeDesc(GrRenderTarget * rt,const GrProgramInfo & programInfo,ProgramDescOverrideFlags overrideFlags) const1067 GrProgramDesc GrD3DCaps::makeDesc(GrRenderTarget* rt,
1068                                   const GrProgramInfo& programInfo,
1069                                   ProgramDescOverrideFlags overrideFlags) const {
1070     SkASSERT(overrideFlags == ProgramDescOverrideFlags::kNone);
1071     GrProgramDesc desc;
1072     GrProgramDesc::Build(&desc, programInfo, *this);
1073 
1074     skgpu::KeyBuilder b(desc.key());
1075 
1076     GrD3DRenderTarget* d3dRT = (GrD3DRenderTarget*) rt;
1077     d3dRT->genKey(&b);
1078 
1079     GrStencilSettings stencil = programInfo.nonGLStencilSettings();
1080     stencil.genKey(&b, false);
1081 
1082     programInfo.pipeline().genKey(&b, *this);
1083     // The num samples is already added in the render target key so we don't need to add it here.
1084 
1085     // D3D requires the full primitive type as part of its key
1086     b.add32(programInfo.primitiveTypeKey());
1087 
1088     b.flush();
1089     return desc;
1090 }
1091 
1092 #if defined(GR_TEST_UTILS)
getTestingCombinations() const1093 std::vector<GrTest::TestFormatColorTypeCombination> GrD3DCaps::getTestingCombinations() const {
1094     std::vector<GrTest::TestFormatColorTypeCombination> combos = {
1095         {GrColorType::kAlpha_8,        GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8_UNORM)           },
1096         {GrColorType::kBGR_565,        GrBackendFormat::MakeDxgi(DXGI_FORMAT_B5G6R5_UNORM)       },
1097         {GrColorType::kABGR_4444,      GrBackendFormat::MakeDxgi(DXGI_FORMAT_B4G4R4A4_UNORM)     },
1098         {GrColorType::kRGBA_8888,      GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8G8B8A8_UNORM)     },
1099         {GrColorType::kRGBA_8888_SRGB, GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB)},
1100         {GrColorType::kRGB_888x,       GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8G8B8A8_UNORM)     },
1101         {GrColorType::kRG_88,          GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8G8_UNORM)         },
1102         {GrColorType::kBGRA_8888,      GrBackendFormat::MakeDxgi(DXGI_FORMAT_B8G8R8A8_UNORM)     },
1103         {GrColorType::kRGBA_1010102,   GrBackendFormat::MakeDxgi(DXGI_FORMAT_R10G10B10A2_UNORM)  },
1104         {GrColorType::kGray_8,         GrBackendFormat::MakeDxgi(DXGI_FORMAT_R8_UNORM)           },
1105         {GrColorType::kAlpha_F16,      GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16_FLOAT)          },
1106         {GrColorType::kRGBA_F16,       GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16B16A16_FLOAT) },
1107         {GrColorType::kRGBA_F16_Clamped, GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16B16A16_FLOAT)},
1108         {GrColorType::kAlpha_16,       GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16_UNORM)          },
1109         {GrColorType::kRG_1616,        GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16_UNORM)       },
1110         {GrColorType::kRGBA_16161616,  GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16B16A16_UNORM) },
1111         {GrColorType::kRG_F16,         GrBackendFormat::MakeDxgi(DXGI_FORMAT_R16G16_FLOAT)       },
1112         {GrColorType::kRGBA_8888,      GrBackendFormat::MakeDxgi(DXGI_FORMAT_BC1_UNORM)          },
1113     };
1114 
1115     return combos;
1116 }
1117 #endif
1118