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12

/external/angle/third_party/glslang/src/glslang/
DCMakeLists.txt43 # May be enabled on non-Emscripten builds for binary-size testing.
54 set_property(TARGET GenericCodeGen PROPERTY FOLDER glslang)
60 MachineIndependent/glslang.y
79 MachineIndependent/limits.cpp
135 set_property(TARGET MachineIndependent PROPERTY FOLDER glslang)
138 …# -Wunused-but-set-variable is triggered in code generated by bison that we do not control. Turn t…
139 …roperties(MachineIndependent/glslang_tab.cpp PROPERTIES COMPILE_FLAGS -Wno-unused-but-set-variable)
149 # glslang
171 add_library(glslang ${LIB_TYPE} ${GLSLANG_SOURCES} ${GLSLANG_HEADERS}) target
172 add_library(glslang::glslang ALIAS glslang)
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/external/swiftshader/tests/VulkanWrapper/
DCMakeLists.txt7 # http://www.apache.org/licenses/LICENSE-2.0
43 if (NOT TARGET glslang)
44 message(FATAL_ERROR "Missing required target: glslang")
47 if (NOT TARGET glslang-default-resource-limits)
48 message(FATAL_ERROR "Missing required target: glslang-default-resource-limits")
83 glslang
84 glslang-default-resource-limits
/external/angle/third_party/glslang/src/.github/workflows/
Dcontinuous_deployment.yml3 # Github github-script action: https://github.com/actions/github-script
5 # Octokit front-end to the GitHub REST API: https://octokit.github.io/rest.js/v18
6 # Octokit endpoint methods: https://github.com/octokit/plugin-rest-endpoint-methods.js/tree/master/…
8 # TODO: Use actions/upload-artifact and actions/download-artifact to simplify deployment.
17 - main
18 paths-ignore:
19 - 'README.md'
20 - 'README-spirv-remap.txt'
21 - 'LICENSE.txt'
22 - 'CODE_OF_CONDUCT.md'
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/external/deqp-deps/glslang/.github/workflows/
Dcontinuous_deployment.yml3 # Github github-script action: https://github.com/actions/github-script
5 # Octokit front-end to the GitHub REST API: https://octokit.github.io/rest.js/v18
6 # Octokit endpoint methods: https://github.com/octokit/plugin-rest-endpoint-methods.js/tree/master/…
8 # TODO: Use actions/upload-artifact and actions/download-artifact to simplify deployment.
17 - main
18 paths-ignore:
19 - 'README.md'
20 - 'README-spirv-remap.txt'
21 - 'LICENSE.txt'
22 - 'CODE_OF_CONDUCT.md'
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/external/deqp-deps/glslang/glslang/
DCMakeLists.txt43 # May be enabled on non-Emscripten builds for binary-size testing.
54 set_property(TARGET GenericCodeGen PROPERTY FOLDER glslang)
60 MachineIndependent/glslang.y
79 MachineIndependent/limits.cpp
135 set_property(TARGET MachineIndependent PROPERTY FOLDER glslang)
138 …# -Wunused-but-set-variable is triggered in code generated by bison that we do not control. Turn t…
139 …roperties(MachineIndependent/glslang_tab.cpp PROPERTIES COMPILE_FLAGS -Wno-unused-but-set-variable)
149 # glslang
171 add_library(glslang ${LIB_TYPE} ${GLSLANG_SOURCES} ${GLSLANG_HEADERS}) target
172 set_target_properties(glslang PROPERTIES
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/external/angle/third_party/glslang/src/StandAlone/
DCMakeLists.txt1 # Copyright (C) 2020-2023 The Khronos Group Inc.
36 set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
38 set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../glslang/ExtensionHeaders")
43 "-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
44 "-o" ${GLSLANG_INTRINSIC_H}
50 add_executable(glslang-standalone ${SOURCES})
52 target_compile_options(glslang-standalone PRIVATE -Wconversion)
54 target_compile_options(glslang-standalone PRIVATE -Wshorten-64-to-32)
56 set_property(TARGET glslang-standalone PROPERTY FOLDER tools)
57 set_property(TARGET glslang-standalone PROPERTY OUTPUT_NAME glslang)
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DStandAlone.cpp2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2016-2020 Google, Inc.
