/frameworks/native/services/surfaceflinger/ |
D | HdrSdrRatioOverlay.cpp | 44 sp<GraphicBuffer> HdrSdrRatioOverlay::draw(float currentHdrSdrRatio, SkColor color, in draw() argument 86 drawNumber(currentHdrSdrRatio, 0, color, *canvas); in draw() 127 void HdrSdrRatioOverlay::changeHdrSdrRatio(float currentHdrSdrRatio) { in changeHdrSdrRatio() argument 128 mCurrentHdrSdrRatio = currentHdrSdrRatio; in changeHdrSdrRatio() 151 auto HdrSdrRatioOverlay::getOrCreateBuffers(float currentHdrSdrRatio) -> const sp<GraphicBuffer> { in getOrCreateBuffers() argument 178 const float scale = currentHdrSdrRatio / 9.f; in getOrCreateBuffers() 190 auto buffer = draw(currentHdrSdrRatio, color, transformHint, mRingBuffer[mIndex]); in getOrCreateBuffers()
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D | HdrSdrRatioOverlay.h | 45 static sp<GraphicBuffer> draw(float currentHdrSdrRatio, SkColor, ui::Transform::RotationFlags, 49 const sp<GraphicBuffer> getOrCreateBuffers(float currentHdrSdrRatio);
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D | DisplayDevice.cpp | 400 void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) { in updateHdrSdrRatioOverlayRatio() argument 402 mHdrSdrRatio = currentHdrSdrRatio; in updateHdrSdrRatioOverlayRatio() 404 mHdrSdrRatioOverlay->changeHdrSdrRatio(currentHdrSdrRatio); in updateHdrSdrRatioOverlayRatio()
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D | DisplayDevice.h | 203 void updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio);
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D | Layer.h | 234 float currentHdrSdrRatio = 1.f; member 307 float getCurrentHdrSdrRatio() const { return getDrawingState().currentHdrSdrRatio; } in getCurrentHdrSdrRatio()
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D | Layer.cpp | 649 snapshot->currentHdrSdrRatio = getCurrentHdrSdrRatio(); in preparePerFrameCompositionState() 3327 if (mDrawingState.currentHdrSdrRatio == currentBufferRatio && in setExtendedRangeBrightness() 3330 mDrawingState.currentHdrSdrRatio = currentBufferRatio; in setExtendedRangeBrightness() 3942 if (mDrawingState.currentHdrSdrRatio != s.currentHdrSdrRatio || in isSimpleBufferUpdate()
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D | SurfaceFlinger.cpp | 2053 float currentHdrSdrRatio = in setDisplayBrightness() 2057 display->updateHdrSdrRatioOverlayRatio(currentHdrSdrRatio)); in setDisplayBrightness() 5738 if (layer->setExtendedRangeBrightness(s.currentHdrSdrRatio, s.desiredHdrSdrRatio)) { in setClientStateLocked() 5923 if (layer->setExtendedRangeBrightness(s.currentHdrSdrRatio, s.desiredHdrSdrRatio)) { in updateLayerCallbacksAndStats()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | LayerFECompositionState.cpp | 124 if (currentHdrSdrRatio > 1.01f || desiredHdrSdrRatio > 1.01f) { in dump() 125 dumpVal(out, "current hdr/sdr ratio", currentHdrSdrRatio); in dump()
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D | OutputLayer.cpp | 358 layerBrightnessNits *= layerFEState->currentHdrSdrRatio; in updateCompositionState()
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/frameworks/base/libs/hwui/private/hwui/ |
D | DrawGlInfo.h | 93 float currentHdrSdrRatio; member
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D | DrawVkInfo.h | 78 float currentHdrSdrRatio; member
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFECompositionState.h | 213 float currentHdrSdrRatio = 1.f; member
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkFunctorDrawable.cpp | 80 .currentHdrSdrRatio = getTargetHdrSdrRatio(mImageInfo.colorSpace()), in draw()
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D | VkInteropFunctorDrawable.cpp | 145 info.currentHdrSdrRatio = getTargetHdrSdrRatio(info.color_space_ptr); in onDraw()
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D | GLFunctorDrawable.cpp | 141 info.currentHdrSdrRatio = getTargetHdrSdrRatio(info.color_space_ptr); in onDraw()
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/frameworks/native/libs/gui/ |
D | LayerState.cpp | 193 SAFE_PARCEL(output.writeFloat, currentHdrSdrRatio); in write() 332 currentHdrSdrRatio = tmpFloat; in read() 596 currentHdrSdrRatio = other.currentHdrSdrRatio; in merge() 757 CHECK_DIFF2(diff, eExtendedRangeBrightnessChanged, other, currentHdrSdrRatio, in diff()
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D | SurfaceComposerClient.cpp | 1812 s->currentHdrSdrRatio = currentBufferRatio; in setExtendedRangeBrightness()
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/frameworks/native/services/surfaceflinger/FrontEnd/ |
D | LayerSnapshot.cpp | 380 currentHdrSdrRatio = requested.currentHdrSdrRatio; in merge()
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D | RequestedLayerState.cpp | 102 currentHdrSdrRatio = 1.f; in RequestedLayerState()
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/frameworks/native/libs/gui/include/gui/ |
D | LayerState.h | 403 float currentHdrSdrRatio = 1.f; member
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/ |
D | LayerState.h | 257 return getOutputLayer()->getLayerFE().getCompositionState()->currentHdrSdrRatio;
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/ |
D | CachedSetTest.cpp | 670 mTestLayers[0]->layerFECompositionState.currentHdrSdrRatio = 5.f; in TEST_F()
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D | LayerStateTest.cpp | 312 layerFECompositionState.currentHdrSdrRatio = 2.f; in TEST_F()
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