Searched refs:GL2Encoder (Results 1 – 10 of 10) sorted by relevance
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GLESv2Validation.h | 34 bool bufferTarget(GL2Encoder* ctx, GLenum target); 35 bool bufferParam(GL2Encoder* ctx, GLenum param); 36 bool bufferUsage(GL2Encoder* ctx, GLenum usage); 38 bool pixelStoreParam(GL2Encoder* ctx, GLenum param); 41 bool rboFormat(GL2Encoder* ctx, GLenum internalformat); 43 bool framebufferTarget(GL2Encoder* ctx, GLenum target); 44 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment); 50 bool vertexAttribType(GL2Encoder* ctx, GLenum type); 55 bool textureTarget(GL2Encoder* ctx, GLenum target); 56 bool textureParams(GL2Encoder* ctx, GLenum pname); [all …]
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D | GL2Encoder.cpp | 82 GL2Encoder::GL2Encoder(IOStream *stream, ChecksumCalculator *protocol) in GL2Encoder() function in GL2Encoder 489 GL2Encoder::~GL2Encoder() in ~GL2Encoder() 494 GLenum GL2Encoder::s_glGetError(void * self) in s_glGetError() 496 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError() 513 class GL2Encoder::ErrorUpdater { 515 ErrorUpdater(GL2Encoder* ctx) : in ErrorUpdater() 550 GL2Encoder* mCtx; 556 class GL2Encoder::ScopedQueryUpdate { 558 ScopedQueryUpdate(GL2Encoder* ctx, uint32_t bytes, T* target) : in ScopedQueryUpdate() 575 GL2Encoder* mCtx; [all …]
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D | GL2EncoderUtils.cpp | 27 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize() 34 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize3D() 41 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType() 47 GL2Encoder *ctx = (GL2Encoder *)self; in clearBufferNumElts() 53 GL2Encoder *ctx = (GL2Encoder *)self; in numActiveUniformsInUniformBlock() 59 GL2Encoder *ctx = (GL2Encoder *)self; in glActiveUniformBlockivParamSize()
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D | GLESv2Validation.cpp | 332 bool bufferTarget(GL2Encoder* ctx, GLenum target) { in bufferTarget() 360 bool bufferParam(GL2Encoder* ctx, GLenum pname) { in bufferParam() 376 bool bufferUsage(GL2Encoder* ctx, GLenum usage) { in bufferUsage() 394 bool pixelStoreParam(GL2Encoder* ctx, GLenum param) { in pixelStoreParam() 433 bool rboFormat(GL2Encoder* ctx, GLenum internalformat) { in rboFormat() 508 bool framebufferTarget(GL2Encoder* ctx, GLenum target) { in framebufferTarget() 520 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment() 596 bool vertexAttribType(GL2Encoder* ctx, GLenum type) in vertexAttribType() 657 bool textureTarget(GL2Encoder* ctx, GLenum target) { in textureTarget() 684 bool textureParams(GL2Encoder* ctx, GLenum param) { in textureParams() [all …]
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D | IOStream2.cpp | 15 GL2Encoder *ctx = (GL2Encoder *)context; in readbackPixels() 74 GL2Encoder *ctx = (GL2Encoder *)context; in uploadPixels()
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D | Android.bp | 48 "GL2Encoder.cpp",
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D | GL2Encoder.h | 44 class GL2Encoder : public gl2_encoder_context_t { 46 GL2Encoder(gfxstream::guest::IOStream* stream, gfxstream::guest::ChecksumCalculator* protocol); 47 virtual ~GL2Encoder(); 497 static void* s_glMapBufferRangeAEMUImpl(GL2Encoder* ctx, GLenum target,
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/hardware/google/gfxstream/guest/OpenglSystemCommon/ |
D | HostConnection.h | 39 class GL2Encoder; variable 131 GL2Encoder *gl2Encoder(); 213 std::unique_ptr<GL2Encoder> m_gl2Enc;
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D | HostConnection.cpp | 56 class GL2Encoder : public gl2_client_context_t { class 58 GL2Encoder(IOStream*, ChecksumCalculator*) { } in GL2Encoder() function in GL2Encoder 365 GL2Encoder *HostConnection::gl2Encoder() in gl2Encoder() 369 std::make_unique<GL2Encoder>(m_stream, checksumHelper()); in gl2Encoder()
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/hardware/google/gfxstream/guest/GLESv2/ |
D | gl2.cpp | 27 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();
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