44 #include "glslang/Public/ResourceLimits.h"
47 #include "./../glslang/Include/ShHandle.h"
48 #include "./../glslang/Public/ShaderLang.h"
49 #include "../glslang/MachineIndependent/localintermediate.h"
66 #include "../glslang/OSDependent/osinclude.h"
68 // Build-time generated includes
69 #include "glslang/build_info.h"
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/external/deqp-deps/glslang/StandAlone/
DCMakeLists.txt1 # Copyright (C) 2020-2023 The Khronos Group Inc.
36 set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
38 set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../glslang/ExtensionHeaders")
43 "-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
44 "-o" ${GLSLANG_INTRINSIC_H}
50 add_executable(glslang-standalone ${SOURCES})
52 target_compile_options(glslang-standalone PRIVATE -Wconversion)
54 target_compile_options(glslang-standalone PRIVATE -Wshorten-64-to-32)
56 set_property(TARGET glslang-standalone PROPERTY FOLDER tools)
57 set_property(TARGET glslang-standalone PROPERTY OUTPUT_NAME glslang)
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DStandAlone.cpp2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2016-2020 Google, Inc.
44 #include "glslang/Public/ResourceLimits.h"
47 #include "./../glslang/Include/ShHandle.h"
48 #include "./../glslang/Public/ShaderLang.h"
49 #include "../glslang/MachineIndependent/localintermediate.h"
66 #include "../glslang/OSDependent/osinclude.h"
68 // Build-time generated includes
69 #include "glslang/build_info.h"
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/external/deqp-deps/glslang/gtests/
DCMakeLists.txt1 # Copyright (C) 2020-2023 The Khronos Group Inc.
36 message(STATUS "Google Mock found - building tests")
73 # Supply a default test root directory, so that manual testing
74 # doesn't have to specify the --test-root option in the normal
86 PRIVATE SPIRV-Tools-opt
91 glslang OSDependent glslang
92 SPIRV glslang-default-resource-limits)
100 add_test(NAME glslang-gtests
101 COMMAND glslangtests --test-root "${GLSLANG_TEST_DIRECTORY}")
/external/angle/third_party/glslang/src/gtests/
DCMakeLists.txt1 # Copyright (C) 2020-2023 The Khronos Group Inc.
36 message(STATUS "Google Mock found - building tests")
73 # Supply a default test root directory, so that manual testing
74 # doesn't have to specify the --test-root option in the normal
86 PRIVATE SPIRV-Tools-opt
91 glslang OSDependent glslang
92 SPIRV glslang-default-resource-limits)
100 add_test(NAME glslang-gtests
101 COMMAND glslangtests --test-root "${GLSLANG_TEST_DIRECTORY}")
/external/angle/third_party/glslang/src/
DREADME.md1 ![Continuous Integration](https://github.com/KhronosGroup/glslang/actions/workflows/continuous_inte…
2 ![Continuous Deployment](https://github.com/KhronosGroup/glslang/actions/workflows/continuous_deplo…
3 …ojects/github.com/KhronosGroup/glslang/badge)](https://securityscorecards.dev/viewer/?uri=github.c…
13 # Glslang Components and Status
17 ### Reference Validator and GLSL/ESSL -> AST Front End
19 An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL…
23 ### HLSL -> AST Front End
25 An HLSL front-end for translation of an approximation of HLSL to glslang's AST form.
28 … which receives a much larger investment and attempts to have definitive/reference-level semantics.
