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Searched defs:vec4 (Results 1 – 25 of 104) sorted by relevance

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/external/angle/third_party/vulkan_memory_allocator/src/
DCommon.h155 struct vec4 struct
159 vec4() { } in vec4() argument
160 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } in vec4() function
161 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { } in vec4() argument
/external/rust/crates/glam/src/f32/
Dscalar.rs6 pub mod vec4; module
Dsse2.rs6 pub mod vec4; module
Dcoresimd.rs6 pub mod vec4; module
Dwasm32.rs6 pub mod vec4; module
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp163 struct vec4 struct in gl4cts::ShaderSubroutine::Utils
165 vec4() in vec4() function
169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) in vec4() argument
173 bool operator==(const vec4 &val) const in operator ==()
185 void log(tcu::MessageBuilder &message) const in log()
190 T m_x;
191 T m_y;
192 T m_z;
193 T m_w;
/external/eigen/unsupported/test/
Dcxx11_tensor_mixed_indices.cpp31 TensorMap<Tensor<float, 1, ColMajor, int>> vec4(data4, 6); in test_simple() local
Dcxx11_tensor_simple.cpp51 Tensor<int, 1, RowMajor> vec4; in test_1d() local
Dcxx11_tensor_fixed_size.cpp76 TensorFixedSize<float, Sizes<6>, RowMajor> vec4 = vec2.sqrt(); in test_1d() local
/external/libvpx/vpx_dsp/mips/
Dfwd_dct32x32_msa.c62 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local
135 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local
291 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local
395 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local
467 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local
698 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local
776 v8i16 vec4, vec5; in fdct8x32_1d_row_odd_rd() local
Dvpx_convolve8_avg_horiz_msa.c151 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local
205 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local
260 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local
346 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_and_aver_dst_4x8_msa() local
496 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_msa() local
563 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_msa() local
612 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_64w_msa() local
/external/libvpx/vpx_dsp/loongarch/
Dfwd_dct32x32_lsx.c142 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local
224 __m128i in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local
432 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local
572 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local
655 __m128i in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local
926 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local
1016 __m128i vec4, vec5, tmp0, tmp1; in fdct8x32_1d_row_odd_rd() local
Dvpx_convolve8_vert_lsx.c364 __m128i vec0, vec1, vec2, vec3, vec4, vec5; in common_vt_2t_4x4_lsx() local
396 __m128i vec0, vec1, vec2, vec3, vec4, vec5; in common_vt_2t_4x8_lsx() local
487 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_lsx() local
556 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_lsx() local
605 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_32w_lsx() local
684 __m128i src11, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_64w_lsx() local
/external/sdv/vsomeip/third_party/boost/variant/test/
Drecursive_variant_test.cpp183 std::vector<var4_t> vec4; in test_recursive_variant() local
328 std::vector<var4_t> vec4; in test_recursive_variant_over() local
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_vec.hpp445 typedef lowp_vec4 vec4; typedef
449 typedef mediump_vec4 vec4; typedef
464 typedef highp_vec4 vec4; typedef
/external/mesa3d/src/amd/vulkan/meta/
Dradv_meta_blit.c41 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
83 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
115 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
147 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_blit2d.c368 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
471 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
496 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
521 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
/external/clang/test/Sema/
Dext_vector_components.c13 float4 vec4, vec4_2, *vec4p; in test() local
/external/deqp/modules/glshared/
DglsAttributeLocationTests.cpp936 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1125 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1221 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1259 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1290 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1331 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1372 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1458 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1484 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_blit.c469 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_vs() local
521 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand8_fs() local
753 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand30_vs() local
834 const struct glsl_type *vec4 = glsl_vec4_type(); in v3d_get_sand30_fs() local
/external/virglrenderer/src/
Dvrend_blitter.c50 struct vec4 { struct
55 struct vec4 pos; argument
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_blit.c234 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_vs() local
275 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_fs() local
/external/mesa3d/src/mesa/state_tracker/
Dst_nir_builtins.c106 const struct glsl_type *vec4 = glsl_vec4_type(); in st_nir_make_passthrough_shader() local
/external/clang/test/CodeGen/
Dvector.c15 typedef float vec4 __attribute__((vector_size(16))); typedef
/external/mesa3d/src/asahi/compiler/test/
Dtest-lower-spill.cpp63 unsigned vec4 = BITFIELD_MASK(4); member in LowerSpill

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