Searched refs:patch_outputs_read (Results 1 – 8 of 8) sorted by relevance
204 uint32_t patch_outputs_read; member
160 shader->info.patch_outputs_read |= bitfield; in set_io_mask()556 shader->info.patch_outputs_read |= slot_mask; in gather_intrinsic_info()966 shader->info.patch_outputs_read = 0; in nir_shader_gather_info()
892 &producer->info.patch_outputs_read); in compact_components()
2435 print_nz_x32(fp, "patch_outputs_read", info->patch_outputs_read); in print_shader_info()
197 : shader->info.patch_outputs_read; in tcs_output_needs_lds()
669 shader->info.patch_outputs_read) & in dxil_spirv_nir_kill_unused_outputs()
1056 uint32_t patch_mask = next->current->nir->info.patch_outputs_read; in d3d12_fill_shader_key()
4557 tcs->info.base.patch_outputs_read || in si_update_tess_io_layout_state()