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Searched refs:fBuiltInCodeSnippets (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/graphite/
DShaderCodeDictionary.cpp531 return fBuiltInCodeSnippets[(int) id].fUniforms; in getUniforms()
540 return &fBuiltInCodeSnippets[codeSnippetID]; in getEntry()
1793 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kError] = { in ShaderCodeDictionary()
1803 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPriorOutput] = { in ShaderCodeDictionary()
1813 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kSolidColorShader] = { in ShaderCodeDictionary()
1823 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kRGBPaintColor] = { in ShaderCodeDictionary()
1833 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kAlphaOnlyPaintColor] = { in ShaderCodeDictionary()
1843 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader4] = { in ShaderCodeDictionary()
1853 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShader8] = { in ShaderCodeDictionary()
1863 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kLinearGradientShaderTexture] = { in ShaderCodeDictionary()
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DShaderCodeDictionary.h241 return fBuiltInCodeSnippets[(int) id].fSnippetRequirementFlags; in getSnippetRequirementFlags()
267 std::array<ShaderSnippet, kBuiltInCodeSnippetIDCount> fBuiltInCodeSnippets; variable