Searched defs:tex2 (Results 1 – 10 of 10) sorted by relevance
51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
281 GLTexture tex2; in TEST_P() local311 GLTexture tex2; in TEST_P() local
608 PLSTestTexture tex2(GL_RGBA8I); in TEST_P() local659 PLSTestTexture tex2(GL_R32UI); in TEST_P() local1588 PLSTestTexture tex2(GL_RGBA8); in TEST_P() local2311 PLSTestTexture tex2(GL_RGBA8); in TEST_P() local
873 GLuint tex2; in testNegativeFramebufferTexture() local
2558 GLTexture tex2; in TEST_P() local6606 GLTexture tex2; in TEST_P() local
4202 GLTexture tex2; in TEST_P() local
5956 GLTexture tex1, tex2; in TEST_P() local
73 struct pipe_resource *tex2) in set_random_pixels_for_2_textures()152 struct pipe_resource *tex2) in compare_gpu_textures()
589 nir_tex_instr *tex2 = nir_instr_as_tex(instr2); in nir_instrs_equal() local
360 GrBackendTexture tex2 = SkSurfaces::GetBackendTexture(surface, access); in test_backend_texture_access_copy_on_write() local