| /external/swiftshader/src/Pipeline/ |
| D | SpirvShaderSampling.cpp | 49 Sampler samplerState = {}; in getImageSampler() local 137 … SpirvEmitter::emitWriteRoutine(ImageInstructionSignature instruction, const Sampler &samplerState) in emitWriteRoutine() 153 …pirvEmitter::emitSamplerRoutine(ImageInstructionSignature instruction, const Sampler &samplerState) in emitSamplerRoutine() 275 sw::FilterType SpirvEmitter::convertFilterMode(const vk::SamplerState *samplerState, VkImageViewTyp… in convertFilterMode() 328 sw::MipmapType SpirvEmitter::convertMipmapMode(const vk::SamplerState *samplerState) in convertMipmapMode() 351 … SpirvEmitter::convertAddressingMode(int coordinateIndex, const vk::SamplerState *samplerState, Vk… in convertAddressingMode()
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| /external/skia/src/gpu/ganesh/vk/ |
| D | GrVkSampler.cpp | 39 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, GrSamplerState samplerState, in Create() 141 GrVkSampler::Key GrVkSampler::GenerateKey(GrSamplerState samplerState, in GenerateKey()
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| D | GrVkPipelineState.cpp | 143 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local 155 const auto& samplerState = samplerBindings[0].fState; in setAndBindTextures() local
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| /external/swiftshader/src/Vulkan/ |
| D | VkSampler.cpp | 53 …:Sampler(const VkSamplerCreateInfo *pCreateInfo, void *mem, const SamplerState &samplerState, uint… in Sampler()
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| D | VkDevice.cpp | 76 uint32_t Device::SamplerIndexer::index(const SamplerState &samplerState) in index() 95 void Device::SamplerIndexer::remove(const SamplerState &samplerState) in remove() 409 uint32_t Device::indexSampler(const SamplerState &samplerState) in indexSampler() 414 void Device::removeSampler(const SamplerState &samplerState) in removeSampler()
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| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLTypesPriv.cpp | 50 void GrGLTextureParameters::set(const SamplerOverriddenState* samplerState, in set()
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| D | GrGLProgram.cpp | 142 GrSamplerState samplerState = te.samplerState(); in bindTextures() local
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| /external/deqp/modules/glshared/ |
| D | glsSamplerObjectTest.hpp | 60 SamplingState samplerState; member 119 SamplingState samplerState; member
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| /external/skia/src/gpu/ganesh/effects/ |
| D | GrDistanceFieldGeoProc.cpp | 306 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in GR_DEFINE_GEOMETRY_PROCESSOR_TEST() local 560 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in GR_DEFINE_GEOMETRY_PROCESSOR_TEST() local 882 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in GR_DEFINE_GEOMETRY_PROCESSOR_TEST() local
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| D | GrTextureEffect.h | 133 GrSamplerState samplerState() const { return fSamplerState; } in samplerState() function
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| D | GrBitmapTextGeoProc.cpp | 237 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in GR_DEFINE_GEOMETRY_PROCESSOR_TEST() local
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| D | GrYUVtoRGBEffect.cpp | 54 GrSamplerState samplerState, in Make()
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| /external/skia/src/gpu/ganesh/ops/ |
| D | QuadPerEdgeAA.cpp | 611 GrSamplerState samplerState, in Make() 828 GrSamplerState samplerState, in QuadPerEdgeAAGeometryProcessor() 917 GrSamplerState samplerState, in MakeTexturedProcessor()
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| D | TextureOp.cpp | 649 GrSamplerState samplerState = GrSamplerState(GrSamplerState::WrapMode::kClamp, in onCreateProgramInfo() local 1182 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, filter, mm); in Make() local
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| /external/skia/src/gpu/ganesh/ |
| D | GrGeometryProcessor.cpp | 54 GrGeometryProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, in TextureSampler() 60 void GrGeometryProcessor::TextureSampler::reset(GrSamplerState samplerState, in reset()
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| D | GrGeometryProcessor.h | 485 GrSamplerState samplerState() const { return fSamplerState; } in samplerState() function
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| D | ClipStack.cpp | 1645 GrSamplerState samplerState(GrSamplerState::WrapMode::kClampToBorder, in GetSWMaskFP() local
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| /external/skia/src/gpu/ganesh/d3d/ |
| D | GrD3DPipelineState.cpp | 123 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | TextureVk.h | 262 const gl::SamplerState &samplerState) const in getImageViewSubresourceSerial()
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| /external/angle/src/libANGLE/ |
| D | Texture.h | 126 const SamplerState &samplerState) const in compatibleWithSamplerFormatForWebGL() 786 SamplerState samplerState; member
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| D | Texture.cpp | 32 bool IsPointSampled(const SamplerState &samplerState) in IsPointSampled() 318 bool TextureState::computeSamplerCompleteness(const SamplerState &samplerState, in computeSamplerCompleteness() 403 bool TextureState::computeSamplerCompletenessForCopyImage(const SamplerState &samplerState, in computeSamplerCompletenessForCopyImage() 2293 const auto &samplerState = in isSamplerComplete() local 2313 const gl::SamplerState &samplerState = in isSamplerCompleteForCopyImage() local
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | RenderStateCache.cpp | 294 const gl::SamplerState &samplerState, in getSamplerState()
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| D | StateManager11.cpp | 341 const gl::SamplerState &samplerState) in updateSamplerMetadata() 514 const gl::SamplerState &samplerState) in onSamplerChange() 2650 const d3d11::SamplerState &samplerState) in setSimplePixelTextureAndSampler() 2693 const gl::SamplerState &samplerState) in setSamplerState() 2857 const gl::SamplerState &samplerState = in applyTexturesForSRVs() local
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| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | Renderer9.h | 539 gl::SamplerState samplerState; member
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| /external/skia/src/gpu/ganesh/glsl/ |
| D | GrGLSLProgramBuilder.cpp | 160 GrSamplerState samplerState = te->samplerState(); in emitTextureSamplersForFPs() local
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