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Searched refs:GL2Encoder (Results 1 – 10 of 10) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.h34 bool bufferTarget(GL2Encoder* ctx, GLenum target);
35 bool bufferParam(GL2Encoder* ctx, GLenum param);
36 bool bufferUsage(GL2Encoder* ctx, GLenum usage);
38 bool pixelStoreParam(GL2Encoder* ctx, GLenum param);
41 bool rboFormat(GL2Encoder* ctx, GLenum internalformat);
43 bool framebufferTarget(GL2Encoder* ctx, GLenum target);
44 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment);
50 bool vertexAttribType(GL2Encoder* ctx, GLenum type);
55 bool textureTarget(GL2Encoder* ctx, GLenum target);
56 bool textureParams(GL2Encoder* ctx, GLenum pname);
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DGL2Encoder.cpp82 GL2Encoder::GL2Encoder(IOStream *stream, ChecksumCalculator *protocol) in GL2Encoder() function in GL2Encoder
489 GL2Encoder::~GL2Encoder() in ~GL2Encoder()
494 GLenum GL2Encoder::s_glGetError(void * self) in s_glGetError()
496 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError()
513 class GL2Encoder::ErrorUpdater {
515 ErrorUpdater(GL2Encoder* ctx) : in ErrorUpdater()
550 GL2Encoder* mCtx;
556 class GL2Encoder::ScopedQueryUpdate {
558 ScopedQueryUpdate(GL2Encoder* ctx, uint32_t bytes, T* target) : in ScopedQueryUpdate()
575 GL2Encoder* mCtx;
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DGL2EncoderUtils.cpp27 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize()
34 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize3D()
41 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType()
47 GL2Encoder *ctx = (GL2Encoder *)self; in clearBufferNumElts()
53 GL2Encoder *ctx = (GL2Encoder *)self; in numActiveUniformsInUniformBlock()
59 GL2Encoder *ctx = (GL2Encoder *)self; in glActiveUniformBlockivParamSize()
DGLESv2Validation.cpp332 bool bufferTarget(GL2Encoder* ctx, GLenum target) { in bufferTarget()
360 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam()
376 bool bufferUsage(GL2Encoder* ctx, GLenum usage) { in bufferUsage()
394 bool pixelStoreParam(GL2Encoder* ctx, GLenum param) { in pixelStoreParam()
433 bool rboFormat(GL2Encoder* ctx, GLenum internalformat) { in rboFormat()
508 bool framebufferTarget(GL2Encoder* ctx, GLenum target) { in framebufferTarget()
520 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment()
596 bool vertexAttribType(GL2Encoder* ctx, GLenum type) in vertexAttribType()
657 bool textureTarget(GL2Encoder* ctx, GLenum target) { in textureTarget()
684 bool textureParams(GL2Encoder* ctx, GLenum param) { in textureParams()
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DIOStream2.cpp15 GL2Encoder *ctx = (GL2Encoder *)context; in readbackPixels()
74 GL2Encoder *ctx = (GL2Encoder *)context; in uploadPixels()
DAndroid.bp48 "GL2Encoder.cpp",
DGL2Encoder.h44 class GL2Encoder : public gl2_encoder_context_t {
46 GL2Encoder(gfxstream::guest::IOStream* stream, gfxstream::guest::ChecksumCalculator* protocol);
47 virtual ~GL2Encoder();
497 static void* s_glMapBufferRangeAEMUImpl(GL2Encoder* ctx, GLenum target,
/hardware/google/gfxstream/guest/OpenglSystemCommon/
DHostConnection.h39 class GL2Encoder; variable
131 GL2Encoder *gl2Encoder();
213 std::unique_ptr<GL2Encoder> m_gl2Enc;
DHostConnection.cpp56 class GL2Encoder : public gl2_client_context_t { class
58 GL2Encoder(IOStream*, ChecksumCalculator*) { } in GL2Encoder() function in GL2Encoder
365 GL2Encoder *HostConnection::gl2Encoder() in gl2Encoder()
369 std::make_unique<GL2Encoder>(m_stream, checksumHelper()); in gl2Encoder()
/hardware/google/gfxstream/guest/GLESv2/
Dgl2.cpp27 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();