30 …e 362](https://github.com/KhronosGroup/glslang/issues/362) and [issue 701](https://github.com/Khro…
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/external/deqp-deps/glslang/
DREADME.md1 ![Continuous Integration](https://github.com/KhronosGroup/glslang/actions/workflows/continuous_inte…
2 ![Continuous Deployment](https://github.com/KhronosGroup/glslang/actions/workflows/continuous_deplo…
3 …ojects/github.com/KhronosGroup/glslang/badge)](https://securityscorecards.dev/viewer/?uri=github.c…
13 # Glslang Components and Status
17 ### Reference Validator and GLSL/ESSL -> AST Front End
19 An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL…
23 ### HLSL -> AST Front End
25 An HLSL front-end for translation of an approximation of HLSL to glslang's AST form.
28 … which receives a much larger investment and attempts to have definitive/reference-level semantics.
30 …e 362](https://github.com/KhronosGroup/glslang/issues/362) and [issue 701](https://github.com/Khro…
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/external/angle/third_party/glslang/src/glslang/MachineIndependent/
DShaderLang.cpp2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2015-2020 Google, Inc.
39 // Implement the top-level of interface to the compiler/linker,
71 // of printing pre-processed tokens, which requires knowing the string literal
75 // Build-time generated includes
76 #include "glslang/build_info.h"
78 namespace { // anonymous namespace for file-local functions and symbols
80 // Total number of successful initializers of glslang: a refcount
87 using namespace glslang;
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Dglslang_tab.cpp3 /* Bison implementation for Yacc-like parsers in C
5 Copyright (C) 1984, 1989-1990, 2000-2015, 2018-2021 Free Software Foundation,
35 simplifying the original so-called "semantic" parser. */
70 #line 44 "MachineIndependent/glslang.y"
93 using namespace glslang;
123 YYSYMBOL_YYEMPTY = -2,
509 YYSYMBOL_RESOURCE = 385, /* RESOURCE */
534 YYSYMBOL_DEFAULT = 410, /* DEFAULT */
726 #line 111 "MachineIndependent/glslang.y"
730 #define yyerror(context, msg) context->parserError(msg)
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Dglslang.y2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
5 // Copyright (C) 2015-2019 Google, Inc.
66 using namespace glslang; variable
74 glslang::TSourceLoc loc;
76 glslang::TString *string;
84 glslang::TSymbol* symbol;
87 glslang::TSourceLoc loc;
88 glslang::TOperator op;
91 glslang::TIntermNodePair nodePair;
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/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2015-2020 Google, Inc.
39 // Implement the top-level of interface to the compiler/linker,
71 // of printing pre-processed tokens, which requires knowing the string literal
75 // Build-time generated includes
76 #include "glslang/build_info.h"
78 namespace { // anonymous namespace for file-local functions and symbols
80 // Total number of successful initializers of glslang: a refcount
87 using namespace glslang;
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Dglslang_tab.cpp3 /* Bison implementation for Yacc-like parsers in C
5 Copyright (C) 1984, 1989-1990, 2000-2015, 2018-2021 Free Software Foundation,
35 simplifying the original so-called "semantic" parser. */
70 #line 44 "MachineIndependent/glslang.y"
93 using namespace glslang;
123 YYSYMBOL_YYEMPTY = -2,
509 YYSYMBOL_RESOURCE = 385, /* RESOURCE */
534 YYSYMBOL_DEFAULT = 410, /* DEFAULT */
726 #line 111 "MachineIndependent/glslang.y"
730 #define yyerror(context, msg) context->parserError(msg)
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Dglslang.y2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
5 // Copyright (C) 2015-2019 Google, Inc.
66 using namespace glslang; variable
74 glslang::TSourceLoc loc;
76 glslang::TString *string;
84 glslang::TSymbol* symbol;
87 glslang::TSourceLoc loc;
88 glslang::TOperator op;
91 glslang::TIntermNodePair nodePair;
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/external/swiftshader/
DCMakeLists.txt7 # http://www.apache.org/licenses/LICENSE-2.0
21 # MSVC doesn't define __cplusplus by default
34 set(CMAKE_CXX_FLAGS "-DANDROID_NDK_BUILD")
38 # NOTE: Building for Fuchsia requires a Fuchsia CMake-based SDK.
39 # See https://fuchsia-review.googlesource.com/c/fuchsia/+/379673
72 # auto-detected system architecture settings.
87 # Cross compiling with `cmake -A <arch>`.
102 "default, even for 64-bit targets. This can result in linker "
103 "instability and out of memory errors. To use the 64-bit "
104 "host compiler, pass -Thost=x64 on the CMake command line.")
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/external/mesa3d/docs/relnotes/
D21.2.0.rst1 Mesa 21.2.0 Release Notes / 2021-08-04
20 ---------------
24 0cb3c802f4b8e7699b1602c08c29d06a4d532ab5b8f7a64676c4ca6bb8f4d426 mesa-21.2.0.tar.xz
28 ------------
30 - zink supports GL_ARB_texture_filter_minmax, GL_ARB_shader_clock
32 - VK_EXT_provoking_vertex on RADV.
34 - VK_EXT_extended_dynamic_state2 on RADV.
36 - VK_EXT_global_priority_query on RADV.
38 - VK_EXT_physical_device_drm on RADV.
40 - VK_KHR_shader_subgroup_uniform_control_flow on Intel and RADV.
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D19.0.0.rst17 ----------------
21 4c5b9c5227d37c1f6bdc786a6fa7ee7fbce40b2e8a87340c7d3234534ece3304 mesa-19.0.0.tar.gz
22 5a549dfb40ec31e5c36c47aadac04554cb2e2a8d144a046a378fc16da57e38f8 mesa-19.0.0.tar.xz
25 ------------
27 - GL_AMD_texture_texture4 on all GL 4.0 drivers.
28 - GL_EXT_shader_implicit_conversions on all drivers (ES extension).
29 - GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
30 - GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
31 - GL_EXT_render_snorm on gallium drivers (ES extension).
32 - GL_EXT_texture_view on drivers supporting texture views (ES
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D20.2.0.rst1 Mesa 20.2.0 Release Notes / 2020-09-28
20 ---------------
24 63f0359575d558ef98dd78adffc0df4c66b76964ebf603b778b7004964191d30 mesa-20.2.0.tar.xz
28 ------------
30 - GL_ARB_compute_variable_group_size on Iris.
32 - GL_ARB_gpu_shader5 on llvmpipe
34 - GL_ARB_post_depth_coverage on llvmpipe
36 - GLES 3.2 on llvmpipe
38 - GL_EXT_shader_group_vote on GLES3.
40 - GL_EXT_texture_shadow_lod on llvmpipe
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D20.3.0.rst1 Mesa 20.3.0 Release Notes / 2020-12-03
20 ---------------
24 2999738e888731531cd62b27519fa37566cc0ea2cd7d4d97f46abaa3e949c630 mesa-20.3.0.tar.xz
28 ------------
30 - GL 4.5 on llvmpipe
32 - GL_INTEL_blackhole_render on radeonsi
34 - GL_NV_copy_depth_to_color for NIR
36 - GL_NV_half_float
38 - GL_NV_shader_atomic_int64 on radeonsi
40 - EGL_KHR_swap_buffers_with_damage on X11 (DRI3)
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/external/angle/src/libANGLE/renderer/vulkan/
Dvk_utils.h3 // Use of this source code is governed by a BSD-style license that can be
14 #include <limits>
17 #include "GLSLANG/ShaderLang.h"
170 static constexpr int8_t kInvalidQueueFamilyIndex = -1;
171 static constexpr int8_t kInvalidQueueIndex = -1;
199 constexpr PackedAttachmentIndex(const PackedAttachmentIndex &other) = default;
200 constexpr PackedAttachmentIndex &operator=(const PackedAttachmentIndex &other) = default;
225 static constexpr PackedAttachmentIndex kAttachmentIndexInvalid = PackedAttachmentIndex(-1);
236 ASSERT(ptr->pNext == nullptr); in AddToPNextChain()
239 ptr->pNext = localPtr->pNext; in AddToPNextChain()
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